58 lines
1.0 KiB
C
58 lines
1.0 KiB
C
// 6 april 2015
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#include "ui.h"
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#include <stdio.h>
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int onClosing(uiWindow *w, void *data)
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{
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printf("in closing!\n");
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uiQuit();
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return 1;
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}
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void onClicked(uiControl *b, void *data)
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{
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// TODO
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}
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void onClicked2(uiControl *b, void *data)
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{
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printf("button clicked!\n");
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}
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int main(int argc, char *argv[])
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{
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uiInitError *err;
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uiWindow *w;
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uiControl *stack;
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uiControl *button, *button2;
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err = uiInit(NULL);
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if (err != NULL) {
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fprintf(stderr, "error initializing ui: %s\n", uiInitErrorMessage(err));
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uiInitErrorFree(err);
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return 1;
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}
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w = uiNewWindow("Hello", 320, 240);
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uiWindowOnClosing(w, onClosing, NULL);
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if (argc > 1)
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stack = uiNewHorizontalStack();
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else
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stack = uiNewVerticalStack();
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uiWindowSetChild(w, stack);
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button2 = uiNewButton("Change Me");
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uiButtonOnClicked(button, onClicked2, NULL);
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button = uiNewButton("Click Me");
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uiButtonOnClicked(button, onClicked, button2);
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uiStackAdd(stack, button, 1);
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uiStackAdd(stack, button2, 0);
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uiWindowShow(w);
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uiMain();
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printf("after uiMain()\n");
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return 0;
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}
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