239 lines
7.5 KiB
CMake
239 lines
7.5 KiB
CMake
# 3 june 2016
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# see https://cmake.org/gitweb?p=cmake.git;a=commit;h=95cdf132489c79e88a10fdf7a7566fa002c7680b (thanks ngladitz in irc.freenode.net/#cmake)
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cmake_minimum_required(VERSION 3.1.0 FATAL_ERROR)
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# TODOs
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# - silence entering/leaving messages?
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# - uname -s for more refined OS control
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# - Haiku for haiku
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# - debian DESTDIR? https://github.com/andlabs/libui/pull/10
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# - libui-combined* needs to be deleted so that custom command can run every time
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# - add notelemetry.obj to *ALL TARGETS* on VS2015 and up - https://www.infoq.com/news/2016/06/visual-cpp-telemetry
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# - switch to 3.1.0 features
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# the docs say we need to set this up prior to project()
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# the docs don't say this, but the CACHE part is important; see https://stackoverflow.com/questions/34208360/cmake-seems-to-ignore-cmake-osx-deployment-target
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# TODO figure out what other variables must be set with CACHE
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# TODO figure out if FORCE is needed here
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# TODO figure out whether STRING "" is best or if something else is better; also what FORCE does because I forget and later I say it's needed
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.8" CACHE STRING "" FORCE)
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# we want to disable incremental linking
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# see also:
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# - https://github.com/bulletphysics/bullet3/blob/master/CMakeLists.txt#L43
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# - https://cmake.org/pipermail/cmake/2010-February/035174.html
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# this must also go before project()
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set(MSVC_INCREMENTAL_DEFAULT ON)
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# default to debug builds
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# do this before project() just to be safe
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# either DEBUG or Debug will work; we use DEBUG as that's what cmake does internally (https://cmake.org/pipermail/cmake/2013-June/055177.html)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE DEBUG CACHE STRING "" FORCE)
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endif()
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project(libui)
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option(BUILD_SHARED_LIBS "Whether to build libui as a shared library or a static library" ON)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/out")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/out")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/out")
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set(CMAKE_PDB_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/out")
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if(APPLE)
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set(_OSNAME darwin)
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set(_HASVERSION TRUE)
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set(_VERSION "A")
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# always use our rpath
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set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
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# the / is required by some older versions of OS X
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set(CMAKE_INSTALL_RPATH "@executable_path/")
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set(CMAKE_MACOSX_RPATH TRUE)
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elseif(WIN32)
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set(_OSNAME windows)
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# and don't include the default libraries with ANY of the builds
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# note the CACHE FORCE stuff is required here
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set(CMAKE_C_STANDARD_LIBRARIES CACHE STRING "" FORCE)
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set(CMAKE_CXX_STANDARD_LIBRARIES CACHE STRING "" FORCE)
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else()
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set(_OSNAME unix)
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set(_HASVERSION TRUE)
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set(_VERSION "0")
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# always use our rpath
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set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
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set(CMAKE_INSTALL_RPATH "\$ORIGIN")
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endif()
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# common flags
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if(MSVC)
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# TODO subsystem version
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# TODO /Wall does too much
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# TODO -Wno-switch equivalent
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# TODO /sdl turns C4996 into an ERROR
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# don't use /analyze; that requires us to write annotations everywhere
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# TODO undecided flags from qo?
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# the RTC flags are only supplied in debug builds because they are only supposed to be used by debug builds (see "This is because run-time error checks are not valid in a release (optimized) build." in https://docs.microsoft.com/cpp/build/reference/rtc-run-time-error-checks)
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# /RTCc is not supplied because it's discouraged as of VS2015; see https://www.reddit.com/r/cpp/comments/46mhne/rtcc_rejects_conformant_code_with_visual_c_2015/d06auq5
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# /EHsc is to shut the compiler up in some cases
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# TODO make /EHsc C++-only
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set(_COMMON_CFLAGS
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/W4 /wd4100
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/bigobj /nologo
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$<$<CONFIG:Debug>:/RTC1 /RTCs /RTCu>
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/EHsc
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)
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# note the /MANIFEST:NO (which must be / and uppercase); thanks FraGag (https://github.com/andlabs/libui/issues/93#issuecomment-223183436)
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# TODO warnings on undefined symbols
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set(_COMMON_LDFLAGS
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/LARGEADDRESSAWARE
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/NOLOGO
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/INCREMENTAL:NO
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/MANIFEST:NO
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)
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# TODO autogenerate a .def file?
