libui/ptrarray.c

59 lines
1.1 KiB
C

// 5 may 2015
#include <string.h>
#include "ui.h"
#include "uipriv.h"
// TODO see if we can use memmove()
struct ptrArray newPtrArray(void)
{
return uiNew(struct ptrArray);
}
void ptrArrayDestroy(struct ptrArray *p)
{
// TODO check iif len is nonzero
uiFree(p);
}
#define grow 32
void ptrArrayAppend(struct ptrArray *p, void *d)
{
p->len++;
if (p->len >= p->cap) {
p->cap += grow;
p->ptrs = (void **) uiRealloc(p->ptrs, p->cap * sizeof (void *));
}
p->ptrs[p->len - 1] = d;
}
void ptrArrayInsertBefore(struct ptrArray *p, uintmax_t i, void *d)
{
uintmax_t j;
if (i >= p->len)
complain("index out of range in ptrArrayInsertBefore()");
// TODO does this need to be here
p->len++;
if (p->len >= p->cap) {
p->cap += grow;
p->ptrs = (void **) uiRealloc(p->ptrs, p->cap * sizeof (void *));
}
for (j = p->len - 1; j >= i; j--)
p->ptrs[j + 1] = p->ptrs[j];
p->ptrs[i] = d;
}
void ptrArrayDelete(struct ptrArray *p, uintmax_t i)
{
uintmax_t j;
if (i >= p->len)
complain("index out of range in ptrArrayRemove()");
for (j = i; j < p->len - 1; j++)
p->ptrs[j] = p->ptrs[j + 1];
p->ptrs[j] = NULL;
p->len--;
}