libui/redo/box.c

332 lines
8.2 KiB
C

// 7 april 2015
#include "out/ui.h"
#include "uipriv.h"
struct box {
uiBox b;
void (*baseCommitDestroy)(uiControl *);
uintptr_t handle;
struct ptrArray *controls;
int vertical;
int padded;
void (*baseResize)(uiControl *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
};
struct boxControl {
uiControl *c;
int stretchy;
intmax_t width; // both used by resize(); preallocated to save time and reduce risk of failure
intmax_t height;
};
uiDefineControlType(uiBox, uiTypeBox, struct box)
static void boxCommitDestroy(uiControl *c)
{
struct box *b = (struct box *) c;
struct boxControl *bc;
// don't chain up to base here; we need to destroy children ourselves first
while (b->controls->len != 0) {
bc = ptrArrayIndex(b->controls, struct boxControl *, 0);
uiControlSetParent(bc->c, NULL);
uiControlDestroy(bc->c);
ptrArrayDelete(b->controls, 0);
uiFree(bc);
}
ptrArrayDestroy(b->controls);
// NOW we can chain up to base
(*(b->baseCommitDestroy))(uiControl(b));
}
static uintptr_t boxHandle(uiControl *c)
{
struct box *b = (struct box *) c;
return b->handle;
}
static void boxPreferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height)
{
struct box *b = (struct box *) c;
struct boxControl *bc;
int xpadding, ypadding;
uintmax_t nStretchy;
// these two contain the largest preferred width and height of all stretchy controls in the box
// all stretchy controls will use this value to determine the final preferred size
intmax_t maxStretchyWidth, maxStretchyHeight;
uintmax_t i;
intmax_t preferredWidth, preferredHeight;
*width = 0;
*height = 0;
if (b->controls->len == 0)
return;
// 0) get this Box's padding
xpadding = 0;
ypadding = 0;
if (b->padded) {
xpadding = d->XPadding;
ypadding = d->YPadding;
}
// 1) initialize the desired rect with the needed padding
// TODO this is wrong if any controls are hidden
if (b->vertical)
*height = (b->controls->len - 1) * ypadding;
else
*width = (b->controls->len - 1) * xpadding;
// 2) add in the size of non-stretchy controls and get (but not add in) the largest widths and heights of stretchy controls
// we still add in like direction of stretchy controls
nStretchy = 0;
maxStretchyWidth = 0;
maxStretchyHeight = 0;
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
if (!uiControlContainerVisible(bc->c))
continue;
// TODO dchild
uiControlPreferredSize(bc->c, d, &preferredWidth, &preferredHeight);
if (bc->stretchy) {
nStretchy++;
if (maxStretchyWidth < preferredWidth)
maxStretchyWidth = preferredWidth;
if (maxStretchyHeight < preferredHeight)
maxStretchyHeight = preferredHeight;
}
if (b->vertical) {
if (*width < preferredWidth)
*width = preferredWidth;
if (!bc->stretchy)
*height += preferredHeight;
} else {
if (!bc->stretchy)
*width += preferredWidth;
if (*height < preferredHeight)
*height = preferredHeight;
}
}
// 3) and now we can add in stretchy controls
if (b->vertical)
*height += nStretchy * maxStretchyHeight;
else
*width += nStretchy * maxStretchyWidth;
}
static void boxResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
{
struct box *b = (struct box *) c;
struct boxControl *bc;
int xpadding, ypadding;
uintmax_t nStretchy;
intmax_t stretchywid, stretchyht;
uintmax_t i;
intmax_t preferredWidth, preferredHeight;
uiSizing *dchild;
(*(b->baseResize))(uiControl(b), x, y, width, height, d);
if (b->controls->len == 0)
return;
// -1) get this Box's padding
xpadding = 0;
ypadding = 0;
if (b->padded) {
xpadding = d->XPadding;
ypadding = d->YPadding;
}
// 0) inset the available rect by the needed padding
// TODO this is incorrect if any controls are hidden
if (b->vertical)
height -= (b->controls->len - 1) * ypadding;
else
width -= (b->controls->len - 1) * xpadding;
// 1) get width and height of non-stretchy controls
// this will tell us how much space will be left for stretchy controls