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# more incremental linking fixes
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# TODO actually get rid of incremental linking here
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else()
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set(_COMMON_CFLAGS
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-Wall -Wextra -pedantic
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-Wno-unused-parameter
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-Wno-switch
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-fvisibility=hidden
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)
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# don't use C_VERSION or CXX_VERSION because they use GNU standards
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# TODO we can actually do this; set both C_EXTENSIONS and CXX_EXTENSIONS to OFF
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --std=c99")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++11")
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set(_COMMON_LDFLAGS
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-fvisibility=hidden
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)
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# don't require shipping the MinGW-w64 DLLs
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if(WIN32)
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list(APPEND _COMMON_LDFLAGS
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-static
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-static-libgcc
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-static-libstdc++
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)
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endif()
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# TODO document this
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if(ADDRESS_SANITIZER)
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set(_COMMON_CFLAGS ${_COMMON_CFLAGS}
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-fsanitize=address
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-fno-omit-frame-pointer
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)
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set(_COMMON_LDFLAGS ${_COMMON_LDFLAGS}
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-fsanitize=address
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-fno-omit-frame-pointer
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)
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endif()
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endif()
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# problem:
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# - target_link_libraries() only supports - for flags
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# - but cmake only doesn't generate the manifest if the flag has a /
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macro(_target_link_options_private _target)
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foreach(_opt IN LISTS ${ARGN})
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set_property(TARGET ${_target} APPEND_STRING PROPERTY
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LINK_FLAGS " ${_opt}")
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endforeach()
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endmacro()
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add_subdirectory("common")
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add_subdirectory("${_OSNAME}")
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add_library(libui ${_LIBUI_SOURCES})
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target_include_directories(libui
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PUBLIC .
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PRIVATE ${_LIBUI_INCLUEDIRS})
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target_compile_definitions(libui
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PRIVATE ${_LIBUI_DEFS})
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# cmake produces this for us by default but only for shared libraries
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target_compile_definitions(libui
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PRIVATE libui_EXPORTS)
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target_compile_options(libui
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PUBLIC ${_COMMON_CFLAGS}
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PRIVATE ${_LIBUI_CFLAGS})
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# TODO link directories?
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if(BUILD_SHARED_LIBS)
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target_link_libraries(libui
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PRIVATE ${_LIBUI_LIBS})
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endif()
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# TODO INTERFACE libs don't inherit to grandhcildren?
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# on Windows the linker for static libraries is different; don't give it the flags
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if(BUILD_SHARED_LIBS)
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_target_link_options_private(libui
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_COMMON_LDFLAGS
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_LIBUI_LDFLAGS)
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endif()
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if(NOT BUILD_SHARED_LIBS)
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# TODO figure out a way to tell libui that it's static
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target_compile_definitions(libui
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PUBLIC _UI_STATIC)
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endif()
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if(NOT MSVC)
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# on non-MSVC compilers cmake adds an extra lib-
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# note that we apply this to libui, not to any intermediates
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set_target_properties(libui PROPERTIES
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OUTPUT_NAME ui)
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# flags for warning on undefined symbols
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# TODO figure out why FreeBSD follows linked libraries here
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# TODO figure out MSVC equivalents
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if(BUILD_SHARED_LIBS)
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if(NOT (${CMAKE_SYSTEM_NAME} STREQUAL FreeBSD))
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# on OS X we don't need to do this; Apple's linker warns about undefined symbols in -shared builds!
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if(NOT APPLE)
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target_link_libraries(libui
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PRIVATE -Wl,--no-undefined -Wl,--no-allow-shlib-undefined
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)
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endif()
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endif()
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endif()
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endif()
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if(BUILD_SHARED_LIBS)
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if(_HASVERSION)
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set_target_properties(libui PROPERTIES
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SOVERSION "${_VERSION}")
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endif()
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endif()
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# TODO why is this not a default?!
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set_property(TARGET libui PROPERTY
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POSITION_INDEPENDENT_CODE True)
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macro(_add_exec _name)
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# TODOTODO re-add WIN32 when merging back
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add_executable(${_name}
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EXCLUDE_FROM_ALL
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${ARGN})
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target_link_libraries(${_name} libui)
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_target_link_options_private(${_name}
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_COMMON_LDFLAGS)
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# TODO does this propagate?
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set_property(TARGET ${_name} PROPERTY
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POSITION_INDEPENDENT_CODE True)
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# TODO see above about INTERFACE
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if(NOT BUILD_SHARED_LIBS)
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target_link_libraries(${_name}
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${_LIBUI_LIBS})
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endif()
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# TODOfor some reason these don't propagate
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if(NOT WIN32)
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target_include_directories(${_name}
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PUBLIC .)
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target_compile_options(${_name}
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PUBLIC ${_COMMON_CFLAGS})
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endif()
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endmacro()
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add_subdirectory("test")
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add_subdirectory("examples")
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