Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
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Pietro Gagliardi 2e352db4aa Fixed the wide string nonsense once and for all. Didn't need to switch to char at all! 2016-04-23 20:26:37 -04:00
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_wiptable Began the work to list font families. This is the first of the text rendering work. 2015-12-22 19:01:56 -05:00
build Fixed some things so far. It looks like I can't have __FILE__, etc. turned into wide strings because the way to do so works *ahead of time* :| Have to restructure debug.cpp. 2016-04-23 17:31:59 -04:00
common Removed uthash. All its (one) uses are now using C++ instead. 2016-04-20 22:15:24 -04:00
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windows Fixed the wide string nonsense once and for all. Didn't need to switch to char at all! 2016-04-23 20:26:37 -04:00
.travis.yml Fixed the controlgallery example. Reenabled it in make examples. Changed .travis.yml to build the test first. 2016-01-06 19:38:27 -05:00
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README.md

libui: a portable GUI library for C

This README is being written.
Build Status

Runtime Requirements

  • Windows: Windows Vista SP2 with Platform Update or newer
  • Unix: GTK+ 3.4 or newer
  • Mac OS X: OS X 10.7 or newer

Build Requirements

  • All platforms:
    • GNU make 3.81 or newer (Xcode comes with this; on Windows you will need to get it yourself)
  • Windows: Microsoft Visual Studio 2013 or newer (2013 is needed for va_copy())
    • MinGW is currently unsupported. MinGW-w64 support will be re-added once the following features come in:
      • Isolation awareness
      • Linker symbols for some functions such as TaskDialog() (which I thought I submitted...)
  • Unix: nothing specific
  • Mac OS X: nothing specific, so long as you can build Cocoa programs

(TODO write some notes on make variables and cross-compiling)

Documentation

Needs to be written. Consult ui.h and the examples for details for now.

Screenshots

From examples/controlgallery:

Windows

Unix

OS X