713 lines
17 KiB
Objective-C
713 lines
17 KiB
Objective-C
// 9 september 2015
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#import "uipriv_darwin.h"
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// We are basically cloning NSScrollView here, managing scrolling ourselves.
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// TODOs
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// - is the page increment set up right?
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// - do we need to draw anything in the empty corner?
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// - autohiding scrollbars
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// NSScrollers have no intrinsic size; here we give it one
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@interface areaScroller : NSScroller {
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BOOL libui_vertical;
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}
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- (id)initWithFrame:(NSRect)r vertical:(BOOL)v;
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@end
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@implementation areaScroller
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- (id)initWithFrame:(NSRect)r vertical:(BOOL)v
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{
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self = [super initWithFrame:r];
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if (self)
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self->libui_vertical = v;
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return self;
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}
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- (NSSize)intrinsicContentSize
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{
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NSSize s;
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CGFloat scrollerWidth;
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s = [super intrinsicContentSize];
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scrollerWidth = [NSScroller scrollerWidthForControlSize:[self controlSize]
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scrollerStyle:[self scrollerStyle]];
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if (self->libui_vertical)
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s.width = scrollerWidth;
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else
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s.height = scrollerWidth;
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return s;
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}
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- (void)setControlSize:(NSControlSize)size
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{
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[super setControlSize:size];
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[self invalidateIntrinsicContentSize];
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}
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- (void)setScrollerStyle:(NSScrollerStyle)style
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{
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[super setScrollerStyle:style];
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[self invalidateIntrinsicContentSize];
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}
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@end
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@interface areaDrawingView : NSView {
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uiArea *libui_a;
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}
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- (id)initWithFrame:(NSRect)r area:(uiArea *)a;
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- (uiModifiers)parseModifiers:(NSEvent *)e;
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- (void)doMouseEvent:(NSEvent *)e;
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- (int)sendKeyEvent:(uiAreaKeyEvent *)ke;
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- (int)doKeyDownUp:(NSEvent *)e up:(int)up;
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- (int)doKeyDown:(NSEvent *)e;
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- (int)doKeyUp:(NSEvent *)e;
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- (int)doFlagsChanged:(NSEvent *)e;
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@end
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@interface areaView : NSView {
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uiArea *libui_a;
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areaDrawingView *drawingView;
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areaScroller *hscrollbar;
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areaScroller *vscrollbar;
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intmax_t hscrollpos;
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intmax_t vscrollpos;
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}
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- (id)initWithFrame:(NSRect)r area:(uiArea *)a;
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- (void)dvFrameSizeChanged:(NSNotification *)note;
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- (IBAction)hscrollEvent:(id)sender;
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- (IBAction)vscrollEvent:(id)sender;
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- (intmax_t)hscrollPos;
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- (intmax_t)vscrollPos;
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// scroll utilities
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- (intmax_t)hpagesize;
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- (intmax_t)vpagesize;
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- (intmax_t)hscrollmax;
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- (intmax_t)vscrollmax;
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- (intmax_t)hscrollbarPosition;
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- (intmax_t)vscrollbarPosition;
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- (void)hscrollTo:(intmax_t)pos;
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- (void)vscrollTo:(intmax_t)pos;
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@end
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struct uiArea {
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uiDarwinControl c;
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areaView *view;
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uiAreaHandler *ah;
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};
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uiDarwinDefineControl(
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uiArea, // type name
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uiAreaType, // type function
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view // handle
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)
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@implementation areaDrawingView
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- (id)initWithFrame:(NSRect)r area:(uiArea *)a
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{
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self = [super initWithFrame:r];
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if (self)
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self->libui_a = a;
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return self;
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}
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- (void)drawRect:(NSRect)r
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{
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CGContextRef c;
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uiAreaDrawParams dp;
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areaView *av;
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c = (CGContextRef) [[NSGraphicsContext currentContext] graphicsPort];
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dp.Context = newContext(c);
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// TODO frame or bounds?
