libui/CMakeLists.txt

239 lines
7.5 KiB
CMake

# 3 june 2016
# see https://cmake.org/gitweb?p=cmake.git;a=commit;h=95cdf132489c79e88a10fdf7a7566fa002c7680b (thanks ngladitz in irc.freenode.net/#cmake)
cmake_minimum_required(VERSION 3.1.0 FATAL_ERROR)
# TODOs
# - silence entering/leaving messages?
# - uname -s for more refined OS control
# - Haiku for haiku
# - debian DESTDIR? https://github.com/andlabs/libui/pull/10
# - libui-combined* needs to be deleted so that custom command can run every time
# - add notelemetry.obj to *ALL TARGETS* on VS2015 and up - https://www.infoq.com/news/2016/06/visual-cpp-telemetry
# - switch to 3.1.0 features
# the docs say we need to set this up prior to project()
# the docs don't say this, but the CACHE part is important; see https://stackoverflow.com/questions/34208360/cmake-seems-to-ignore-cmake-osx-deployment-target
# TODO figure out what other variables must be set with CACHE
# TODO figure out if FORCE is needed here
# TODO figure out whether STRING "" is best or if something else is better; also what FORCE does because I forget and later I say it's needed
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.8" CACHE STRING "" FORCE)
# we want to disable incremental linking
# see also:
# - https://github.com/bulletphysics/bullet3/blob/master/CMakeLists.txt#L43
# - https://cmake.org/pipermail/cmake/2010-February/035174.html
# this must also go before project()
set(MSVC_INCREMENTAL_DEFAULT ON)
# default to debug builds
# do this before project() just to be safe
# either DEBUG or Debug will work; we use DEBUG as that's what cmake does internally (https://cmake.org/pipermail/cmake/2013-June/055177.html)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE DEBUG CACHE STRING "" FORCE)
endif()
project(libui)
option(BUILD_SHARED_LIBS "Whether to build libui as a shared library or a static library" ON)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/out")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/out")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/out")
set(CMAKE_PDB_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/out")
if(APPLE)
set(_OSNAME darwin)
set(_HASVERSION TRUE)
set(_VERSION "A")
# always use our rpath
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
# the / is required by some older versions of OS X
set(CMAKE_INSTALL_RPATH "@executable_path/")
set(CMAKE_MACOSX_RPATH TRUE)
elseif(WIN32)
set(_OSNAME windows)
# and don't include the default libraries with ANY of the builds
# note the CACHE FORCE stuff is required here
set(CMAKE_C_STANDARD_LIBRARIES CACHE STRING "" FORCE)
set(CMAKE_CXX_STANDARD_LIBRARIES CACHE STRING "" FORCE)
else()
set(_OSNAME unix)
set(_HASVERSION TRUE)
set(_VERSION "0")
# always use our rpath
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
set(CMAKE_INSTALL_RPATH "\$ORIGIN")
endif()
# common flags
if(MSVC)
# TODO subsystem version
# TODO /Wall does too much
# TODO -Wno-switch equivalent
# TODO /sdl turns C4996 into an ERROR
# don't use /analyze; that requires us to write annotations everywhere
# TODO undecided flags from qo?
# the RTC flags are only supplied in debug builds because they are only supposed to be used by debug builds (see "This is because run-time error checks are not valid in a release (optimized) build." in https://docs.microsoft.com/cpp/build/reference/rtc-run-time-error-checks)
# /RTCc is not supplied because it's discouraged as of VS2015; see https://www.reddit.com/r/cpp/comments/46mhne/rtcc_rejects_conformant_code_with_visual_c_2015/d06auq5
# /EHsc is to shut the compiler up in some cases
# TODO make /EHsc C++-only
set(_COMMON_CFLAGS
/W4 /wd4100
/bigobj /nologo
$<$<CONFIG:Debug>:/RTC1 /RTCs /RTCu>
/EHsc
)
# note the /MANIFEST:NO (which must be / and uppercase); thanks FraGag (https://github.com/andlabs/libui/issues/93#issuecomment-223183436)
# TODO warnings on undefined symbols
set(_COMMON_LDFLAGS
/LARGEADDRESSAWARE
/NOLOGO
/INCREMENTAL:NO
/MANIFEST:NO
)
