333 lines
8.7 KiB
Objective-C
333 lines
8.7 KiB
Objective-C
// 2 november 2017
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#import "uipriv_darwin.h"
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#import "fontstyle.h"
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// This is the part of the font style matching and normalization code
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// that handles fonts that use the fvar table.
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//
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// Matching stupidity: Core Text **doesn't even bother** matching
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// these, even if you tell it to do so explicitly. It'll always return
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// all variations for a given font.
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//
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// Normalization stupidity: Core Text doesn't normalize the fvar
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// table values for us, so we'll have to do it ourselves. Furthermore,
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// Core Text doesn't provide an API for accessing the avar table, if
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// any, so we must do so ourselves. (TODO does Core Text even
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// follow the avar table if a font has it?)
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//
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// Thankfully, normalization is well-defined in both TrueType and
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// OpenType and seems identical in both, so we can just normalize
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// the values and then convert them linearly to libui values for
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// matching.
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//
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// References:
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// - https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6fvar.html
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// - https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6avar.html
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// - https://www.microsoft.com/typography/otspec/fvar.htm
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// - https://www.microsoft.com/typography/otspec/otvaroverview.htm#CSN
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// - https://www.microsoft.com/typography/otspec/otff.htm
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// - https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6.html#Types
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// - https://www.microsoft.com/typography/otspec/avar.htm
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#define fvarWeight 0x77676874
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#define fvarWidth 0x77647468
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// TODO explain why these are signed
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typedef int32_t fixed1616;
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typedef int16_t fixed214;
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// note that Microsoft's data type list implies that *all* fixed-point types have the same format; it only gives specific examples for the 2.14 format, which confused me because I thought 16.16 worked differently, but eh
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static fixed1616 doubleToFixed1616(double d)
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{
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double ipart, fpart;
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long flong;
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int16_t i16;
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uint32_t ret;
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fpart = modf(d, &ipart);
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// fpart must be unsigned; modf() gives us fpart with the same sign as d (so we have to adjust both ipart and fpart appropriately)
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if (fpart < 0) {
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ipart -= 1;
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fpart = 1 + fpart;
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}
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fpart *= 65536;
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flong = lround(fpart);
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i16 = (int16_t) ipart;
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ret = (uint32_t) ((uint16_t) i16);
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ret <<= 16;
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ret |= (uint16_t) (flong & 0xFFFF);
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return (fixed1616) ret;
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}
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// see also https://stackoverflow.com/questions/8506317/fixed-point-unsigned-division-in-c and freetype's FT_DivFix()
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// TODO figure out the specifics of freetype's more complex implementation that shifts b and juggles signs
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static fixed1616 fixed1616Divide(fixed1616 a, fixed1616 b)
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{
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uint32_t u;
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int64_t a64;
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u = (uint32_t) a;
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a64 = (int64_t) (((uint64_t) u) << 16);
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return (fixed1616) (a64 / b);
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}
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static fixed214 fixed1616ToFixed214(fixed1616 f)
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{
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uint32_t t;
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uint32_t topbit;
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t = (uint32_t) (f + 0x00000002);
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topbit = t & 0x80000000;
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t >>= 2;
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if (topbit != 0)
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t |= 0xC000000;
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return (fixed214) (t & 0xFFFF);
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}
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static double fixed214ToDouble(fixed214 f)
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{
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uint16_t u;
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double base;
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double frac;
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u = (uint16_t) f;
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switch ((u >> 14) & 0x3) {
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case 0:
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base = 0;
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break;
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case 1:
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base = 1;
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break;
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case 2:
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base = -2;
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break;
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case 3:
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base = -1;
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}
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frac = ((double) (u & 0x3FFF)) / 16384;
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return base + frac;
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}
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static fixed1616 fixed214ToFixed1616(fixed214 f)
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{
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int32_t t;
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t = (int32_t) ((int16_t) f);
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t <<= 2;
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return (fixed1616) (t - 0x00000002);
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}
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static const fixed1616 fixed1616Negative1 = (int32_t) ((uint32_t) 0xFFFF0000);
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static const fixed1616 fixed1616Zero = 0x00000000;
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static const fixed1616 fixed1616Positive1 = 0x00010000;
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static fixed1616 fixed1616Normalize(fixed1616 val, fixed1616 min, fixed1616 max, fixed1616 def)
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{
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if (val < min)
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val = min;
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if (val > max)
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val = max;
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if (val < def)
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return fixed1616Divide(-(def - val), (def - min));
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if (val > def)
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return fixed1616Divide((val - def), (max - def));
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return fixed1616Zero;
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}
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static fixed214 normalizedTo214(fixed1616 val, const fixed1616 *avarMappings, size_t avarCount)
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{
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if (val < fixed1616Negative1)
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val = fixed1616Negative1;
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if (val > fixed1616Positive1)
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val = fixed1616Positive1;
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if (avarCount != 0) {
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size_t start, end;
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fixed1616 startFrom, endFrom;
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fixed1616 startTo, endTo;
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for (end = 0; end < avarCount; end += 2) {
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endFrom = avarMappings[end];
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endTo = avarMappings[end + 1];
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if (endFrom >= val)
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break;
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}
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if (endFrom == val)
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val = endTo;
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else {
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start = end - 2;
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startFrom = avarMappings[start];
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startTo = avarMappings[start + 1];
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val = fixed1616Divide((val - startFrom), (endFrom - startFrom));
