libui/wpf/window.cpp

168 lines
3.9 KiB
C++

// 25 november 2015
#include "uipriv_wpf.hpp"
// TODO save alignment of children?
ref class libuiWindow : public Window {
public:
uiWindow *w;
void onClosing(Object ^sender, CancelEventArgs ^e);
};
struct uiWindow {
uiWindowsControl c;
gcroot<libuiWindow ^> *window;
gcroot<Border ^> *border;
int margined;
uiControl *child;
int (*onClosing)(uiWindow *, void *);
void *onClosingData;
gcroot<CancelEventHandler ^> *onClosingDelegate;
};
static void onDestroy(uiWindow *);
uiWindowsDefineControlWithOnDestroy(
uiWindow, // type name
uiWindowType, // type function
window, // handle
onDestroy(hthis); // on destroy
)
void libuiWindow::onClosing(Object ^sender, CancelEventArgs ^e)
{
// TODO copy comments
if ((*(this->w->onClosing))(this->w, this->w->onClosingData))
uiControlDestroy(uiControl(this->w));
e->Cancel = true;
}
static int defaultOnClosing(uiWindow *w, void *data)
{
return 0;
}
static void onDestroy(uiWindow *w)
{
// first hide the window
(*(w->window))->Hide();
// take off the closing event; otherwise it will be recursed
(*(w->window))->Closing -= *(w->onClosingDelegate);
delete w->onClosingDelegate;
// then destroy the child
if (w->child != NULL) {
(*(w->border))->Child = nullptr;
uiControlSetParent(w->child, NULL);
uiControlDestroy(w->child);
}
// clean up remaining .net objects
delete w->border;
}
static void windowCommitShow(uiControl *c)
{
uiWindow *w = uiWindow(c);
// TODO does this behave properly in re presentation?
(*(w->window))->Show();
}
static void windowCommitHide(uiControl *c)
{
uiWindow *w = uiWindow(c);
(*(w->window))->Hide();
}
static void windowContainerUpdateState(uiControl *c)
{
uiWindow *w = uiWindow(c);
if (w->child != NULL)
controlUpdateState(w->child);
}
char *uiWindowTitle(uiWindow *w)
{
return uiWindowsCLRStringToText((*(w->window))->Title);
}
void uiWindowSetTitle(uiWindow *w, const char *title)
{
(*(w->window))->Title = fromUTF8(title);
}
void uiWindowOnClosing(uiWindow *w, int (*f)(uiWindow *, void *), void *data)
{
w->onClosing = f;
w->onClosingData = data;
}
void uiWindowSetChild(uiWindow *w, uiControl *child)
{
if (w->child != NULL) {
uiControlSetParent(w->child, NULL);
(*(w->border))->Child = nullptr;
}
w->child = child;
if (w->child != NULL) {
(*(w->border))->Child = genericHandle(w->child);
uiControlSetParent(w->child, uiControl(w));
}
}
int uiWindowMargined(uiWindow *w)
{
return w->margined;
}
// TODO according to http://stackoverflow.com/questions/18299107/how-to-handle-control-spacing-in-wpf-window-designer - same for rest of library
void uiWindowSetMargined(uiWindow *w, int margined)
{
w->margined = margined;
// TODO Margin or Padding?
if (w->margined)
(*(w->border))->Margin = Thickness(10, 10, 10, 10);
else
(*(w->border))->Margin = Thickness(0, 0, 0, 0);
}
uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar)
{
uiWindow *w;
w = (uiWindow *) uiNewControl(uiWindowType());
w->window = new gcroot<libuiWindow ^>();
*(w->window) = gcnew libuiWindow();
(*(w->window))->w = w;
(*(w->window))->Title = fromUTF8(title);
// TODO is this the client size?
(*(w->window))->Width = width;
(*(w->window))->Height = height;
// reference source indicates that this does indeed map to COLOR_BTNFACE
(*(w->window))->Background = SystemColors::ControlBrush;
w->border = new gcroot<Border ^>();
*(w->border) = gcnew Border();
(*(w->window))->Content = *(w->border);
w->onClosingDelegate = new gcroot<CancelEventHandler ^>();
*(w->onClosingDelegate) = gcnew CancelEventHandler(*(w->window),
&libuiWindow::onClosing);
(*(w->window))->Closing += *(w->onClosingDelegate);
uiWindowOnClosing(w, defaultOnClosing, NULL);
uiWindowsFinishNewControl(w, uiWindow, window);
uiControl(w)->CommitShow = windowCommitShow;
uiControl(w)->CommitHide = windowCommitHide;
uiControl(w)->ContainerUpdateState = windowContainerUpdateState;
return w;
}