Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
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Pietro Gagliardi 227c3b3ec1 Split the public functions out of winutil.cpp to organize things. Renamed uiWindowsEnsureSetParent() to uiWindowsEnsureSetParentHWND() to denote its intended use. 2016-04-26 22:06:12 -04:00
_wip Removed uthash. All its (one) uses are now using C++ instead. 2016-04-20 22:15:24 -04:00
_wiptable Removed all the type function declarations from all the controls. More TODOs. 2016-04-24 15:04:36 -04:00
build Fixed some things so far. It looks like I can't have __FILE__, etc. turned into wide strings because the way to do so works *ahead of time* :| Have to restructure debug.cpp. 2016-04-23 17:31:59 -04:00
common Started the migration. Got rid of a bunch of cruft, including the old delayed resize logic (except for timers; will have to get that back out). 2016-04-26 19:57:13 -04:00
darwin Fixed the SyncEnableState() machinery not quite working properly. 2016-04-25 18:07:29 -04:00
doc More Core Text stuff. 2016-01-11 19:34:42 -05:00
examples Updated the controlgallery screenshots. More TODOs. 2016-04-24 13:07:19 -04:00
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unix Fixed build errors. It works! (Except for radiobuttons now needing a destroy; that'll come later.) Next up... Windows. Yay... 2016-04-25 20:34:12 -04:00
windows Split the public functions out of winutil.cpp to organize things. Renamed uiWindowsEnsureSetParent() to uiWindowsEnsureSetParentHWND() to denote its intended use. 2016-04-26 22:06:12 -04:00
.travis.yml Fixed the controlgallery example. Reenabled it in make examples. Changed .travis.yml to build the test first. 2016-01-06 19:38:27 -05:00
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ui_darwin.h Fixed the SyncEnableState() machinery not quite working properly. 2016-04-25 18:07:29 -04:00
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ui_windows.h Split the public functions out of winutil.cpp to organize things. Renamed uiWindowsEnsureSetParent() to uiWindowsEnsureSetParentHWND() to denote its intended use. 2016-04-26 22:06:12 -04:00

README.md

libui: a portable GUI library for C

This README is being written.
Build Status

Runtime Requirements

  • Windows: Windows Vista SP2 with Platform Update or newer
  • Unix: GTK+ 3.4 or newer
  • Mac OS X: OS X 10.7 or newer

Build Requirements

  • All platforms:
    • GNU make 3.81 or newer (Xcode comes with this; on Windows you will need to get it yourself)
  • Windows: Microsoft Visual Studio 2013 or newer (2013 is needed for va_copy())
    • MinGW is currently unsupported. MinGW-w64 support will be re-added once the following features come in:
      • Isolation awareness
      • Linker symbols for some functions such as TaskDialog() (which I thought I submitted...)
  • Unix: nothing specific
  • Mac OS X: nothing specific, so long as you can build Cocoa programs

(TODO write some notes on make variables and cross-compiling)

Documentation

Needs to be written. Consult ui.h and the examples for details for now.

Screenshots

From examples/controlgallery:

Windows

Unix

OS X