libui/windows/parent.c

308 lines
10 KiB
C

// 10 april 2015
#include "uipriv_windows.h"
// All controls in package ui are children of a window of this class.
// This keeps everything together, makes hiding controls en masse (tab page switching, for instance) easy, and makes the overall design cleaner.
// In addition, controls that are first created or don't have a parent are considered children of the "initial parent", which is also of this class.
// This parent is invisible, disabled, and should not be interacted with.
// TODOs
// - wiith CTLCOLOR handler: [12:24] <ZeroOne> There's flickering between tabs
// - with CTLCOLOR handler: [12:24] <ZeroOne> And setting the button text blanked out the entire GUI until I ran my mouse over the elements / [12:25] <ZeroOne> https://dl.dropboxusercontent.com/u/15144168/GUI%20stuff.png / [12:41] <ZeroOne> https://dl.dropboxusercontent.com/u/15144168/stack.png here have another screenshot
// - I get this too
#define uiParentClass L"uiParentClass"
HWND initialParent;
static void paintControlBackground(HWND hwnd, HDC dc)
{
HWND parent;
RECT r;
POINT pOrig;
int class;
DWORD le;
parent = hwnd;
for (;;) {
parent = GetParent(parent);
if (parent == NULL)
logLastError("error getting parent control of control in paintControlBackground()");
// wine sends these messages early, yay...
if (parent == initialParent)
return;
// skip groupboxes; they're (supposed to be) transparent
// skip uiParents for reasons described below
class = windowClassOf(parent, L"button", uiParentClass, NULL);
if (class != 0 && class != 1)
break;
}
if (GetWindowRect(hwnd, &r) == 0)
logLastError("error getting control's window rect in paintControlBackground()");
// the above is a window rect in screen coordinates; convert to parent coordinates
SetLastError(0);
if (MapWindowRect(NULL, parent, &r) == 0) {
le = GetLastError();
SetLastError(le); // just to be safe
if (le != 0)
logLastError("error getting client origin of control in paintControlBackground()");
}
if (SetWindowOrgEx(dc, r.left, r.top, &pOrig) == 0)
logLastError("error moving window origin in paintControlBackground()");
SendMessageW(parent, WM_PRINTCLIENT, (WPARAM) dc, PRF_CLIENT);
if (SetWindowOrgEx(dc, pOrig.x, pOrig.y, NULL) == 0)
logLastError("error resetting window origin in paintControlBackground()");
}
// from https://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing and https://msdn.microsoft.com/en-us/library/windows/desktop/bb226818%28v=vs.85%29.aspx
// this X value is really only for buttons but I don't see a better one :/
#define winXPadding 4
#define winYPadding 4
static void resize(uiControl *control, HWND parent, RECT r, RECT margin)
{
uiSizing d;
uiSizingSys sys;
HDC dc;
HFONT prevfont;
TEXTMETRICW tm;
SIZE size;
size.cx = 0;
size.cy = 0;
ZeroMemory(&tm, sizeof (TEXTMETRICW));
dc = GetDC(parent);
if (dc == NULL)
logLastError("error getting DC in resize()");
prevfont = (HFONT) SelectObject(dc, hMessageFont);
if (prevfont == NULL)
logLastError("error loading control font into device context in resize()");
if (GetTextMetricsW(dc, &tm) == 0)
logLastError("error getting text metrics in resize()");
if (GetTextExtentPoint32W(dc, L"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", 52, &size) == 0)
logLastError("error getting text extent point in resize()");
sys.baseX = (int) ((size.cx / 26 + 1) / 2);