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// TODO find a font with an avar table and make sure this works, or if we need to use special code for this too
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val *= (endTo - startTo);
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val += startTo;
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}
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}
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return fixed1616ToFixed214(val);
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}
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static fixed1616 *avarExtract(CFDataRef table, CFIndex index, size_t *n)
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{
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const UInt8 *b;
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size_t off;
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size_t i, nEntries;
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fixed1616 *entries;
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fixed1616 *p;
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b = CFDataGetBytePtr(table);
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off = 8;
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#define nextuint16be() ((((uint16_t) (b[off])) << 8) | ((uint16_t) (b[off + 1])))
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for (; index > 0; index--) {
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nEntries = (size_t) nextuint16be();
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off += 2;
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off += 4 * nEntries;
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}
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nEntries = nextuint16be();
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*n = nEntries * 2;
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entries = (fixed1616 *) uiAlloc(*n * sizeof (fixed1616), "fixed1616[]");
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p = entries;
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for (i = 0; i < *n; i++) {
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*p++ = fixed214ToFixed1616((fixed214) nextuint16be());
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off += 2;
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}
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return entries;
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}
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static BOOL extractAxisDictValue(CFDictionaryRef dict, CFStringRef key, fixed1616 *out)
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{
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CFNumberRef num;
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double v;
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num = (CFNumberRef) CFDictionaryGetValue(dict, key);
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if (CFNumberGetValue(num, kCFNumberDoubleType, &v) == false)
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return NO;
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*out = doubleToFixed1616(v);
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return YES;
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}
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@interface fvarAxis : NSObject {
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fixed1616 min;
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fixed1616 max;
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fixed1616 def;
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fixed1616 *avarMappings;
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size_t avarCount;
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}
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- (id)initWithIndex:(CFIndex)i dict:(CFDictionaryRef)dict avarTable:(CFDataRef)table;
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- (double)normalize:(double)v;
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@end
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@implementation fvarAxis
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- (id)initWithIndex:(CFIndex)i dict:(CFDictionaryRef)dict avarTable:(CFDataRef)table
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{
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self = [super init];
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if (self) {
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self->avarMappings = NULL;
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self->avarCount = 0;
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if (!extractAxisDictValue(dict, kCTFontVariationAxisMinimumValueKey, &(self->min)))
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goto fail;
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if (!extractAxisDictValue(dict, kCTFontVariationAxisMaximumValueKey, &(self->max)))
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goto fail;
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if (!extractAxisDictValue(dict, kCTFontVariationAxisDefaultValueKey, &(self->def)))
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goto fail;
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if (table != NULL)
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self->avarMappings = avarExtract(table, i, &(self->avarCount));
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}
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return self;
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fail:
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[self release];
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return nil;
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}
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- (void)dealloc
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{
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if (self->avarMappings != NULL) {
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uiFree(self->avarMappings);
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self->avarMappings = NULL;
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}
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[super dealloc];
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}
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- (double)normalize:(double)d
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{
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fixed1616 n;
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fixed214 n2;
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n = doubleToFixed1616(d);
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n = fixed1616Normalize(n, self->min, self->max, self->def);
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n2 = normalizedTo214(n, self->avarMappings, self->avarCount);
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return fixed214ToDouble(n2);
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}
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@end
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NSDictionary *mkVariationAxisDict(CFArrayRef axes, CFDataRef avarTable)
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{
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CFDictionaryRef axis;
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CFIndex i, n;
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NSMutableDictionary *out;
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n = CFArrayGetCount(axes);
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out = [NSMutableDictionary new];
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for (i = 0; i < n; i++) {
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CFNumberRef key;
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axis = (CFDictionaryRef) CFArrayGetValueAtIndex(axes, i);
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key = (CFNumberRef) CFDictionaryGetValue(axis, kCTFontVariationAxisIdentifierKey);
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[out setObject:[[fvarAxis alloc] initWithIndex:i dict:axis avarTable:avarTable]
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forKey:((NSNumber *) key)];
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}
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if (avarTable != NULL)
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CFRelease(avarTable);
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return out;
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}
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#define fvarAxisKey(n) [NSNumber numberWithUnsignedInteger:n]
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static BOOL tryAxis(NSDictionary *axisDict, CFDictionaryRef var, NSNumber *key, double *out)
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{
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fvarAxis *axis;
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CFNumberRef num;
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axis = (fvarAxis *) [axisDict objectForKey:key];
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if (axis == nil)
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return NO;
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num = (CFNumberRef) CFDictionaryGetValue(var, (CFNumberRef) key);
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if (num == nil)
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return NO;
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if (CFNumberGetValue(num, kCFNumberDoubleType, out) == false) {
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// TODO
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return NO;
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}
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*out = [axis normalize:*out];
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return YES;
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}
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void processFontVariation(fontStyleData *d, NSDictionary *axisDict, uiDrawFontDescriptor *out)
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{
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CFDictionaryRef var;
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double v;
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out->Weight = uiDrawTextWeightNormal;
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out->Stretch = uiDrawTextStretchNormal;
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var = [d variation];
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if (tryAxis(axisDict, var, fvarAxisKey(fvarWeight), &v)) {
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// v is now a value between -1 and 1 scaled linearly between discrete points
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// we want a linear value between 0 and 1000 with 400 being normal
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if (v < 0) {
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v += 1;
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out->Weight = (uiDrawTextWeight) (v * 400);
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} else if (v > 0)
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out->Weight += (uiDrawTextWeight) (v * 600);
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}
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if (tryAxis(axisDict, var, fvarAxisKey(fvarWidth), &v)) {
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// likewise, but with stretches, we go from 0 to 8 with 4 being directly between the two, so this is sufficient
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v += 1;
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out->Stretch = (uiDrawTextStretch) (v * 4);
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}
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}
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