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dp.ClientWidth = [self frame].size.width;
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dp.ClientHeight = [self frame].size.height;
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dp.ClipX = r.origin.x;
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dp.ClipY = r.origin.y;
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dp.ClipWidth = r.size.width;
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dp.ClipHeight = r.size.height;
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av = (areaView *) [self superview];
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dp.HScrollPos = [av hscrollPos];
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dp.VScrollPos = [av vscrollPos];
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// no need to save or restore the graphics state to reset transformations; Cocoa creates a brand-new context each time
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(*(self->libui_a->ah->Draw))(self->libui_a->ah, self->libui_a, &dp);
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freeContext(dp.Context);
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}
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- (BOOL)isFlipped
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{
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return YES;
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}
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- (BOOL)acceptsFirstResponder
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{
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return YES;
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}
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- (uiModifiers)parseModifiers:(NSEvent *)e
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{
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NSEventModifierFlags mods;
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uiModifiers m;
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m = 0;
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mods = [e modifierFlags];
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if ((mods & NSControlKeyMask) != 0)
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m |= uiModifierCtrl;
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if ((mods & NSAlternateKeyMask) != 0)
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m |= uiModifierAlt;
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if ((mods & NSShiftKeyMask) != 0)
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m |= uiModifierShift;
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if ((mods & NSCommandKeyMask) != 0)
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m |= uiModifierSuper;
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return m;
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}
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// capture on drag is done automatically on OS X
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- (void)doMouseEvent:(NSEvent *)e
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{
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uiAreaMouseEvent me;
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NSPoint point;
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areaView *av;
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uintmax_t buttonNumber;
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NSUInteger pmb;
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unsigned int i, max;
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av = (areaView *) [self superview];
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// this will convert point to drawing space
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// thanks swillits in irc.freenode.net/#macdev
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point = [self convertPoint:[e locationInWindow] fromView:nil];
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me.X = point.x;
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me.Y = point.y;
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// TODO frame or bounds?
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me.ClientWidth = [self frame].size.width;
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me.ClientHeight = [self frame].size.height;
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me.HScrollPos = [av hscrollPos];
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me.VScrollPos = [av vscrollPos];
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buttonNumber = [e buttonNumber] + 1;
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// swap button numbers 2 and 3 (right and middle)
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if (buttonNumber == 2)
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buttonNumber = 3;
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else if (buttonNumber == 3)
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buttonNumber = 2;
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me.Down = 0;
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me.Up = 0;
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me.Count = 0;
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switch ([e type]) {
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case NSLeftMouseDown:
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case NSRightMouseDown:
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case NSOtherMouseDown:
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me.Down = buttonNumber;
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me.Count = [e clickCount];
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break;
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case NSLeftMouseUp:
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case NSRightMouseUp:
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case NSOtherMouseUp:
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me.Up = buttonNumber;
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break;
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case NSLeftMouseDragged:
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case NSRightMouseDragged:
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case NSOtherMouseDragged:
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// we include the button that triggered the dragged event in the Held fields
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buttonNumber = 0;
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break;
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}
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me.Modifiers = [self parseModifiers:e];
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pmb = [NSEvent pressedMouseButtons];
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me.Held1To64 = 0;
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if (buttonNumber != 1 && (pmb & 1) != 0)
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me.Held1To64 |= 1;
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if (buttonNumber != 2 && (pmb & 4) != 0)
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me.Held1To64 |= 2;
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if (buttonNumber != 3 && (pmb & 2) != 0)
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me.Held1To64 |= 4;
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// buttons 4..64
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max = 32;
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// TODO are the upper 32 bits just mirrored?
