163 lines
4.0 KiB
Plaintext
163 lines
4.0 KiB
Plaintext
// 6 april 2015
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// This is not an IDL file for the conventional RPC or Microsoft IDLs.
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// Instead, this is for a custom IDL of my own creation.
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// You can find it at github.com/andlabs/pgidl
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package ui {
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// TODO autogenerate this somehow
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// TODO alternatively, move AFTER typedefs
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raw "#ifndef __UI_UI_H__";
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raw "#define __UI_UI_H__";
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raw "#include <stdint.h>";
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// TODO note that should be initialized to zero
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struct InitOptions {
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// TODO cbSize
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// If nonzero, allocations will be logged to stderr.
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// See leaks.awk.
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field debugLogAllocations int;
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// This is the menu that the application will use.
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// To give this menu to a uiWindow, specify nonzero for the hasMenubar parameter to uiNewWindow().
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// This value, nor any element of the array it points to, should never change during execution of the program.
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// TODO make it a proper const *const
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// TODO idl2h doesn't support making this even const * yet...
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field Menu *Menu;
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};
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// TODO const char
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raw "const char *uiInit(uiInitOptions *);";
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raw "void uiFreeInitError(const char *);";
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func Main(void);
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func Quit(void);
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func FreeText(text *char);
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raw "typedef struct uiSizingSys uiSizingSys;";
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struct Sizing {
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field xPadding intmax_t;
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field yPadding intmax_t;
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field sys *uiSizingSys;
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};
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interface Control {
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field Internal *void; // for use by ui only
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func Destroy(void);
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func Handle(void) uintptr_t;
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func SetParent(p *Parent);
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func PreferredSize(d *Sizing, width *intmax_t, height *intmax_t);
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func Resize(x intmax_t, y intmax_t, width intmax_t, height intmax_t, d *Sizing);
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func Visible(void) int;
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func Show(void);
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func Hide(void);
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func ContainerShow(void);
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func ContainerHide(void);
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func Enable(void);
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func Disable(void);
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func ContainerEnable(void);
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func ContainerDisable(void);
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};
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interface Parent {
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field Internal *void;
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func Destroy(void);
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// TODO object destruction debug handler
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func Handle(void) uintptr_t;
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func SetMainControl(c *Control);
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func SetMargins(left intmax_t, top intmax_t, right intmax_t, bottom intmax_t);
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// TODO Resize?
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func Update(void);
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};
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func NewParent(osParent uintptr_t) *Parent;
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interface Window {
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field Internal *void;
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func Destroy(void);
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func Handle(void) uintptr_t;
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func Title(void) *char;
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func SetTitle(title *const char);
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func Show(void);
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func Hide(void);
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func OnClosing(f *func(w *Window, data *void) int, data *void);
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func SetChild(c *Control);
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func Margined(void) int;
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func SetMargined(margined int);
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};
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func NewWindow(title *const char, width int, height int, hasMenubar int) *Window;
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interface Button from Control {
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func Text(void) *char;
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func SetText(text *const char);
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func OnClicked(f *func(b *Button, data *void), data *void);
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};
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func NewButton(text *const char) *Button;
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interface Box from Control {
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func Append(c *Control, stretchy int);
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func Delete(index uintmax_t);
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func Padded(void) int;
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func SetPadded(padded int);
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};
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func NewHorizontalBox(void) *Box;
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func NewVerticalBox(void) *Box;
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interface Entry from Control {
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func Text(void) *char;
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func SetText(text *const char);
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};
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func NewEntry(void) *Entry;
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interface Checkbox from Control {
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func Text(void) *char;
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func SetText(text *const char);
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func OnToggled(f *func(c *Checkbox, data *void), data *void);
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func Checked(void) int;
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func SetChecked(checked int);
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};
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func NewCheckbox(text *const char) *Checkbox;
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interface Label from Control {
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func Text(void) *char;
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func SetText(text *const char);
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};
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func NewLabel(text *const char) *Label;
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interface Tab from Control {
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// TODO rename to AppendPage()
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func AddPage(name *const char, c *Control);
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func DeletePage(index uintmax_t);
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};
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func NewTab(void) *Tab;
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struct Menu {
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field Name *const char;
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// TODO make a proper const *const
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// TODO idl2h doesn't support making this even const * yet...
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field Items *MenuItem;
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};
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struct MenuItem {
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field Type MenuItemType;
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field Name *const char;
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};
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enum MenuItemType {
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End, // Name must be NULL; specicfy this as 0
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Command,
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Checkbox,
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Quit, // Name must be NULL
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Preferences, // Name must be NULL
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About, // Name must be NULL
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Separator, // Name must be NULL
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};
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raw "#endif";
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};
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