100 lines
3.1 KiB
C
100 lines
3.1 KiB
C
// 30 may 2015
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#include "uipriv_windows.h"
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// This is a special internal control type that handles tab pages.
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// This doesn't use the container class, but rather a subclassed WC_DIALOG, as that supports tab textures properly.
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// The standard property sheet control oes the same thing.
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// TODO (long term) figure out how to use uiContainer with this
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// TODO verify that the tab page texture doesn't end too soon
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struct tabPage {
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uiControl c;
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HWND hwnd;
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uiControl *control; // TODO rename child
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int margined;
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void (*baseResize)(uiControl *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
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};
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uiDefineControlType(tabPage, tabPageType, struct tabPage)
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// TODO override methods
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// TODO when overriding CommitDestroy, DO NOT DESTROY THE CHILD
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static uintptr_t tabPageHandle(uiControl *c)
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{
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struct tabPage *t = (struct tabPage *) c;
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return (uintptr_t) (t->hwnd);
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}
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// from http://msdn.microsoft.com/en-us/library/windows/desktop/bb226818%28v=vs.85%29.aspx
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#define tabMargin 7
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static void tabPageResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
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{
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struct tabPage *t = (struct tabPage *) c;
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RECT r;
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uiSizing *dchild;
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(*(t->baseResize))(uiControl(t), x, y, width, height, d);
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dchild = uiControlSizing(uiControl(t));
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if (GetClientRect(t->hwnd, &r) == 0)
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logLastError("error getting tab page client rect in tabPageResize()");
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if (t->margined) {
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r.left += uiWindowsDlgUnitsToX(tabMargin, d->Sys->BaseX);
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r.top += uiWindowsDlgUnitsToY(tabMargin, d->Sys->BaseY);
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r.right -= uiWindowsDlgUnitsToX(tabMargin, d->Sys->BaseX);
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r.bottom -= uiWindowsDlgUnitsToY(tabMargin, d->Sys->BaseY);
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}
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// this rect is in client coordinates; we need toplevel window coordinates
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mapWindowRect(t->hwnd, dchild->Sys->CoordFrom, &r);
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uiControlResize(t->control, r.left, r.top, r.right - r.left, r.bottom - r.top, dchild);
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uiFreeSizing(dchild);
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}
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// dummy dialog function; see below for details
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INT_PTR CALLBACK dlgproc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (uMsg == WM_INITDIALOG)
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return TRUE;
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return FALSE;
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}
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uiControl *newTabPage(uiControl *child)
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{
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struct tabPage *t;
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HRESULT hr;
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t = (struct tabPage *) uiWindowsNewSingleHWNDControl(tabPageType());
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// unfortunately this needs to be a proper dialog for EnableThemeDialogTexture() to work; CreateWindowExW() won't suffice
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t->hwnd = CreateDialogW(hInstance, MAKEINTRESOURCE(rcTabPageDialog),
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utilWindow, dlgproc);
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if (t->hwnd == NULL)
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logLastError("error creating tab page in newTabPage()");
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// TODO figure out why this is not working
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hr = EnableThemeDialogTexture(t->hwnd, ETDT_ENABLE | ETDT_USETABTEXTURE | ETDT_ENABLETAB);
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if (hr != S_OK)
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logHRESULT("error setting tab page background in newTabPage()", hr);
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// TODO subclass hwnd to handle events
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// needs to be done here, otherwise the uiControlSetParent() below will crash
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// TODO split into separate functions
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uiControl(t)->Handle = tabPageHandle;
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t->control = child;
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uiControlSetParent(t->control, uiControl(t));
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t->baseResize = uiControl(t)->Resize;
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uiControl(t)->Resize = tabPageResize;
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return uiControl(t);
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}
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