76 lines
1.7 KiB
Objective-C
76 lines
1.7 KiB
Objective-C
// 6 april 2015
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#import "uipriv_darwin.h"
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@interface applicationClass : NSApplication
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@end
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@implementation applicationClass
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// hey look! we're overriding terminate:!
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// we're going to make sure we can go back to main() whether Cocoa likes it or not!
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// and just how are we going to do that, hm?
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// (note: this is called after applicationShouldTerminate:)
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- (void)terminate:(id)sender
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{
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// yes that's right folks: DO ABSOLUTELY NOTHING.
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// the magic is [NSApp run] will just... stop.
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// for debugging
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NSLog(@"in terminate:");
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}
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@end
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@implementation appDelegate
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- (void)dealloc
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{
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[self.menuManager release];
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[super dealloc];
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}
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)app
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{
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// for debugging
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NSLog(@"in applicationShouldTerminate:");
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return NSTerminateNow;
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}
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- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)app
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{
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return NO;
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}
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@end
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uiInitOptions options;
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const char *uiInit(uiInitOptions *o)
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{
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options = *o;
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[applicationClass sharedApplication];
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// don't check for a NO return; something (launch services?) causes running from application bundles to always return NO when asking to change activation policy, even if the change is to the same activation policy!
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// see https://github.com/andlabs/ui/issues/6
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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[NSApp setDelegate:[appDelegate new]];
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initAlloc();
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// always do this so we always have an application menu
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appDelegate().menuManager = [menuManager new];
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[NSApp setMainMenu:[appDelegate().menuManager makeMenubar]];
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return NULL;
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}
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void uiUninit(void)
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{
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// TODO free menus
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// TODO free application delegate
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// TODO uninit alloc
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}
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void uiFreeInitError(const char *err)
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{
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}
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