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// if (sizeof (NSUInteger) == 8)
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// max = 64;
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for (i = 4; i <= max; i++) {
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uint64_t j;
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if (buttonNumber == i)
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continue;
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j = 1 << (i - 1);
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if ((pmb & j) != 0)
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me.Held1To64 |= j;
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}
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(*(self->libui_a->ah->MouseEvent))(self->libui_a->ah, self->libui_a, &me);
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}
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#define mouseEvent(name) \
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- (void)name:(NSEvent *)e \
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{ \
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[self doMouseEvent:e]; \
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}
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// TODO set up tracking events
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mouseEvent(mouseMoved)
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mouseEvent(mouseDragged)
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mouseEvent(rightMouseDragged)
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mouseEvent(otherMouseDragged)
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mouseEvent(mouseDown)
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mouseEvent(rightMouseDown)
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mouseEvent(otherMouseDown)
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mouseEvent(mouseUp)
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mouseEvent(rightMouseUp)
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mouseEvent(otherMouseUp)
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// note: there is no equivalent to WM_CAPTURECHANGED on Mac OS X; there literally is no way to break a grab like that
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// even if I invoke the task switcher and switch processes, the mouse grab will still be held until I let go of all buttons
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// therefore, no DragBroken()
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- (int)sendKeyEvent:(uiAreaKeyEvent *)ke
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{
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return (*(self->libui_a->ah->KeyEvent))(self->libui_a->ah, self->libui_a, ke);
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}
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- (int)doKeyDownUp:(NSEvent *)e up:(int)up
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{
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uiAreaKeyEvent ke;
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ke.Key = 0;
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ke.ExtKey = 0;
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ke.Modifier = 0;
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ke.Modifiers = [self parseModifiers:e];
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ke.Up = up;
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if (!fromKeycode([e keyCode], &ke))
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return 0;
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return [self sendKeyEvent:&ke];
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}
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- (int)doKeyDown:(NSEvent *)e
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{
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return [self doKeyDownUp:e up:0];
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}
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- (int)doKeyUp:(NSEvent *)e
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{
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return [self doKeyDownUp:e up:1];
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}
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- (int)doFlagsChanged:(NSEvent *)e
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{
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uiAreaKeyEvent ke;
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uiModifiers whichmod;
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ke.Key = 0;
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ke.ExtKey = 0;
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// Mac OS X sends this event on both key up and key down.
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// Fortunately -[e keyCode] IS valid here, so we can simply map from key code to Modifiers, get the value of [e modifierFlags], and check if the respective bit is set or not — that will give us the up/down state
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if (!keycodeModifier([e keyCode], &whichmod))
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return 0;
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ke.Modifier = whichmod;
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ke.Modifiers = [self parseModifiers:e];
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ke.Up = (ke.Modifiers & ke.Modifier) == 0;
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// and then drop the current modifier from Modifiers
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ke.Modifiers &= ~ke.Modifier;
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return [self sendKeyEvent:&ke];
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}
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@end
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// called by subclasses of -[NSApplication sendEvent:]
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// by default, NSApplication eats some key events
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// this prevents that from happening with uiArea
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// see http://stackoverflow.com/questions/24099063/how-do-i-detect-keyup-in-my-nsview-with-the-command-key-held and http://lists.apple.com/archives/cocoa-dev/2003/Oct/msg00442.html
