libui/test
Pietro Gagliardi 664cf26cdc Changed strcpy() to strncpy(). Let's build on Windows! 2019-05-31 02:58:57 -04:00
..
lib Changed strcpy() to strncpy(). Let's build on Windows! 2019-05-31 02:58:57 -04:00
allcalls.h And properly added init and thread checks to the uiEvent functions. Now we just need to do the same on the other platforms and THEN FINALLY we can move on to controls. 2019-05-29 00:41:36 -04:00
events.c And filled in the remainder of the uiEvent error tests. Also more TODOs. We can now FINALLY move on to uiControl :D 2019-05-26 21:59:59 -04:00
initmain.c Switched the test code to use bool wherever appropriate. Will try to do this for the rest of libui, and then I'll deduplicate the allocation and array code. 2019-05-30 22:09:45 -04:00
main.c Switched the test code to use bool wherever appropriate. Will try to do this for the rest of libui, and then I'll deduplicate the allocation and array code. 2019-05-30 22:09:45 -04:00
meson.build Started work to test that functions dislike being called before uiInit() or on a different thread; better to do it now than later. 2019-05-28 21:54:13 -04:00
noinitwrongthread.c Changed strcpy() to strncpy(). Let's build on Windows! 2019-05-31 02:58:57 -04:00
resources.rc More notes. 2019-04-21 18:00:38 -04:00
test.h Switched the test code to use bool wherever appropriate. Will try to do this for the rest of libui, and then I'll deduplicate the allocation and array code. 2019-05-30 22:09:45 -04:00
test.manifest ANd integrated the test manifest back into the tester. 2019-04-21 17:59:29 -04:00
test.static.manifest ANd integrated the test manifest back into the tester. 2019-04-21 17:59:29 -04:00