libui/darwin/window.m

163 lines
4.2 KiB
Objective-C

// 6 april 2015
#import "uipriv_darwin.h"
// TODO
// - free chilld containers properly
@interface uiWindowDelegate : NSObject <NSWindowDelegate>
@property (assign) NSWindow *w;
@property uiParent *content;
@property int (*onClosing)(uiWindow *, void *);
@property void *onClosingData;
@property struct window *uiw;
@end
@implementation uiWindowDelegate
uiLogObjCClassAllocations
- (BOOL)windowShouldClose:(id)win
{
// return exact constants to be safe
if ((*(self.onClosing))(uiWindow(self.uiw), self.onClosingData))
return YES;
return NO;
}
// after this method returns we assume the window will be released (see below), so we can go too
- (void)windowWillClose:(NSNotification *)note
{
[self.w setDelegate:nil]; // see http://stackoverflow.com/a/29523141/3408572
// when we reach this point, we need to ensure that all the window's children are destroyed (for OS parity)
// because we need to set the content view's superview to the destroyed controls view to trigger deletion, we need to do this manually
// first, replace the current content view...
[self.w setContentView:[[NSView alloc] initWithFrame:NSZeroRect]];
// ...then, trigger the deletion
[destroyedControlsView addSubview:((NSView *) uiParentHandle(self.content))];
uiFree(self.uiw);
[self release];
}
@end
struct window {
uiWindow w;
uiWindowDelegate *d;
int margined;
};
static int defaultOnClosing(uiWindow *w, void *data)
{
return 1;
}
#define D (((struct window *) w)->d)
static void windowDestroy(uiWindow *w)
{
[D.w close];
}
static uintptr_t windowHandle(uiWindow *w)
{
return (uintptr_t) (D.w);
}
static char *windowTitle(uiWindow *w)
{
return uiDarwinNSStringToText([D.w title]);
}
static void windowSetTitle(uiWindow *w, const char *title)
{
[D.w setTitle:toNSString(title)];
}
static void windowShow(uiWindow *w)
{
[D.w makeKeyAndOrderFront:D.w];
}
static void windowHide(uiWindow *w)
{
[D.w orderOut:D.w];
}
static void windowOnClosing(uiWindow *w, int (*f)(uiWindow *, void *), void *data)
{
D.onClosing = f;
D.onClosingData = data;
}
static void windowSetChild(uiWindow *w, uiControl *c)
{
uiParentSetMainControl(D.content, c);
}
static int windowMargined(uiWindow *ww)
{
struct window *w = (struct window *) ww;
return w->margined;
}
static void windowSetMargined(uiWindow *ww, int margined)
{
struct window *w = (struct window *) ww;
w->margined = margined;
if (w->margined)
uiParentSetMargins(D.content, macXMargin, macYMargin, macXMargin, macYMargin);
else
uiParentSetMargins(D.content, 0, 0, 0, 0);
uiParentUpdate(D.content);
}
uiWindow *uiNewWindow(const char *title, int width, int height)
{
uiWindowDelegate *d;
d = [uiWindowDelegate new];
d.w = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, (CGFloat) width, (CGFloat) height)
styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)
backing:NSBackingStoreBuffered
defer:YES];
[d.w setTitle:toNSString(title)];
// we do not want substitutions
// text fields, labels, etc. take their smart quotes and other autocorrect settings from their parent window, which provides a shared "field editor"
// so we have to turn them off here
// thanks akempgen in irc.freenode.net/#macdev
// for some reason, this selector returns NSText but is documented to return NSTextView...
// NOTE: if you disagree with me about disabling substitutions, start a github issue with why and I'll be happy to consider it
disableAutocorrect((NSTextView *) [d.w fieldEditor:YES forObject:nil]);
// this is what will destroy the window on close
[d.w setReleasedWhenClosed:YES];
d.content = uiNewParent(0);
[d.w setContentView:((NSView *) uiParentHandle(d.content))];
d.onClosing = defaultOnClosing;
[d.w setDelegate:d];
d.uiw = uiNew(struct window);
d.uiw->d = d;
uiWindow(d.uiw)->Destroy = windowDestroy;
uiWindow(d.uiw)->Handle = windowHandle;
uiWindow(d.uiw)->Title = windowTitle;
uiWindow(d.uiw)->SetTitle = windowSetTitle;
uiWindow(d.uiw)->Show = windowShow;
uiWindow(d.uiw)->Hide = windowHide;
uiWindow(d.uiw)->OnClosing = windowOnClosing;
uiWindow(d.uiw)->SetChild = windowSetChild;
uiWindow(d.uiw)->Margined = windowMargined;
uiWindow(d.uiw)->SetMargined = windowSetMargined;
return uiWindow(d.uiw);
}