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int sendAreaEvents(NSEvent *e)
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{
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NSEventType type;
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id focused;
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areaDrawingView *view;
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type = [e type];
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if (type != NSKeyDown && type != NSKeyUp && type != NSFlagsChanged)
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return 0;
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focused = [[e window] firstResponder];
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if (focused == nil)
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return 0;
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if (![focused isKindOfClass:[areaDrawingView class]])
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return 0;
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view = (areaDrawingView *) focused;
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switch (type) {
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case NSKeyDown:
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return [view doKeyDown:e];
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case NSKeyUp:
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return [view doKeyUp:e];
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case NSFlagsChanged:
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return [view doFlagsChanged:e];
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}
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return 0;
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}
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@implementation areaView
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- (id)initWithFrame:(NSRect)r area:(uiArea *)a
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{
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NSScrollerStyle style;
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CGFloat swidth;
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NSMutableDictionary *views;
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NSLayoutConstraint *constraint;
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self = [super initWithFrame:r];
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if (self) {
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self->libui_a = a;
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self->drawingView = [[areaDrawingView alloc] initWithFrame:NSZeroRect area:self->libui_a];
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[self->drawingView setTranslatesAutoresizingMaskIntoConstraints:NO];
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style = [NSScroller preferredScrollerStyle];
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swidth = [NSScroller scrollerWidthForControlSize:NSRegularControlSize
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scrollerStyle:style];
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self->hscrollbar = [[areaScroller alloc]
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initWithFrame:NSMakeRect(0, 0, swidth * 5, swidth)
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vertical:NO];
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[self->hscrollbar setScrollerStyle:style];
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[self->hscrollbar setKnobStyle:NSScrollerKnobStyleDefault];
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[self->hscrollbar setControlTint:NSDefaultControlTint];
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[self->hscrollbar setControlSize:NSRegularControlSize];
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[self->hscrollbar setArrowsPosition:NSScrollerArrowsDefaultSetting];
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[self->hscrollbar setTranslatesAutoresizingMaskIntoConstraints:NO];
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self->vscrollbar = [[areaScroller alloc]
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initWithFrame:NSMakeRect(0, 0, swidth, swidth * 5)
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vertical:YES];
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[self->vscrollbar setScrollerStyle:style];
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[self->vscrollbar setKnobStyle:NSScrollerKnobStyleDefault];
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[self->vscrollbar setControlTint:NSDefaultControlTint];
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[self->vscrollbar setControlSize:NSRegularControlSize];
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[self->vscrollbar setArrowsPosition:NSScrollerArrowsDefaultSetting];
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[self->vscrollbar setTranslatesAutoresizingMaskIntoConstraints:NO];
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[self addSubview:self->drawingView];
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[self addSubview:self->hscrollbar];
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[self addSubview:self->vscrollbar];
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// use visual constraints to arrange:
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// - the drawing view and vertical scrollbar horizontally
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// - the drawing view and horizontal scrollbar vertically
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// - the horizontal scrollbar flush left
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// - the vertical scrollbar flush top
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views = [NSMutableDictionary new];
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[views setObject:self->drawingView forKey:@"drawingView"];
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[views setObject:self->hscrollbar forKey:@"hscrollbar"];
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[views setObject:self->vscrollbar forKey:@"vscrollbar"];
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addConstraint(self, @"H:|[drawingView][vscrollbar]|", nil, views);