stretchywid = width;
stretchyht = height;
nStretchy = 0;
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
if (!uiControlContainerVisible(bc->c))
continue;
if (bc->stretchy) {
nStretchy++;
continue;
}
uiControlPreferredSize(bc->c, d, &preferredWidth, &preferredHeight);
if (b->vertical) { // all controls have same width
bc->width = width;
bc->height = preferredHeight;
stretchyht -= preferredHeight;
} else { // all controls have same height
bc->width = preferredWidth;
bc->height = height;
stretchywid -= preferredWidth;
}
}
// 2) now get the size of stretchy controls
if (nStretchy != 0)
if (b->vertical)
stretchyht /= nStretchy;
else
stretchywid /= nStretchy;
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
if (!uiControlContainerVisible(bc->c))
continue;
if (bc->stretchy) {
bc->width = stretchywid;
bc->height = stretchyht;
}
}
// 3) now we can position controls
dchild = uiControlSizing(uiControl(b));
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
if (!uiControlContainerVisible(bc->c))
continue;
uiControlResize(bc->c, x, y, bc->width, bc->height, dchild);
if (b->vertical)
y += bc->height + ypadding;
else
x += bc->width + xpadding;
}
uiFreeSizing(dchild);
}
static int boxHasTabStops(uiControl *c)
{
struct box *b = (struct box *) c;
struct boxControl *bc;
uintmax_t i;
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
if (uiControlHasTabStops(bc->c))
return 1;
}
return 0;
}
static void boxContainerUpdateState(uiControl *c)
{
struct box *b = (struct box *) c;
struct boxControl *bc;
uintmax_t i;
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
uiControlUpdateState(bc->c);
}
}
static void boxAppend(uiBox *ss, uiControl *c, int stretchy)
{
struct box *b = (struct box *) ss;
struct boxControl *bc;
uintptr_t zorder;
int dozorder;
uintmax_t i;
// start the zorder with the *CURRENT* first child
// this is in case we're adding a new first child
dozorder = 0;
if (b->controls->len != 0) {
dozorder = 1;
bc = ptrArrayIndex(b->controls, struct boxControl *, 0);
zorder = uiControlStartZOrder(bc->c);
}
bc = uiNew(struct boxControl);
bc->c = c;
bc->stretchy = stretchy;
uiControlSetParent(bc->c, uiControl(b));
ptrArrayAppend(b->controls, bc);
uiControlQueueResize(uiControl(b));
// and now update the zorder for all controls
if (dozorder)
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
zorder = uiControlSetZOrder(bc->c, zorder);
}
}
static void boxDelete(uiBox *ss, uintmax_t index)
{
struct box *b = (struct box *) ss;
struct boxControl *bc;
uiControl *removed;
// TODO rearrange this
// TODO sync call order with that of Destroy()
bc = ptrArrayIndex(b->controls, struct boxControl *, index);
removed = bc->c;
ptrArrayDelete(b->controls, index);
uiControlSetParent(removed, NULL);
uiFree(bc);
uiControlQueueResize(uiControl(b));
}
static int boxPadded(uiBox *ss)
{
struct box *b = (struct box *) ss;
return b->padded;
}
static void boxSetPadded(uiBox *ss, int padded)
{
struct box *b = (struct box *) ss;
b->padded = padded;
uiControlQueueResize(uiControl(b));
}
uiBox *uiNewHorizontalBox(void)
{
struct box *b;
b = (struct box *) uiNewControl(uiTypeBox());
b->handle = uiMakeContainer(uiControl(b));
b->controls = newPtrArray();
uiControl(b)->Handle = boxHandle;
uiControl(b)->PreferredSize = boxPreferredSize;
b->baseResize = uiControl(b)->Resize;
uiControl(b)->Resize = boxResize;
uiControl(b)->HasTabStops = boxHasTabStops;
b->baseCommitDestroy = uiControl(b)->CommitDestroy;
uiControl(b)->CommitDestroy = boxCommitDestroy;
uiControl(b)->ContainerUpdateState = boxContainerUpdateState;
uiBox(b)->Append = boxAppend;
uiBox(b)->Delete = boxDelete;
uiBox(b)->Padded = boxPadded;
uiBox(b)->SetPadded = boxSetPadded;
return uiBox(b);
}
uiBox *uiNewVerticalBox(void)
{
uiBox *bb;
struct box *b;
bb = uiNewHorizontalBox();
b = (struct box *) bb;
b->vertical = 1;
return bb;
}