libui/redo/windows/parent.c

128 lines
4.1 KiB
C

// 26 april 2015
#include "uipriv_windows.h"
// This contains code used by all OS controls that contain other controls. It also contains the container drawing code.
static HBRUSH parentBrush = NULL;
static HWND realParent(HWND hwnd)
{
HWND parent;
int class;
parent = hwnd;
for (;;) {
parent = GetAncestor(parent, GA_PARENT);
// skip groupboxes; they're (supposed to be) transparent
// skip uiContainers; they don't draw anything
class = windowClassOf(parent, L"button", containerClass, NULL);
if (class != 0 && class != 1)
break;
}
return parent;
}
struct parentDraw {
HDC cdc;
HBITMAP bitmap;
HBITMAP prevbitmap;
};
static void parentDraw(HDC dc, HWND parent, struct parentDraw *pd)
{
RECT r;
if (GetClientRect(parent, &r) == 0)
logLastError("error getting parent's client rect in parentDraw()");
pd->cdc = CreateCompatibleDC(dc);
if (pd->cdc == NULL)
logLastError("error creating compatible DC in parentDraw()");
pd->bitmap = CreateCompatibleBitmap(dc, r.right - r.left, r.bottom - r.top);
if (pd->bitmap == NULL)
logLastError("error creating compatible bitmap in parentDraw()");
pd->prevbitmap = SelectObject(pd->cdc, pd->bitmap);
if (pd->prevbitmap == NULL)
logLastError("error selecting bitmap into compatible DC in parentDraw()");
SendMessageW(parent, WM_PRINTCLIENT, (WPARAM) (pd->cdc), PRF_CLIENT);
}
static void endParentDraw(struct parentDraw *pd)
{
if (SelectObject(pd->cdc, pd->prevbitmap) != pd->bitmap)
logLastError("error selecting previous bitmap back into compatible DC in endParentDraw()");
if (DeleteObject(pd->bitmap) == 0)
logLastError("error deleting compatible bitmap in endParentDraw()");
if (DeleteDC(pd->cdc) == 0)
logLastError("error deleting compatible DC in endParentDraw()");
}
// see http://www.codeproject.com/Articles/5978/Correctly-drawn-themed-dialogs-in-WinXP
static HBRUSH getControlBackgroundBrush(HWND hwnd, HDC dc)
{
HWND parent;
RECT hwndScreenRect;
struct parentDraw pd;
HBRUSH brush;
parent = realParent(hwnd);
parentDraw(dc, parent, &pd);
brush = CreatePatternBrush(pd.bitmap);
if (brush == NULL)
logLastError("error creating pattern brush in getControlBackgroundBrush()");
endParentDraw(&pd);
// now figure out where the control is relative to the parent so we can align the brush properly
if (GetWindowRect(hwnd, &hwndScreenRect) == 0)
logLastError("error getting control window rect in getControlBackgroundBrush()");
// this will be in screen coordinates; convert to parent coordinates
mapWindowRect(NULL, parent, &hwndScreenRect);
if (SetBrushOrgEx(dc, -hwndScreenRect.left, -hwndScreenRect.top, NULL) == 0)
logLastError("error setting brush origin in getControlBackgroundBrush()");
return brush;
}
void paintContainerBackground(HWND hwnd, HDC dc, RECT *paintRect)
{
HWND parent;
RECT paintRectParent;
struct parentDraw pd;
parent = realParent(hwnd);
parentDraw(dc, parent, &pd);
paintRectParent = *paintRect;
mapWindowRect(hwnd, parent, &paintRectParent);
if (BitBlt(dc, paintRect->left, paintRect->top, paintRect->right - paintRect->left, paintRect->bottom - paintRect->top,
pd.cdc, paintRectParent.left, paintRectParent.top,
SRCCOPY) == 0)
logLastError("error drawing parent background over uiContainer in paintContainerBackground()");
endParentDraw(&pd);
}
// why have this to begin with? http://blogs.msdn.com/b/oldnewthing/archive/2010/03/16/9979112.aspx
BOOL handleParentMessages(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *lResult)
{
switch (uMsg) {
case WM_COMMAND:
return runWM_COMMAND(wParam, lParam, lResult);
case WM_NOTIFY:
return runWM_NOTIFY(wParam, lParam, lResult);
case WM_HSCROLL:
return runWM_HSCROLL(wParam, lParam, lResult);
//TODO case WM_CTLCOLORSTATIC:
//TODO case WM_CTLCOLORBTN:
if (parentBrush != NULL)
if (DeleteObject(parentBrush) == 0)
logLastError("error deleting old background brush in containerWndProc()");
if (SetBkMode((HDC) wParam, TRANSPARENT) == 0)
logLastError("error setting transparent background mode to controls in containerWndProc()");
parentBrush = getControlBackgroundBrush((HWND) lParam, (HDC) wParam);
*lResult = (LRESULT) parentBrush;
return TRUE;
}
return FALSE;
}