libui/ui.h

89 lines
2.6 KiB
C

// 6 april 2015
#ifndef __UI_UI_H__
#define __UI_UI_H__
#include <stdint.h>
typedef struct uiInitOptions uiInitOptions;
// TODO note that should be initialized to zero
struct uiInitOptions {
// TODO cbSize
// If nonzero, allocations will be logged to stderr.
// See leaks.awk.
int debugLogAllocations;
};
const char *uiInit(uiInitOptions *);
void uiFreeInitError(const char *);
void uiMain(void);
void uiQuit(void);
void uiFreeText(char *);
typedef struct uiSizing uiSizing;
typedef struct uiSizingSys uiSizingSys;
struct uiSizing {
intmax_t xPadding;
intmax_t yPadding;
uiSizingSys *sys;
};
typedef struct uiControl uiControl;
struct uiControl {
void *data; // for use by implementations only
void *internal; // for use by ui only
void (*destroy)(uiControl *);
uintptr_t (*handle)(uiControl *);
void (*setParent)(uiControl *, uintptr_t);
void (*removeParent)(uiControl *);
void (*preferredSize)(uiControl *, uiSizing *, intmax_t *, intmax_t *);
void (*resize)(uiControl *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
};
void uiControlDestroy(uiControl *);
uintptr_t uiControlHandle(uiControl *);
void uiControlSetParent(uiControl *, uintptr_t);
void uiControlRemoveParent(uiControl *);
void uiControlPreferredSize(uiControl *, uiSizing *, intmax_t *width, intmax_t *height);
void uiControlResize(uiControl *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
typedef struct uiWindow uiWindow;
uiWindow *uiNewWindow(char *, int, int);
void uiWindowDestroy(uiWindow *);
uintptr_t uiWindowHandle(uiWindow *);
char *uiWindowTitle(uiWindow *);
void uiWindowSetTitle(uiWindow *, const char *);
void uiWindowShow(uiWindow *);
void uiWindowHide(uiWindow *);
void uiWindowOnClosing(uiWindow *, int (*)(uiWindow *, void *), void *);
void uiWindowSetChild(uiWindow *, uiControl *);
int uiWindowMargined(uiWindow *);
void uiWindowSetMargined(uiWindow *, int);
uiControl *uiNewButton(const char *);
char *uiButtonText(uiControl *);
void uiButtonSetText(uiControl *, const char *);
void uiButtonOnClicked(uiControl *, void (*)(uiControl *, void *), void *);
uiControl *uiNewHorizontalStack(void);
uiControl *uiNewVerticalStack(void);
void uiStackAdd(uiControl *, uiControl *, int);
int uiStackPadded(uiControl *);
void uiStackSetPadded(uiControl *, int);
uiControl *uiNewEntry(void);
char *uiEntryText(uiControl *);
void uiEntrySetText(uiControl *, const char *);
uiControl *uiNewCheckbox(const char *);
char *uiCheckboxText(uiControl *);
void uiCheckboxSetText(uiControl *, const char *);
void uiCheckboxOnToggled(uiControl *, void (*)(uiControl *, void *), void *);
int uiCheckboxChecked(uiControl *);
void uiCheckboxSetChecked(uiControl *, int);
#endif