libui/darwin/fontvariation.m

333 lines
8.7 KiB
Objective-C

// 2 november 2017
#import "uipriv_darwin.h"
#import "fontstyle.h"
// This is the part of the font style matching and normalization code
// that handles fonts that use the fvar table.
//
// Matching stupidity: Core Text **doesn't even bother** matching
// these, even if you tell it to do so explicitly. It'll always return
// all variations for a given font.
//
// Normalization stupidity: Core Text doesn't normalize the fvar
// table values for us, so we'll have to do it ourselves. Furthermore,
// Core Text doesn't provide an API for accessing the avar table, if
// any, so we must do so ourselves. (TODO does Core Text even
// follow the avar table if a font has it?)
//
// Thankfully, normalization is well-defined in both TrueType and
// OpenType and seems identical in both, so we can just normalize
// the values and then convert them linearly to libui values for
// matching.
//
// References:
// - https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6fvar.html
// - https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6avar.html
// - https://www.microsoft.com/typography/otspec/fvar.htm
// - https://www.microsoft.com/typography/otspec/otvaroverview.htm#CSN
// - https://www.microsoft.com/typography/otspec/otff.htm
// - https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6.html#Types
// - https://www.microsoft.com/typography/otspec/avar.htm
#define fvarWeight 0x77676874
#define fvarWidth 0x77647468
// TODO explain why these are signed
typedef int32_t fixed1616;
typedef int16_t fixed214;
// note that Microsoft's data type list implies that *all* fixed-point types have the same format; it only gives specific examples for the 2.14 format, which confused me because I thought 16.16 worked differently, but eh
static fixed1616 doubleToFixed1616(double d)
{
double ipart, fpart;
long flong;
int16_t i16;
uint32_t ret;
fpart = modf(d, &ipart);
// fpart must be unsigned; modf() gives us fpart with the same sign as d (so we have to adjust both ipart and fpart appropriately)
if (fpart < 0) {
ipart -= 1;
fpart = 1 + fpart;
}
fpart *= 65536;
flong = lround(fpart);
i16 = (int16_t) ipart;
ret = (uint32_t) ((uint16_t) i16);
ret <<= 16;
ret |= (uint16_t) (flong & 0xFFFF);
return (fixed1616) ret;
}
// see also https://stackoverflow.com/questions/8506317/fixed-point-unsigned-division-in-c and freetype's FT_DivFix()
// TODO figure out the specifics of freetype's more complex implementation that shifts b and juggles signs
static fixed1616 fixed1616Divide(fixed1616 a, fixed1616 b)
{
uint32_t u;
int64_t a64;
u = (uint32_t) a;
a64 = (int64_t) (((uint64_t) u) << 16);
return (fixed1616) (a64 / b);
}
static fixed214 fixed1616ToFixed214(fixed1616 f)
{
uint32_t t;
uint32_t topbit;
t = (uint32_t) (f + 0x00000002);
topbit = t & 0x80000000;
t >>= 2;
if (topbit != 0)
t |= 0xC000000;
return (fixed214) (t & 0xFFFF);
}
static double fixed214ToDouble(fixed214 f)
{
uint16_t u;
double base;
double frac;
u = (uint16_t) f;
switch ((u >> 14) & 0x3) {
case 0:
base = 0;
break;
case 1:
base = 1;
break;
case 2:
base = -2;
break;
case 3:
base = -1;
}
frac = ((double) (u & 0x3FFF)) / 16384;
return base + frac;
}
static fixed1616 fixed214ToFixed1616(fixed214 f)
{
int32_t t;
t = (int32_t) ((int16_t) f);
t <<= 2;
return (fixed1616) (t - 0x00000002);
}
static const fixed1616 fixed1616Negative1 = (int32_t) ((uint32_t) 0xFFFF0000);
static const fixed1616 fixed1616Zero = 0x00000000;
static const fixed1616 fixed1616Positive1 = 0x00010000;
static fixed1616 fixed1616Normalize(fixed1616 val, fixed1616 min, fixed1616 max, fixed1616 def)
{
if (val < min)
val = min;
if (val > max)
val = max;
if (val < def)
return fixed1616Divide(-(def - val), (def - min));
if (val > def)
return fixed1616Divide((val - def), (max - def));
return fixed1616Zero;
}
static fixed214 normalizedTo214(fixed1616 val, const fixed1616 *avarMappings, size_t avarCount)
{
if (val < fixed1616Negative1)
val = fixed1616Negative1;
if (val > fixed1616Positive1)
val = fixed1616Positive1;
if (avarCount != 0) {
size_t start, end;
fixed1616 startFrom, endFrom;
fixed1616 startTo, endTo;
for (end = 0; end < avarCount; end += 2) {
endFrom = avarMappings[end];
endTo = avarMappings[end + 1];
if (endFrom >= val)
break;
}
if (endFrom == val)
val = endTo;
else {
