libui/test/lib/timer_windows.c

432 lines
11 KiB
C

// 23 april 2019
#define UNICODE
#define _UNICODE
#define STRICT
#define STRICT_TYPED_ITEMIDS
#define WINVER 0x0600
#define _WIN32_WINNT 0x0600
#define _WIN32_WINDOWS 0x0600
#define _WIN32_IE 0x0700
#define NTDDI_VERSION 0x06000000
#include <windows.h>
#include <errno.h>
#include <process.h>
#include <setjmp.h>
#include <stdio.h>
#include <stdlib.h>
#include "timer.h"
static HRESULT lastErrorCodeToHRESULT(DWORD lastError)
{
if (lastError == 0)
return E_FAIL;
return HRESULT_FROM_WIN32(lastError);
}
static HRESULT lastErrorToHRESULT(void)
{
return lastErrorCodeToHRESULT(GetLastError());
}
static HRESULT WINAPI hrWaitForMultipleObjectsEx(DWORD n, const HANDLE *objects, BOOL waitAll, DWORD timeout, BOOL alertable, DWORD *result)
{
SetLastError(0);
*result = WaitForMultipleObjectsEx(n, objects, waitAll, timeout, alertable);
if (*result == WAIT_FAILED)
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrSuspendThread(HANDLE thread)
{
DWORD ret;
SetLastError(0);
ret = SuspendThread(thread);
if (ret == (DWORD) (-1))
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrGetThreadContext(HANDLE thread, LPCONTEXT ctx)
{
BOOL ret;
SetLastError(0);
ret = GetThreadContext(thread, ctx);
if (ret == 0)
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrSetThreadContext(HANDLE thread, CONST CONTEXT *ctx)
{
BOOL ret;
SetLastError(0);
ret = SetThreadContext(thread, ctx);
if (ret == 0)
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrPostThreadMessageW(DWORD threadID, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
BOOL ret;
SetLastError(0);
ret = PostThreadMessageW(threadID, uMsg, wParam, lParam);
if (ret == 0)
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrResumeThread(HANDLE thread)
{
DWORD ret;
SetLastError(0);
ret = ResumeThread(thread);
if (ret == (DWORD) (-1))
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrDuplicateHandle(HANDLE sourceProcess, HANDLE sourceHandle, HANDLE targetProcess, LPHANDLE targetHandle, DWORD access, BOOL inherit, DWORD options)
{
BOOL ret;
SetLastError(0);
ret = DuplicateHandle(sourceProcess, sourceHandle,
targetProcess, targetHandle,
access, inherit, options);
if (ret == 0)
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrCreateWaitableTimerW(LPSECURITY_ATTRIBUTES attributes, BOOL manualReset, LPCWSTR name, HANDLE *handle)
{
SetLastError(0);
*handle = CreateWaitableTimerW(attributes, manualReset, name);
if (*handle == NULL)
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrCreateEventW(LPSECURITY_ATTRIBUTES attributes, BOOL manualReset, BOOL initialState, LPCWSTR name, HANDLE *handle)
{
SetLastError(0);
*handle = CreateEventW(attributes, manualReset, initialState, name);
if (*handle == NULL)
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrSetWaitableTimer(HANDLE timer, const LARGE_INTEGER *duration, LONG period, PTIMERAPCROUTINE completionRoutine, LPVOID completionData, BOOL resume)
{
BOOL ret;
SetLastError(0);
ret = SetWaitableTimer(timer, duration, period, completionRoutine, completionData, resume);
if (ret == 0)
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT __cdecl hr_beginthreadex(void *security, unsigned stackSize, unsigned (__stdcall *threadProc)(void *arg), void *threadProcArg, unsigned flags, unsigned *thirdArg, uintptr_t *handle)
{
DWORD lastError;
// _doserrno is the equivalent of GetLastError(), or at least that's how _beginthreadex() uses it.
