libui/new/windows/bin.c

102 lines
2.6 KiB
C

// 27 april 2015
#include "uipriv_windows.h"
struct bin {
uiContainer c;
void (*baseDestroy)(uiControl *);
uiControl *mainControl;
intmax_t marginLeft;
intmax_t marginTop;
intmax_t marginRight;
intmax_t marginBottom;
};
void binDestroy(uiControl *c)
{
struct bin *b = (struct bin *) c;
// TODO find a way to move the parented check here
// don't chain up to base here; we need to destroy children ourselves first
if (b->mainControl != NULL) {
uiControlSetParent(b->mainControl, NULL);
uiControlDestroy(b->mainControl);
}
// NOW we can chain up to base
(*(b->baseDestroy))(uiControl(b));
uiFree(b);
}
void binPreferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height)
{
struct bin *b = (struct bin *) c;
intmax_t marginX, marginY;
// TODO have the margins count even if no control?
if (b->mainControl == NULL) {
*width = 0;
*height = 0;
return;
}
uiControlPreferredSize(b->mainControl, d, width, height);
marginX = uiDlgUnitsToX(b->marginLeft, d->sys->baseX) + uiDlgUnitsToX(b->marginRight, d->sys->baseX);
marginY = uiDlgUnitsToY(b->marginTop, d->sys->baseY) + uiDlgUnitsToY(b->marginBottom, d->sys->baseY);
*width += marginX;
*height += marginY;
}
void binResizeChildren(uiContainer *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
{
struct bin *b = (struct bin *) c;
intmax_t marginLeft, marginTop;
if (b->mainControl == NULL)
return;
marginLeft = uiDlgUnitsToX(b->marginLeft, d->sys->baseX);
marginTop = uiDlgUnitsToY(b->marginTop, d->sys->baseY);
x += marginLeft;
y += marginTop;
width -= marginLeft + uiDlgUnitsToX(b->marginRight, d->sys->baseX);
height -= marginTop + uiDlgUnitsToY(b->marginBottom, d->sys->baseY);
uiControlResize(b->mainControl, x, y, width, height, d);
}
uiContainer *newBin(void)
{
struct bin *b;
b = uiNew(struct bin);
uiMakeContainer(uiContainer(b));
b->baseDestroy = uiControl(b)->Destroy;
uiControl(b)->Destroy = binDestroy;
uiControl(b)->PreferredSize = binPreferredSize;
uiContainer(b)->ControlResize = binControlResize;
return uiContainer(b);
}
void binSetMainControl(uiContainer *c, uiControl *mainControl)
{
struct bin *b = (struct bin *) c;
if (b->mainControl != NULL)
uiControlSetParent(b->mainControl, NULL);
b->mainControl = mainControl;
if (b->mainControl != NULL)
uiControlSetParent(b->mainControl, uiContainer(b));
uiContainerUpdate(uiContainer(b));
}
void binSetMargins(uiContainer *c, intmax_t left, intmax_t top, intmax_t right, intmax_t bottom)
{
struct bin *b = (struct bin *) c;
b->marginLeft = left;
b->marginRight = right;
b->marginTop = top;
b->marginBottom = bottom;
uiContainerUpdate(uiContainer(b));
}