libui/unix/alloc.c

56 lines
1.1 KiB
C

// 7 april 2015
#include <string.h>
#include "uipriv_unix.h"
static GHashTable *allocsizes; // map[*void]*size_t
void initAlloc(void)
{
allocsizes = g_hash_table_new(g_direct_hash, g_direct_equal);
}
void *uiAlloc(size_t size)
{
void *out;
size_t *s;
out = g_malloc0(size);
if (g_hash_table_lookup(allocsizes, out) != NULL)
complain("already have a size for %p in uiAlloc()", out);
s = g_new0(size_t, 1);
*s = size;
g_hash_table_insert(allocsizes, out, s);
return out;
}
void *uiRealloc(void *p, size_t new)
{
void *out;
size_t *s;
if (p == NULL)
return uiAlloc(new);
out = g_realloc(p, new);
s = (size_t *) g_hash_table_lookup(allocsizes, p);
if (s == NULL)
complain("no size found for %p in uiRealloc()", p);
if (new <= *s)
memset(((uint8_t *) out) + *s, 0, new - *s);
*s = new;
g_hash_table_remove(allocsizes, p);
g_hash_table_insert(allocsizes, out, s);
return out;
}
void uiFree(void *p)
{
size_t *s;
g_free(p);
s = (size_t *) g_hash_table_lookup(allocsizes, p);
if (s == NULL)
complain("no size found for %p in uiFree()", p);
g_hash_table_remove(allocsizes, p);
g_free(s);
}