// 11 october 2015
#include "ui.h"
#include "uipriv.h"
void setIdentity(uiDrawMatrix *m)
{
m->M11 = 1;
m->M12 = 0;
m->M21 = 0;
m->M22 = 1;
m->M31 = 0;
m->M32 = 0;
}
// TODO skew
// see windows/draw.c for more information