_doserrno = 0;
*handle = _beginthreadex(security, stackSize, threadProc, threadProcArg, flags, thirdArg);
if (*handle == 0) {
lastError = (DWORD) _doserrno;
return lastErrorCodeToHRESULT(lastError);
}
return S_OK;
}
static HRESULT WINAPI hrSetEvent(HANDLE event)
{
BOOL ret;
SetLastError(0);
ret = SetEvent(event);
if (ret == 0)
return lastErrorToHRESULT();
return S_OK;
}
static HRESULT WINAPI hrWaitForSingleObject(HANDLE handle, DWORD timeout)
{
DWORD ret;
SetLastError(0);
ret = WaitForSingleObject(handle, timeout);
if (ret == WAIT_FAILED)
return lastErrorToHRESULT();
return S_OK;
}
timerTime timerMonotonicNow(void)
{
LARGE_INTEGER qpc;
QueryPerformanceCounter(&qpc);
return qpc.QuadPart;
}
timerDuration timerTimeSub(timerTime end, timerTime start)
{
LARGE_INTEGER qpf;
timerDuration qpnsQuot, qpnsRem;
timerTime c;
timerDuration ret;
QueryPerformanceFrequency(&qpf);
qpnsQuot = timerSecond / qpf.QuadPart;
qpnsRem = timerSecond % qpf.QuadPart;
c = end - start;
ret = ((timerDuration) c) * qpnsQuot;
ret += (c * qpnsRem) / qpf.QuadPart;
return ret;
}
// note: the idea for the SetThreadContext() nuttery is from https://www.codeproject.com/Articles/71529/Exception-Injection-Throwing-an-Exception-in-Other
struct timeoutParams {
jmp_buf retpos;
HANDLE timer;
HANDLE finished;
HANDLE targetThread;
DWORD targetThreadID;
HRESULT hr;
};
static DWORD timeoutParamsSlot;
static HRESULT timeoutParamsHRESULT = S_OK;
static INIT_ONCE timeoutParamsOnce = INIT_ONCE_STATIC_INIT;
static void onTimeout(void)
{
struct timeoutParams *p;
p = (struct timeoutParams *) TlsGetValue(timeoutParamsSlot);
longjmp(p->retpos, 1);
}
static BOOL CALLBACK timeoutParamsSlotInit(PINIT_ONCE once, PVOID param, PVOID *ctx)
{
SetLastError(0);
timeoutParamsSlot = TlsAlloc();
if (timeoutParamsSlot == TLS_OUT_OF_INDEXES)
timeoutParamsHRESULT = lastErrorToHRESULT();
return TRUE;
}
static HRESULT setupNonReentrance(struct timeoutParams *p)
{
SetLastError(0);
if (InitOnceExecuteOnce(&timeoutParamsOnce, timeoutParamsSlotInit, NULL, NULL) == 0)
return lastErrorToHRESULT();
if (timeoutParamsHRESULT != S_OK)
return timeoutParamsHRESULT;
if (TlsGetValue(timeoutParamsSlot) != NULL)
return UI_E_ILLEGAL_REENTRANCY;
SetLastError(0);
if (TlsSetValue(timeoutParamsSlot, p) == 0)
return lastErrorToHRESULT();
return S_OK;
}
static void teardownNonReentrance(void)
{
TlsSetValue(timeoutParamsSlot, NULL);
}
static void redirectToOnTimeout(CONTEXT *ctx, struct timeoutParams *p)
{
#if defined(_AMD64_)
ctx->Rip = (DWORD64) onTimeout;
#elif defined(_ARM_)
ctx->Pc = (DWORD) onTimeout;
#elif defined(_ARM64_)
ctx->Pc = (DWORD64) onTimeout;
#elif defined(_X86_)
ctx->Eip = (DWORD) onTimeout;
#elif defined(_IA64_)
// TODO verify that this is correct
ctx->StIIP = (ULONGLONG) onTimeout;
#else
#error unknown CPU architecture; cannot create CONTEXT objects for CPU-specific Windows test code
#endif
}
static void criticalCallFailed(const char *func, HRESULT hr)
{
fprintf(stderr, "*** internal error in timerRunWithTimeout(): %s failed: 0x%08X\n", func, hr);
abort();
}
static unsigned __stdcall timerThreadProc(void *data)
{
struct timeoutParams *p = (struct timeoutParams *) data;
HANDLE objects[2];
CONTEXT ctx;
DWORD which;
HRESULT hr;
objects[0] = p->timer;
objects[1] = p->finished;
p->hr = hrWaitForMultipleObjectsEx(2, objects,
FALSE, INFINITE, FALSE, &which);
if (p->hr != S_OK)
// act as if we timed out; the other thread will see the error
which = WAIT_OBJECT_0;
if (which == WAIT_OBJECT_0 + 1)
// we succeeded; do nothing
return 0;
// we timed out (or there was an error); signal it
hr = hrSuspendThread(p->targetThread);
if (hr != S_OK)
criticalCallFailed("SuspendThread()", hr);
ZeroMemory(&ctx, sizeof (CONTEXT));