start = end - 2;
startFrom = avarMappings[start];
startTo = avarMappings[start + 1];
val = fixed1616Divide((val - startFrom), (endFrom - startFrom));
// TODO find a font with an avar table and make sure this works, or if we need to use special code for this too
val *= (endTo - startTo);
val += startTo;
}
}
return fixed1616ToFixed214(val);
}
static fixed1616 *avarExtract(CFDataRef table, CFIndex index, size_t *n)
{
const UInt8 *b;
size_t off;
size_t i, nEntries;
fixed1616 *entries;
fixed1616 *p;
b = CFDataGetBytePtr(table);
off = 8;
#define nextuint16be() ((((uint16_t) (b[off])) << 8) | ((uint16_t) (b[off + 1])))
for (; index > 0; index--) {
nEntries = (size_t) nextuint16be();
off += 2;
off += 4 * nEntries;
}
nEntries = nextuint16be();
*n = nEntries * 2;
entries = (fixed1616 *) uiAlloc(*n * sizeof (fixed1616), "fixed1616[]");
p = entries;
for (i = 0; i < *n; i++) {
*p++ = fixed214ToFixed1616((fixed214) nextuint16be());
off += 2;
}
return entries;
}
static BOOL extractAxisDictValue(CFDictionaryRef dict, CFStringRef key, fixed1616 *out)
{
CFNumberRef num;
double v;
num = (CFNumberRef) CFDictionaryGetValue(dict, key);
if (CFNumberGetValue(num, kCFNumberDoubleType, &v) == false)
return NO;
*out = doubleToFixed1616(v);
return YES;
}
@interface fvarAxis : NSObject {
fixed1616 min;
fixed1616 max;
fixed1616 def;
fixed1616 *avarMappings;
size_t avarCount;
}
- (id)initWithIndex:(CFIndex)i dict:(CFDictionaryRef)dict avarTable:(CFDataRef)table;
- (double)normalize:(double)v;
@end
@implementation fvarAxis
- (id)initWithIndex:(CFIndex)i dict:(CFDictionaryRef)dict avarTable:(CFDataRef)table
{
self = [super init];
if (self) {
self->avarMappings = NULL;
self->avarCount = 0;
if (!extractAxisDictValue(dict, kCTFontVariationAxisMinimumValueKey, &(self->min)))
goto fail;
if (!extractAxisDictValue(dict, kCTFontVariationAxisMaximumValueKey, &(self->max)))
goto fail;
if (!extractAxisDictValue(dict, kCTFontVariationAxisDefaultValueKey, &(self->def)))
goto fail;
if (table != NULL)
self->avarMappings = avarExtract(table, i, &(self->avarCount));
}
return self;
fail:
[self release];
return nil;
}
- (void)dealloc
{
if (self->avarMappings != NULL) {
uiFree(self->avarMappings);
self->avarMappings = NULL;
}
[super dealloc];
}
- (double)normalize:(double)d
{
fixed1616 n;
fixed214 n2;
n = doubleToFixed1616(d);
n = fixed1616Normalize(n, self->min, self->max, self->def);
n2 = normalizedTo214(n, self->avarMappings, self->avarCount);
return fixed214ToDouble(n2);
}
@end
NSDictionary *mkVariationAxisDict(CFArrayRef axes, CFDataRef avarTable)
{
CFDictionaryRef axis;
CFIndex i, n;
NSMutableDictionary *out;
n = CFArrayGetCount(axes);
out = [NSMutableDictionary new];
for (i = 0; i < n; i++) {
CFNumberRef key;
axis = (CFDictionaryRef) CFArrayGetValueAtIndex(axes, i);
key = (CFNumberRef) CFDictionaryGetValue(axis, kCTFontVariationAxisIdentifierKey);
[out setObject:[[fvarAxis alloc] initWithIndex:i dict:axis avarTable:avarTable]
forKey:((NSNumber *) key)];
}
if (avarTable != NULL)
CFRelease(avarTable);
return out;
}
#define fvarAxisKey(n) [NSNumber numberWithUnsignedInteger:n]
static BOOL tryAxis(NSDictionary *axisDict, CFDictionaryRef var, NSNumber *key, double *out)
{
fvarAxis *axis;
CFNumberRef num;
axis = (fvarAxis *) [axisDict objectForKey:key];
if (axis == nil)
return NO;
num = (CFNumberRef) CFDictionaryGetValue(var, (CFNumberRef) key);
if (num == nil)
return NO;
if (CFNumberGetValue(num, kCFNumberDoubleType, out) == false) {
// TODO
return NO;
}
*out = [axis normalize:*out];
return YES;
}
void processFontVariation(fontStyleData *d, NSDictionary *axisDict, uiDrawFontDescriptor *out)
{
CFDictionaryRef var;
double v;
out->Weight = uiDrawTextWeightNormal;
out->Stretch = uiDrawTextStretchNormal;
var = [d variation];
if (tryAxis(axisDict, var, fvarAxisKey(fvarWeight), &v)) {
// v is now a value between -1 and 1 scaled linearly between discrete points
// we want a linear value between 0 and 1000 with 400 being normal
if (v < 0) {
v += 1;
out->Weight = (uiDrawTextWeight) (v * 400);
} else if (v > 0)
out->Weight += (uiDrawTextWeight) (v * 600);
}
if (tryAxis(axisDict, var, fvarAxisKey(fvarWidth), &v)) {
// likewise, but with stretches, we go from 0 to 8 with 4 being directly between the two, so this is sufficient
v += 1;
out->Stretch = (uiDrawTextStretch) (v * 4);
}
}