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addConstraint(self, @"V:|[drawingView][hscrollbar]|", nil, views);
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addConstraint(self, @"H:|[hscrollbar]", nil, views);
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addConstraint(self, @"V:|[vscrollbar]", nil, views);
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[views release];
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// use explicit layout constraints to line up
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// - the bottom edge of the drawing view with the bottom edge of the vertical scrollbar
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// - the right edge of the drawing view with the right edge of the horizontal scrollbar
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constraint = [NSLayoutConstraint constraintWithItem:self->drawingView
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attribute:NSLayoutAttributeBottom
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relatedBy:NSLayoutRelationEqual
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toItem:self->vscrollbar
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attribute:NSLayoutAttributeBottom
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multiplier:1
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constant:0];
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[self addConstraint:constraint];
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[constraint release];
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constraint = [NSLayoutConstraint constraintWithItem:self->drawingView
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attribute:NSLayoutAttributeRight
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relatedBy:NSLayoutRelationEqual
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toItem:self->hscrollbar
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attribute:NSLayoutAttributeRight
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multiplier:1
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constant:0];
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[self addConstraint:constraint];
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[constraint release];
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self->hscrollpos = 0;
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self->vscrollpos = 0;
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// now set up events
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// first we need to monitor when the drawing view frame size has changed, as we need to recalculate all the scrollbar parameters in that case
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[[NSNotificationCenter defaultCenter]
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addObserver:self
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selector:@selector(dvFrameSizeChanged:)
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name:NSViewFrameDidChangeNotification
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object:self->drawingView];
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// and this will trigger a frame changed event to kick us off
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[self->drawingView setPostsFrameChangedNotifications:YES];
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// and the scrollbar events
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[self->hscrollbar setTarget:self];
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[self->hscrollbar setAction:@selector(hscrollEvent:)];
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[self->vscrollbar setTarget:self];
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[self->vscrollbar setAction:@selector(vscrollEvent:)];
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// TODO notification on preferred style change
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}
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return self;
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}
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- (void)dealloc
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{
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[self->vscrollbar setTarget:nil];
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[self->hscrollbar setTarget:nil];
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[[NSNotificationCenter defaultCenter] removeObserver:self];
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[super dealloc];
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}
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// TODO reduce code duplication
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// TODO if the proportion becomes 1 we should disable the scrollbar
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- (void)dvFrameSizeChanged:(NSNotification *)note
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{
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intmax_t max;
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double proportion;
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max = [self hscrollmax];
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if (max == 0) {
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[self->hscrollbar setKnobProportion:0];
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// this hides the knob
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[self->hscrollbar setEnabled:NO];
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} else {
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proportion = [self hpagesize];
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proportion /= max;
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[self->hscrollbar setKnobProportion:proportion];
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[self->hscrollbar setEnabled:YES];
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}
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max = [self vscrollmax];
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if (max == 0) {
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[self->vscrollbar setKnobProportion:0];
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// this hides the knob
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[self->vscrollbar setEnabled:NO];