sys.baseY = (int) tm.tmHeight;
sys.internalLeading = tm.tmInternalLeading;
if (SelectObject(dc, prevfont) != hMessageFont)
logLastError("error restoring previous font into device context in resize()");
if (ReleaseDC(parent, dc) == 0)
logLastError("error releasing DC in resize()");
r.left += uiDlgUnitsToX(margin.left, sys.baseX);
r.top += uiDlgUnitsToY(margin.top, sys.baseY);
r.right -= uiDlgUnitsToX(margin.right, sys.baseX);
r.bottom -= uiDlgUnitsToY(margin.bottom, sys.baseY);
d.xPadding = uiDlgUnitsToX(winXPadding, sys.baseX);
d.yPadding = uiDlgUnitsToY(winYPadding, sys.baseY);
d.sys = &sys;
uiControlResize(control, r.left, r.top, r.right - r.left, r.bottom - r.top, &d);
}
// TODO make this a uiParent directly
struct parent {
HWND hwnd;
uiControl *mainControl;
intmax_t marginLeft;
intmax_t marginTop;
intmax_t marginRight;
intmax_t marginBottom;
BOOL canDestroy;
};
static LRESULT CALLBACK parentWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
uiParent *p;
struct parent *pp;
CREATESTRUCTW *cs = (CREATESTRUCTW *) lParam;
HWND control;
NMHDR *nm = (NMHDR *) lParam;
WINDOWPOS *wp = (WINDOWPOS *) lParam;
RECT r, margin;
HDC dc;
PAINTSTRUCT ps;
// these must always be executed, even on the initial parent
// why? http://blogs.msdn.com/b/oldnewthing/archive/2010/03/16/9979112.aspx
switch (uMsg) {
case WM_COMMAND:
// bounce back to the control in question
// except if to the initial parent, in which case act as if the message was ignored
control = (HWND) lParam;
if (control != NULL && IsChild(initialParent, control) == 0)
return SendMessageW(control, msgCOMMAND, wParam, lParam);
return DefWindowProcW(hwnd, uMsg, wParam, lParam);
case WM_NOTIFY:
// same as WM_COMMAND
control = nm->hwndFrom;
if (control != NULL && IsChild(initialParent, control) == 0)
return SendMessageW(control, msgNOTIFY, wParam, lParam);
return DefWindowProcW(hwnd, uMsg, wParam, lParam);
case WM_CTLCOLORSTATIC:
case WM_CTLCOLORBTN:
/*TODO // read-only TextFields and Textboxes are exempt
// this is because read-only edit controls count under WM_CTLCOLORSTATIC
if (windowClassOf((HWND) lParam, L"edit", NULL) == 0)
if (textfieldReadOnly((HWND) lParam))
return DefWindowProcW(hwnd, uMsg, wParam, lParam);
*/ if (SetBkMode((HDC) wParam, TRANSPARENT) == 0)
logLastError("error setting transparent background mode to controls in parentWndProc()");
paintControlBackground((HWND) lParam, (HDC) wParam);
return (LRESULT) hollowBrush;
}
// these are only executed on actual parents
p = (uiParent *) GetWindowLongPtrW(hwnd, GWLP_USERDATA);
if (p == NULL) {
if (uMsg == WM_NCCREATE) {
p = (uiParent *) (cs->lpCreateParams);
// this will be NULL for the initial parent; that's what we want
SetWindowLongPtrW(hwnd, GWLP_USERDATA, (LONG_PTR) p);
// fall through to DefWindowProcW()
}
// this is the return the initial parent will always use
return DefWindowProcW(hwnd, uMsg, wParam, lParam);
}
pp = (struct parent *) (p->Internal);
switch (uMsg) {
case WM_NCDESTROY:
if (!pp->canDestroy)
complain("attempt to destroy uiParent at %p before uiParentDestroy()", p);
uiFree(p->Internal);
uiFree(p);
break; // fall through to DefWindowPocW()
case WM_WINDOWPOSCHANGED:
if ((wp->flags & SWP_NOSIZE) != 0)
break;
// fall through
case msgUpdateChild:
if (pp->mainControl == NULL)
break;
if (GetClientRect(pp->hwnd, &r) == 0)