# TODO autogenerate a .def file?
# more incremental linking fixes
# TODO actually get rid of incremental linking here
else()
set(_COMMON_CFLAGS
-Wall -Wextra -pedantic
-Wno-unused-parameter
-Wno-switch
-fvisibility=hidden
)
# don't use C_VERSION or CXX_VERSION because they use GNU standards
# TODO we can actually do this; set both C_EXTENSIONS and CXX_EXTENSIONS to OFF
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --std=c99")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++11")
set(_COMMON_LDFLAGS
-fvisibility=hidden
)
# don't require shipping the MinGW-w64 DLLs
if(WIN32)
list(APPEND _COMMON_LDFLAGS
-static
-static-libgcc
-static-libstdc++
)
endif()
# TODO document this
if(ADDRESS_SANITIZER)
set(_COMMON_CFLAGS ${_COMMON_CFLAGS}
-fsanitize=address
-fno-omit-frame-pointer
)
set(_COMMON_LDFLAGS ${_COMMON_LDFLAGS}
-fsanitize=address
-fno-omit-frame-pointer
)
endif()
endif()
# problem:
# - target_link_libraries() only supports - for flags
# - but cmake only doesn't generate the manifest if the flag has a /
macro(_target_link_options_private _target)
foreach(_opt IN LISTS ${ARGN})
set_property(TARGET ${_target} APPEND_STRING PROPERTY
LINK_FLAGS " ${_opt}")
endforeach()
endmacro()
add_subdirectory("common")
add_subdirectory("${_OSNAME}")
add_library(libui ${_LIBUI_SOURCES})
target_include_directories(libui
PUBLIC .
PRIVATE ${_LIBUI_INCLUEDIRS})
target_compile_definitions(libui
PRIVATE ${_LIBUI_DEFS})
# cmake produces this for us by default but only for shared libraries
target_compile_definitions(libui
PRIVATE libui_EXPORTS)
target_compile_options(libui
PUBLIC ${_COMMON_CFLAGS}
PRIVATE ${_LIBUI_CFLAGS})
# TODO link directories?
if(BUILD_SHARED_LIBS)
target_link_libraries(libui
PRIVATE ${_LIBUI_LIBS})
endif()
# TODO INTERFACE libs don't inherit to grandhcildren?
# on Windows the linker for static libraries is different; don't give it the flags
if(BUILD_SHARED_LIBS)
_target_link_options_private(libui
_COMMON_LDFLAGS
_LIBUI_LDFLAGS)
endif()
if(NOT BUILD_SHARED_LIBS)
# TODO figure out a way to tell libui that it's static
target_compile_definitions(libui
PUBLIC _UI_STATIC)
endif()
if(NOT MSVC)
# on non-MSVC compilers cmake adds an extra lib-
# note that we apply this to libui, not to any intermediates
set_target_properties(libui PROPERTIES
OUTPUT_NAME ui)
# flags for warning on undefined symbols
# TODO figure out why FreeBSD follows linked libraries here
# TODO figure out MSVC equivalents
if(BUILD_SHARED_LIBS)
if(NOT (${CMAKE_SYSTEM_NAME} STREQUAL FreeBSD))
# on OS X we don't need to do this; Apple's linker warns about undefined symbols in -shared builds!
if(NOT APPLE)
target_link_libraries(libui
PRIVATE -Wl,--no-undefined -Wl,--no-allow-shlib-undefined
)
endif()
endif()
endif()
endif()
if(BUILD_SHARED_LIBS)
if(_HASVERSION)
set_target_properties(libui PROPERTIES
SOVERSION "${_VERSION}")
endif()
endif()
# TODO why is this not a default?!
set_property(TARGET libui PROPERTY
POSITION_INDEPENDENT_CODE True)
macro(_add_exec _name)
# TODOTODO re-add WIN32 when merging back
add_executable(${_name}
EXCLUDE_FROM_ALL
${ARGN})
target_link_libraries(${_name} libui)
_target_link_options_private(${_name}
_COMMON_LDFLAGS)
# TODO does this propagate?
set_property(TARGET ${_name} PROPERTY
POSITION_INDEPENDENT_CODE True)
# TODO see above about INTERFACE
if(NOT BUILD_SHARED_LIBS)
target_link_libraries(${_name}
${_LIBUI_LIBS})
endif()
# TODOfor some reason these don't propagate
if(NOT WIN32)
target_include_directories(${_name}
PUBLIC .)
target_compile_options(${_name}
PUBLIC ${_COMMON_CFLAGS})
endif()
endmacro()
add_subdirectory("test")
add_subdirectory("examples")