libui/darwin/colorbutton.m

151 lines
3.8 KiB
Objective-C

// 15 may 2016
#import "uipriv_darwin.h"
// TODO no intrinsic height?
@interface colorButton : NSColorWell {
uiColorButton *libui_b;
BOOL libui_changing;
}
- (id)initWithFrame:(NSRect)frame libuiColorButton:(uiColorButton *)b;
- (void)deactivateOnClose:(NSNotification *)note;
- (void)libuiColor:(double *)r g:(double *)g b:(double *)b a:(double *)a;
- (void)libuiSetColor:(double)r g:(double)g b:(double)b a:(double)a;
@end
// only one may be active at one time
static colorButton *activeColorButton = nil;
struct uiColorButton {
uiDarwinControl c;
colorButton *button;
void (*onChanged)(uiColorButton *, void *);
void *onChangedData;
};
@implementation colorButton
- (id)initWithFrame:(NSRect)frame libuiColorButton:(uiColorButton *)b
{
self = [super initWithFrame:frame];
if (self) {
// the default color is white; set it to black first (see -setColor: below for why we do it first)
[self libuiSetColor:0.0 g:0.0 b:0.0 a:1.0];
self->libui_b = b;
self->libui_changing = NO;
}
return self;
}
- (void)activate:(BOOL)exclusive
{
if (activeColorButton != nil)
activeColorButton->libui_changing = YES;
[NSColorPanel setPickerMask:NSColorPanelAllModesMask];
[[NSColorPanel sharedColorPanel] setShowsAlpha:YES];
[super activate:YES];
activeColorButton = self;
// TODO try setWorksWhenModal (I'd need a color well there)
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(deactivateOnClose:)
name:NSWindowWillCloseNotification
object:[NSColorPanel sharedColorPanel]];
}
- (void)deactivate
{
[super deactivate];
activeColorButton = nil;
if (!self->libui_changing)
[[NSColorPanel sharedColorPanel] orderOut:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:NSWindowWillCloseNotification
object:[NSColorPanel sharedColorPanel]];
self->libui_changing = NO;
}
- (void)deactivateOnClose:(NSNotification *)note
{
[self deactivate];
}
- (void)setColor:(NSColor *)color
{
uiColorButton *b = self->libui_b;
[super setColor:color];
// this is called by NSColorWell's init, so we have to guard
if (b != nil)
(*(b->onChanged))(b, b->onChangedData);
}
- (void)libuiColor:(double *)r g:(double *)g b:(double *)b a:(double *)a
{
NSColor *rgba;
CGFloat cr, cg, cb, ca;
// the given color may not be an RGBA color, which will cause the -getRed:green:blue:alpha: call to throw an exception
// TODO device RGB space?
rgba = [[self color] colorUsingColorSpaceName:NSCalibratedRGBColorSpace];
[rgba getRed:&cr green:&cg blue:&cb alpha:&ca];
*r = cr;
*g = cg;
*b = cb;
*a = ca;
// rgba will be autoreleased since it isn't a new or init call
}
- (void)libuiSetColor:(double)r g:(double)g b:(double)b a:(double)a
{
// TODO does this set the panel color? does it send a signal?
[self setColor:[NSColor colorWithRed:r green:g blue:b alpha:a]];
}
@end
uiDarwinControlAllDefaults(uiColorButton, button)
// we do not want color change events to be sent to any controls other than the color buttons
// see main.m for more details
BOOL colorButtonInhibitSendAction(SEL sel, id from, id to)
{
if (sel != @selector(changeColor:))
return NO;
return ![to isKindOfClass:[colorButton class]];
}
static void defaultOnChanged(uiColorButton *b, void *data)
{
// do nothing
}
void uiColorButtonColor(uiColorButton *b, double *r, double *g, double *bl, double *a)
{
[b->button libuiColor:r g:g b:bl a:a];
}
void uiColorButtonSetColor(uiColorButton *b, double r, double g, double bl, double a)
{
[b->button libuiSetColor:r g:g b:bl a:a];
}
void uiColorButtonOnChanged(uiColorButton *b, void (*f)(uiColorButton *, void *), void *data)
{
b->onChanged = f;
b->onChangedData = data;
}
uiColorButton *uiNewColorButton(void)
{
uiColorButton *b;
uiDarwinNewControl(uiColorButton, b);
b->button = [[colorButton alloc] initWithFrame:NSZeroRect libuiColorButton:b];
uiColorButtonOnChanged(b, defaultOnChanged, NULL);
return b;
}