57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
// 11 april 2015
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#include "uipriv_windows.hpp"
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struct uiLabel {
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uiWindowsControl c;
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HWND hwnd;
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};
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uiWindowsDefineControl(
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uiLabel // type name
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)
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// via http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
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#define labelHeight 8
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static void minimumSize(uiWindowsControl *c, uiWindowsSizing *d, intmax_t *width, intmax_t *height)
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{
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uiLabel *l = uiLabel(c);
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*width = uiWindowsWindowTextWidth(l->hwnd);
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*height = uiWindowsDlgUnitsToY(labelHeight, d->BaseY);
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}
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char *uiLabelText(uiLabel *l)
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{
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return uiWindowsWindowText(l->hwnd);
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}
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void uiLabelSetText(uiLabel *l, const char *text)
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{
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uiWindowsSetWindowText(l->hwnd, text);
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// changing the text might necessitate a change in the label's size
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uiWindowsControlQueueRelayout(uiWindowsControl(l));
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}
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uiLabel *uiNewLabel(const char *text)
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{
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uiLabel *l;
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WCHAR *wtext;
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l = (uiLabel *) uiNewControl(uiLabelType());
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wtext = toUTF16(text);
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l->hwnd = uiWindowsEnsureCreateControlHWND(0,
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L"static", wtext,
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// SS_LEFTNOWORDWRAP clips text past the end; SS_NOPREFIX avoids accelerator translation
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// controls are vertically aligned to the top by default (thanks Xeek in irc.freenode.net/#winapi)
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SS_LEFTNOWORDWRAP | SS_NOPREFIX,
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hInstance, NULL,
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TRUE);
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uiFree(wtext);
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uiWindowsFinishNewControl(l, uiLabel);
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return l;
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}
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