logLastError("error getting client rect for resize in parentWndProc()");
margin.left = pp->marginLeft;
margin.top = pp->marginTop;
margin.right = pp->marginRight;
margin.bottom = pp->marginBottom;
resize(pp->mainControl, pp->hwnd, r, margin);
return 0;
case WM_PAINT:
dc = BeginPaint(pp->hwnd, &ps);
if (dc == NULL)
logLastError("TODO write this");
paintControlBackground(pp->hwnd, dc);
EndPaint(pp->hwnd, &ps);
return 0;
// don't implement WM_PRINTCLIENT
// if paintControlBackground() asks us to draw our background, we have to ask our parent to draw its, which causes weird origin issues
// instead, we skip uiParents in paintControlBackground()
}
return DefWindowProcW(hwnd, uMsg, wParam, lParam);
}
const char *initParent(HICON hDefaultIcon, HCURSOR hDefaultCursor)
{
WNDCLASSW wc;
ZeroMemory(&wc, sizeof (WNDCLASSW));
wc.lpszClassName = uiParentClass;
wc.lpfnWndProc = parentWndProc;
wc.hInstance = hInstance;
wc.hIcon = hDefaultIcon;
wc.hCursor = hDefaultCursor;
wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
if (RegisterClassW(&wc) == 0)
return "registering parent window class";
initialParent = CreateWindowExW(0,
uiParentClass, L"",
WS_OVERLAPPEDWINDOW,
0, 0,
100, 100,
NULL, NULL, hInstance, NULL);
if (initialParent == NULL)
return "creating initial parent window";
// just to be safe, disable the initial parent so it can't be interacted with accidentally
// if this causes issues for our controls, we can remove it
EnableWindow(initialParent, FALSE);
return NULL;
}
static void parentDestroy(uiParent *pp)
{
struct parent *p = (struct parent *) (pp->Internal);
// first destroy the main control, if any
if (p->mainControl != NULL) {
uiControlDestroy(p->mainControl);
p->mainControl = NULL;
}
// then mark that we are ready to destroy
p->canDestroy = TRUE;
// and finally destroy
if (DestroyWindow(p->hwnd) == 0)
logLastError("error destroying uiParent window in parentDestroy()");
}
static uintptr_t parentHandle(uiParent *p)
{
struct parent *pp = (struct parent *) (p->Internal);
return (uintptr_t) (pp->hwnd);
}
static void parentSetMainControl(uiParent *pp, uiControl *mainControl)
{
struct parent *p = (struct parent *) (pp->Internal);
if (p->mainControl != NULL)
uiControlSetParent(p->mainControl, NULL);
p->mainControl = mainControl;
if (p->mainControl != NULL)
uiControlSetParent(p->mainControl, pp);
}
static void parentSetMargins(uiParent *p, intmax_t left, intmax_t top, intmax_t right, intmax_t bottom)
{
struct parent *pp = (struct parent *) (p->Internal);
pp->marginLeft = left;
pp->marginTop = top;
pp->marginRight = right;
pp->marginBottom = bottom;
}
static void parentUpdate(uiParent *p)
{
struct parent *pp = (struct parent *) (p->Internal);
SendMessageW(pp->hwnd, msgUpdateChild, 0, 0);
}
uiParent *uiNewParent(uintptr_t osParent)
{
uiParent *p;
struct parent *pp;
p = uiNew(uiParent);
p->Internal = uiNew(struct parent); // set now in case the parent class window procedure uses it
pp = (struct parent *) (p->Internal);
pp->hwnd = CreateWindowExW(0,
uiParentClass, L"",
WS_CHILD | WS_VISIBLE,
0, 0,
0, 0,
(HWND) osParent, NULL, hInstance, p);
if (pp->hwnd == NULL)
logLastError("error creating uiParent window in uiNewParent()");
p->Destroy = parentDestroy;
p->Handle = parentHandle;
p->SetMainControl = parentSetMainControl;
p->SetMargins = parentSetMargins;
p->Update = parentUpdate;
return p;
}