75 lines
2.3 KiB
C
75 lines
2.3 KiB
C
// 6 april 2015
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdlib.h>
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extern uiInitOptions options;
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extern void *uiAlloc(size_t, const char *);
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#define uiNew(T) ((T *) uiAlloc(sizeof (T), #T))
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extern void *uiRealloc(void *, size_t, const char *);
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extern void uiFree(void *);
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extern void complain(const char *, ...);
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extern int isToplevel(uiControl *);
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extern uiControl *toplevelOwning(uiControl *);
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extern int controlSelfVisible(uiControl *);
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extern void controlUpdateState(uiControl *);
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extern void osCommitEnable(uiControl *);
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extern void osCommitDisable(uiControl *);
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// ptrarray.c
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struct ptrArray {
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void **ptrs;
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uintmax_t len;
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uintmax_t cap;
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};
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struct ptrArray *newPtrArray(void);
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void ptrArrayDestroy(struct ptrArray *);
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void ptrArrayAppend(struct ptrArray *, void *);
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void ptrArrayInsertAt(struct ptrArray *, uintmax_t, void *);
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void ptrArrayDelete(struct ptrArray *, uintmax_t);
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#define ptrArrayIndex(p, T, i) ((T) ((p)->ptrs[(i)]))
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// shouldquit.c
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extern int shouldQuit(void);
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// types.c
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extern void uninitTypes(void);
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extern uiTyped *newTyped(uintmax_t type);
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// areaevents.c
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typedef struct clickCounter clickCounter;
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// you should call Reset() to zero-initialize a new instance
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// it doesn't matter that all the non-count fields are zero: the first click will fail the curButton test straightaway, so it'll return 1 and set the rest of the structure accordingly
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struct clickCounter {
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uintmax_t curButton;
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intmax_t rectX0;
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intmax_t rectY0;
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intmax_t rectX1;
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intmax_t rectY1;
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uintptr_t prevTime;
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uintmax_t count;
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};
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extern uintmax_t clickCounterClick(clickCounter *, uintmax_t, intmax_t, intmax_t, uintptr_t, uintptr_t, intmax_t, intmax_t);
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extern void clickCounterReset(clickCounter *);
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extern int fromScancode(uintptr_t, uiAreaKeyEvent *);
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// matrix.c
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extern void setIdentity(uiDrawMatrix *);
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extern void fallbackSkew(uiDrawMatrix *, double, double, double, double);
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extern void fallbackTranslate(uiDrawMatrix *, double, double);
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extern void scaleCenter(double, double, double *, double *);
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extern void fallbackScale(uiDrawMatrix *, double, double, double, double);
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extern void fallbackMultiply(uiDrawMatrix *, uiDrawMatrix *);
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extern void fallbackTransformPoint(uiDrawMatrix *, double *, double *);
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extern void fallbackTransformSize(uiDrawMatrix *, double *, double *);
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#ifdef __cplusplus
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}
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#endif
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