ctx.ContextFlags = CONTEXT_CONTROL;
hr = hrGetThreadContext(p->targetThread, &ctx);
if (hr != S_OK)
criticalCallFailed("GetThreadContext()", hr);
redirectToOnTimeout(&ctx, p);
hr = hrSetThreadContext(p->targetThread, &ctx);
if (hr != S_OK)
criticalCallFailed("SetThreadContext()", hr);
// and force the thread to return from GetMessage(), if we are indeed in that
// and yes, this is the way to do it (https://devblogs.microsoft.com/oldnewthing/?p=16553, https://devblogs.microsoft.com/oldnewthing/20050405-46/?p=35973, https://devblogs.microsoft.com/oldnewthing/20080528-00/?p=22163)
hr = hrPostThreadMessageW(p->targetThreadID, WM_NULL, 0, 0);
if (hr != S_OK)
criticalCallFailed("PostThreadMessageW()", hr);
hr = hrResumeThread(p->targetThread);
if (hr != S_OK)
criticalCallFailed("ResumeThread()", hr);
return 0;
}
timerSysError timerRunWithTimeout(timerDuration d, void (*f)(void *data), void *data, int *timedOut)
{
struct timeoutParams *p;
int doTeardownNonReentrance = 0;
MSG msg;
volatile HANDLE timerThread = NULL;
LARGE_INTEGER duration;
HRESULT hr;
*timedOut = 0;
// we use a pointer to heap memory here to avoid volatile kludges
p = (struct timeoutParams *) malloc(sizeof (struct timeoutParams));
if (p == NULL)
return (timerSysError) E_OUTOFMEMORY;
ZeroMemory(p, sizeof (struct timeoutParams));
hr = setupNonReentrance(p);
if (hr != S_OK)
goto out;
doTeardownNonReentrance = 1;
// to ensure that the PostThreadMessage() above will not fail because the thread doesn't have a message queue
PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
hr = hrDuplicateHandle(GetCurrentProcess(), GetCurrentThread(),
GetCurrentProcess(), &(p->targetThread),
0, FALSE, DUPLICATE_SAME_ACCESS);
if (hr != S_OK) {
p->targetThread = NULL;
goto out;
}
p->targetThreadID = GetCurrentThreadId();
hr = hrCreateWaitableTimerW(NULL, TRUE, NULL, &(p->timer));
if (hr != S_OK) {
p->timer = NULL;
goto out;
}
hr = hrCreateEventW(NULL, TRUE, FALSE, NULL, &(p->finished));
if (hr != S_OK) {
p->finished = NULL;
goto out;
}
if (setjmp(p->retpos) == 0) {
uintptr_t timerThreadValue = 0;
hr = hr_beginthreadex(NULL, 0, timerThreadProc, p, 0, NULL, &timerThreadValue);
if (hr != S_OK) {
timerThread = NULL;
goto out;
}
timerThread = (HANDLE) timerThreadValue;
duration.QuadPart = d / 100;
duration.QuadPart = -duration.QuadPart;
hr = hrSetWaitableTimer(p->timer, &duration, 0, NULL, NULL, FALSE);
if (hr != S_OK)
goto out;
(*f)(data);
*timedOut = 0;
} else if (p->hr != S_OK) {
hr = p->hr;
goto out;
} else
*timedOut = 1;
hr = S_OK;
out:
if (timerThread != NULL) {
HRESULT xhr; // don't overwrite hr below
// if either of these two fail, we cannot continue because the timer thread might interrupt us later, screwing everything up
xhr = hrSetEvent(p->finished);
if (xhr != S_OK)
criticalCallFailed("SetEvent()", xhr);
xhr = hrWaitForSingleObject(timerThread, INFINITE);
if (xhr != S_OK)
criticalCallFailed("WaitForSingleObject()", xhr);
CloseHandle(timerThread);
}
if (p->finished != NULL)
CloseHandle(p->finished);
if (p->timer != NULL)
CloseHandle(p->timer);
if (p->targetThread != NULL)
CloseHandle(p->targetThread);
if (doTeardownNonReentrance)
teardownNonReentrance();
free(p);
return (timerSysError) hr;
}
timerSysError timerSleep(timerDuration d)
{
HANDLE timer;
LARGE_INTEGER duration;
HRESULT hr;
duration.QuadPart = d / 100;
duration.QuadPart = -duration.QuadPart;
hr = hrCreateWaitableTimerW(NULL, TRUE, NULL, &timer);
if (hr != S_OK)
return (timerSysError) hr;
hr = hrSetWaitableTimer(timer, &duration, 0, NULL, NULL, FALSE);
if (hr != S_OK) {
CloseHandle(timer);
return (timerSysError) hr;
}
hr = hrWaitForSingleObject(timer, INFINITE);
CloseHandle(timer);
return (timerSysError) hr;
}