libui/test/page15.c

77 lines
1.5 KiB
C

// 15 june 2016
#include "test.h"
static uiSpinbox *x, *y;
static void moveX(uiSpinbox *s, void *data)
{
uiWindow *w = uiWindow(data);
int xp, yp;
uiWindowPosition(w, &xp, &yp);
xp = uiSpinboxValue(x);
uiWindowSetPosition(w, xp, yp);
}
static void moveY(uiSpinbox *s, void *data)
{
uiWindow *w = uiWindow(data);
int xp, yp;
uiWindowPosition(w, &xp, &yp);
yp = uiSpinboxValue(y);
uiWindowSetPosition(w, xp, yp);
}
static void update(uiWindow *w)
{
int xp, yp;
uiWindowPosition(w, &xp, &yp);
uiSpinboxSetValue(x, xp);
uiSpinboxSetValue(y, yp);
}
static void center(uiButton *b, void *data)
{
uiWindow *w = uiWindow(data);
uiWindowCenter(w);
update(w);
}
void onMove(uiWindow *w, void *data)
{
printf("move\n");
update(w);
}
uiBox *makePage15(uiWindow *w)
{
uiBox *page15;
uiBox *hbox;
uiButton *button;
page15 = newVerticalBox();
hbox = newHorizontalBox();
// TODO if I make this 1 and not add anything else AND not call uiWindowOnPositionChanged(), on OS X the box won't be able to grow vertically
uiBoxAppend(page15, uiControl(hbox), 0);
uiBoxAppend(hbox, uiControl(uiNewLabel("Position")), 0);
x = uiNewSpinbox(INT_MIN, INT_MAX);
uiBoxAppend(hbox, uiControl(x), 1);
y = uiNewSpinbox(INT_MIN, INT_MAX);
uiBoxAppend(hbox, uiControl(y), 1);
button = uiNewButton("Center");
uiBoxAppend(hbox, uiControl(button), 0);
uiSpinboxOnChanged(x, moveX, w);
uiSpinboxOnChanged(y, moveY, w);
uiButtonOnClicked(button, center, w);
uiWindowOnPositionChanged(w, onMove, NULL);
update(w);
return page15;
}