libui/redo/osxaltest/box.swift_

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// 31 july 2015
import Cocoa
// leave a whole lot of space around the alignment rect, just to be safe
// TODO fine tune this
// TODO de-duplicate this from spinbox.m
class tBoxContainer : NSView {
override var alignmentRectInsets: NSEdgeInsets {
get {
return NSEdgeInsetsMake(50, 50, 50, 50)
}
}
}
struct tBoxChild {
var c: tControl
var stretchy: Bool
}
// the swift bridge isn't perfect; it won't recognize these properly
// thanks to Eridius in freenode/#swift-lang
let myNSLayoutPriorityRequired: NSLayoutPriority = 1000
let myNSLayoutPriorityDefaultHigh: NSLayoutPriority = 750
let myNSLayoutPriorityDragThatCanResizeWindow: NSLayoutPriority = 510
let myNSLayoutPriorityWindowSizeStayPut: NSLayoutPriority = 500
let myNSLayoutPriorityDragThatCannotResizeWindow: NSLayoutPriority = 490
let myNSLayoutPriorityDefaultLow: NSLayoutPriority = 250
let myNSLayoutPriorityFittingSizeCompression: NSLayoutPriority = 50
class tBox : tControl {
private var v: NSView
private var children: [tBoxChild]
private var vertical: Bool
private var parent: tControl?
private var spaced: Bool
// TODO rename to padded
init(vertical: Bool, spaced: Bool) {
self.v = tBoxContainer(frame: NSZeroRect)
self.v.translatesAutoresizingMaskIntoConstraints = false
self.children = []
self.vertical = vertical
self.parent = nil
self.spaced = spaced
}
func tAddControl(c: tControl, stretchy: Bool) {
c.tSetParent(self, addToView: self.v)
self.children.append(tBoxChild(
c: c,
stretchy: stretchy))
self.tRelayout()
}
func tSetParent(p: tControl, addToView v: NSView) {
self.parent = p
v.addSubview(self.v)
}
// TODO make the other dimension not hug (as an experiment)
func tFillAutoLayout(inout p: tAutoLayoutParams) {
var hasStretchy = false
if self.children.count != 0 {
hasStretchy = self.actualLayoutWork()
}
p.view = self.v
p.attachLeft = true
p.attachTop = true
// don't attach to the end if there weren't any stretchy controls
if self.vertical {
p.attachRight = true
p.attachBottom = hasStretchy
} else {
p.attachRight = hasStretchy
p.attachBottom = true
}
}
func actualLayoutWork() -> Bool {
var orientation: NSLayoutConstraintOrientation
// TODO don't use Int
var i, n: Int
var nStretchy: Int
self.v.removeConstraints(self.v.constraints)
orientation = NSLayoutConstraintOrientation.Horizontal
if self.vertical {
orientation = NSLayoutConstraintOrientation.Vertical
}
var views = [String: NSView]()
n = 0
var predicates = [String]()
var pp = tAutoLayoutParams()
for child in self.children {
var priority: NSLayoutPriority
pp.nonStretchyWidthPredicate = ""
pp.nonStretchyHeightPredicate = ""
// this also resets the hugging priority
// TODO do this when adding and removing controls instead
child.c.tFillAutoLayout(&pp)
priority = myNSLayoutPriorityDefaultHigh // forcibly hug; avoid stretching out
if child.stretchy {
priority = myNSLayoutPriorityDefaultLow // do not forcibly hug; freely stretch out
}
if self.vertical {
predicates.append(pp.nonStretchyHeightPredicate)
} else {
predicates.append(pp.nonStretchyWidthPredicate)
}
pp.view?.setContentHuggingPriority(priority, forOrientation:orientation)
views[tAutoLayoutKey(n)] = pp.view
n++
}
// first string the views together
var constraint = "H:|"
if self.vertical {
constraint = "V:|"
}
var firstStretchy = true
// swift can't tell that nStretchy isn't used until firstStretchy becomes false
nStretchy = 0
for i in 0..<n {
if self.spaced && i != 0 {
constraint += "-"
}
constraint += "[" + tAutoLayoutKey(i)
if self.children[i].stretchy {
if firstStretchy {
firstStretchy = false
nStretchy = i
} else {
constraint += "(==" + tAutoLayoutKey(nStretchy) + ")"
}
} else {
constraint += predicates[i]
}
constraint += "]"
}
constraint += "|"
self.v.addConstraints(mkconstraints(constraint, views))
// TODO do not release constraint; it's autoreleased?
// next make the views span the full other dimension
// TODO make all of these the same width/height
for i in 0..<n {
constraint = "V:|["
if self.vertical {
constraint = "H:|["
}
constraint += tAutoLayoutKey(i) + "]|"
self.v.addConstraints(mkconstraints(constraint, views))
// TODO do not release constraint; it's autoreleased?
}
// the caller needs to know if a control was stretchy
// firstStretchy is false if there was one
return !firstStretchy
}
func tRelayout() {
if self.parent != nil {
self.parent?.tRelayout()
}
}
}