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} else {
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proportion = [self vpagesize];
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proportion /= max;
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[self->vscrollbar setKnobProportion:proportion];
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[self->vscrollbar setEnabled:YES];
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}
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// and update the scrolling position
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[self hscrollTo:self->hscrollpos];
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[self vscrollTo:self->vscrollpos];
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if ((*(self->libui_a->ah->RedrawOnResize))(self->libui_a->ah, self->libui_a))
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[self->drawingView setNeedsDisplay:YES];
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}
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- (IBAction)hscrollEvent:(id)sender
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{
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uintmax_t pos;
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pos = self->hscrollpos;
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switch ([self->hscrollbar hitPart]) {
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case NSScrollerNoPart:
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// do nothing
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break;
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case NSScrollerDecrementPage:
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pos -= [self hpagesize];
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break;
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case NSScrollerKnob:
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case NSScrollerKnobSlot:
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pos = [self hscrollbarPosition];
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break;
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case NSScrollerIncrementPage:
|
|
pos += [self hpagesize];
|
|
break;
|
|
case NSScrollerDecrementLine:
|
|
pos--;
|
|
break;
|
|
case NSScrollerIncrementLine:
|
|
pos++;
|
|
break;
|
|
}
|
|
[self hscrollTo:pos];
|
|
}
|
|
|
|
- (IBAction)vscrollEvent:(id)sender
|
|
{
|
|
uintmax_t pos;
|
|
|
|
pos = self->vscrollpos;
|
|
switch ([self->vscrollbar hitPart]) {
|
|
case NSScrollerNoPart:
|
|
// do nothing
|
|
break;
|
|
case NSScrollerDecrementPage:
|
|
pos -= [self vpagesize];
|
|
break;
|
|
case NSScrollerKnob:
|
|
case NSScrollerKnobSlot:
|
|
pos = [self vscrollbarPosition];
|
|
break;
|
|
case NSScrollerIncrementPage:
|
|
pos += [self vpagesize];
|
|
break;
|
|
case NSScrollerDecrementLine:
|
|
pos--;
|
|
break;
|
|
case NSScrollerIncrementLine:
|
|
pos++;
|
|
break;
|
|
}
|
|
[self vscrollTo:pos];
|
|
}
|
|
|
|
- (intmax_t)hscrollPos
|
|
{
|
|
return self->hscrollpos;
|
|
}
|
|
|
|
- (intmax_t)vscrollPos
|
|
{
|
|
return self->vscrollpos;
|
|
}
|
|
|
|
// scroll utilities
|
|
|
|
- (intmax_t)hpagesize
|
|
{
|
|
return [self->drawingView frame].size.width;
|
|
}
|
|
|
|
- (intmax_t)vpagesize
|
|
{
|
|
return [self->drawingView frame].size.height;
|
|
}
|
|
|
|
- (intmax_t)hscrollmax
|
|
{
|
|
intmax_t n;
|
|
|
|
n = (*(self->libui_a->ah->HScrollMax))(self->libui_a->ah, self->libui_a);
|
|
n -= [self hpagesize];
|
|
if (n < 0)
|
|
n = 0;
|
|
return n;
|
|
}
|
|
|
|
- (intmax_t)vscrollmax
|
|
{
|
|
intmax_t n;
|
|
|
|
n = (*(self->libui_a->ah->VScrollMax))(self->libui_a->ah, self->libui_a);
|
|
n -= [self vpagesize];
|
|
if (n < 0)
|
|
n = 0;
|
|
return n;
|
|
}
|
|
|
|
- (intmax_t)hscrollbarPosition
|
|
{
|
|
return [self->hscrollbar doubleValue] * [self hscrollmax];
|
|
}
|
|
|
|
- (intmax_t)vscrollbarPosition
|
|
{
|
|
return [self->vscrollbar doubleValue] * [self vscrollmax];
|
|
}
|
|
|
|
- (void)hscrollTo:(intmax_t)pos
|
|
{
|
|
double doubleVal;
|
|
CGFloat by;
|
|
NSRect update;
|
|
|
|
if (pos > [self hscrollmax])
|
|
pos = [self hscrollmax];
|
|
if (pos < 0)
|
|
pos = 0;
|
|
|
|
by = -(pos - self->hscrollpos);
|
|
[self->drawingView scrollRect:[self->drawingView bounds]
|
|
by:NSMakeSize(by, 0)];
|
|
update = [self->drawingView bounds];
|
|
if (by < 0) { // right of bounds needs updating
|
|
// + by since by is negative and we need to subtract its absolute value from the width
|
|
update.origin.x += update.size.width + by;
|
|
update.size.width = -by;
|
|
} else // left of bounds needs updating
|
|
update.size.width = by;
|
|
[self->drawingView setNeedsDisplayInRect:update];
|
|
|
|
self->hscrollpos = pos;
|
|
doubleVal = ((double) (self->hscrollpos)) / [self hscrollmax];
|
|
[self->hscrollbar setDoubleValue:doubleVal];
|
|
}
|
|
|
|
- (void)vscrollTo:(intmax_t)pos
|
|
{
|
|
double doubleVal;
|
|
CGFloat by;
|
|
NSRect update;
|
|
|
|
if (pos > [self vscrollmax])
|
|
pos = [self vscrollmax];
|
|
if (pos < 0)
|
|
pos = 0;
|
|
|
|
by = -(pos - self->vscrollpos);
|
|
[self->drawingView scrollRect:[self->drawingView bounds]
|
|
by:NSMakeSize(0, by)];
|
|
update = [self->drawingView bounds];
|
|
if (by < 0) { // bottom of bounds needs updating
|
|
// + by since by is negative and we need to subtract its absolute value from the height
|
|
update.origin.y += update.size.height + by;
|
|
update.size.height = -by;
|
|
} else // top of bounds needs updating
|
|
update.size.height = by;
|
|
[self->drawingView setNeedsDisplayInRect:update];
|
|
|
|
self->vscrollpos = pos;
|
|
doubleVal = ((double) (self->vscrollpos)) / [self vscrollmax];
|
|
[self->vscrollbar setDoubleValue:doubleVal];
|
|
}
|
|
|
|
@end
|
|
|
|
void uiAreaUpdateScroll(uiArea *a)
|
|
{
|
|
/* TODO
|
|
NSRect frame;
|
|
|
|
frame.origin = NSMakePoint(0, 0);
|
|
frame.size.width = (*(a->ah->HScrollMax))(a->ah, a);
|
|
frame.size.height = (*(a->ah->VScrollMax))(a->ah, a);
|
|
[a->documentView setFrame:frame];
|
|
*/
|
|
}
|
|
|
|
void uiAreaQueueRedrawAll(uiArea *a)
|
|
{
|
|
[a->view setNeedsDisplay:YES];
|
|
}
|
|
|
|
uiArea *uiNewArea(uiAreaHandler *ah)
|
|
{
|
|
uiArea *a;
|
|
|
|
a = (uiArea *) uiNewControl(uiAreaType());
|
|
|
|
a->ah = ah;
|
|
|
|
a->view = [[areaView alloc] initWithFrame:NSZeroRect area:a];
|
|
|
|
uiDarwinFinishNewControl(a, uiArea);
|
|
|
|
return a;
|
|
}
|