libui/uipriv_windows.h

78 lines
2.1 KiB
C

// 6 january 2015
#define UNICODE
#define _UNICODE
#define STRICT
#define STRICT_TYPED_ITEMIDS
#define CINTERFACE
#define COBJMACROS
// see https://github.com/golang/go/issues/9916#issuecomment-74812211
#define INITGUID
// get Windows version right; right now Windows XP
#define WINVER 0x0501
#define _WIN32_WINNT 0x0501
#define _WIN32_WINDOWS 0x0501 /* according to Microsoft's winperf.h */
#define _WIN32_IE 0x0600 /* according to Microsoft's sdkddkver.h */
#define NTDDI_VERSION 0x05010000 /* according to Microsoft's sdkddkver.h */
#include <windows.h>
#include <commctrl.h>
#include <stdint.h>
#include <uxtheme.h>
#include <string.h>
#include <wchar.h>
#include <windowsx.h>
#include <vsstyle.h>
#include <vssym32.h>
#include <stdarg.h>
#include <oleacc.h>
#include <stdio.h>
#include "uipriv.h"
#include "ui_windows.h"
// ui internal window messages
enum {
// redirected WM_COMMAND and WM_NOTIFY
msgCOMMAND = WM_APP + 0x40, // start offset just to be safe
msgNOTIFY,
};
// TODO move this to the right place
struct uiSizing {
int baseX;
int baseY;
LONG internalLeading;
};
// alloc_windows.c
extern void *uiAlloc(size_t);
// TODO use this in existing files
#define uiNew(T) ((T *) uiAlloc(sizeof (T)))
extern void *uiRealloc(void *, size_t);
extern void uiFree(void *);
// debug_windows.c
extern HRESULT logLastError(const char *);
extern HRESULT logHRESULT(const char *, HRESULT);
extern HRESULT logMemoryExhausted(const char *);
// init_windows.c
extern HINSTANCE hInstance;
extern int nCmdShow;
extern HFONT hMessageFont;
extern HWND initialParent;
// util_windows.c
extern WCHAR *toUTF16(const char *);
// container_windows.c
extern BOOL sharedWndProc(HWND, UINT, WPARAM, LPARAM, LRESULT *);
extern void resize(uiControl *, HWND, RECT);
// comctl32_windows.c
extern BOOL (*WINAPI fv_SetWindowSubclass)(HWND, SUBCLASSPROC, UINT_PTR, DWORD_PTR);
extern BOOL (*WINAPI fv_RemoveWindowSubclass)(HWND, SUBCLASSPROC, UINT_PTR);
extern LRESULT (*WINAPI fv_DefSubclassProc)(HWND, UINT, WPARAM, LPARAM);
extern const char *initCommonControls(void);
// window_windows.c
extern ATOM registerWindowClass(HICON, HCURSOR);