libui/test
Pietro Gagliardi 3257710fb7 Fixed bad timers on GTK+ tests. Turns out that clock() doesn't count when the process isn't actively running code (for instance, if it's waiting for I/O) :| 2019-04-28 21:49:54 -04:00
..
initmain.c And implemented the multithreading stuff on Unix and Darwin. We can finally continue re-adding stuff to libui! 2019-04-28 21:22:11 -04:00
main.c Piped the actual file/line through to testingRunWithTimeout(). 2019-04-28 13:26:15 -04:00
meson.build Fixed bad timers on GTK+ tests. Turns out that clock() doesn't count when the process isn't actively running code (for instance, if it's waiting for I/O) :| 2019-04-28 21:49:54 -04:00
resources.rc More notes. 2019-04-21 18:00:38 -04:00
test.h Piped the actual file/line through to testingRunWithTimeout(). 2019-04-28 13:26:15 -04:00
test.manifest ANd integrated the test manifest back into the tester. 2019-04-21 17:59:29 -04:00
test.static.manifest ANd integrated the test manifest back into the tester. 2019-04-21 17:59:29 -04:00
testing.c Fixed build warnings and errors. Now we just need to implement testingRunWithTimeout() on Windows. 2019-04-28 16:35:25 -04:00
testing.h And added the multithreaded uiQueueMain() tests. 2019-04-28 20:45:53 -04:00
testing_darwin.c Added timers to the testing framework, test timing (so no more of those pesky TODOs), and the OS X implementation of test timing. 2019-04-22 23:01:55 -04:00
testing_darwinunix.c Fixed bad timers on GTK+ tests. Turns out that clock() doesn't count when the process isn't actively running code (for instance, if it's waiting for I/O) :| 2019-04-28 21:49:54 -04:00
testing_unix.c Fixed bad timers on GTK+ tests. Turns out that clock() doesn't count when the process isn't actively running code (for instance, if it's waiting for I/O) :| 2019-04-28 21:49:54 -04:00
testing_windows.c And added the multithreaded uiQueueMain() tests. 2019-04-28 20:45:53 -04:00