libui/darwin/parent.m

133 lines
3.3 KiB
Objective-C

// 17 april 2015
#import "uipriv_darwin.h"
@interface uipParent : NSView {
uiControl *mainControl;
intmax_t marginLeft;
intmax_t marginTop;
intmax_t marginRight;
intmax_t marginBottom;
}
- (void)uipDestroyMainControl;
- (void)uipSetMainControl:(uiControl *)mainControl parent:(uiParent *)p;
- (void)uipSetMarginLeft:(intmax_t)left top:(intmax_t)top right:(intmax_t)right bottom:(intmax_t)bottom;
- (void)uipUpdate;
@end
@implementation uipParent
uiLogObjCClassAllocations
- (void)setFrameSize:(NSSize)s
{
[super setFrameSize:s];
[self uipUpdate];
}
- (void)uipDestroyMainControl
{
if (self->mainControl != NULL) {
uiControlDestroy(self->mainControl);
self->mainControl = NULL;
}
}
- (void)uipSetMainControl:(uiControl *)mainControl parent:(uiParent *)p
{
if (self->mainControl != NULL)
uiControlSetParent(self->mainControl, NULL);
self->mainControl = mainControl;
if (self->mainControl != NULL)
uiControlSetParent(self->mainControl, p);
}
- (void)uipSetMarginLeft:(intmax_t)left top:(intmax_t)top right:(intmax_t)right bottom:(intmax_t)bottom
{
self->marginLeft = left;
self->marginTop = top;
self->marginRight = right;
self->marginBottom = bottom;
}
// These are based on measurements from Interface Builder.
// These seem to be based on Auto Layout constants, but I don't see an API that exposes these...
// This one is 8 for most pairs of controls that I've tried; the only difference is between two pushbuttons, where it's 12...
#define macXPadding 8
// Likewise, this one appears to be 12 for pairs of push buttons...
#define macYPadding 8
- (void)uipUpdate
{
uiSizing d;
intmax_t x, y, width, height;
if (self->mainControl == NULL)
return;
x = [self bounds].origin.x + self->marginLeft;
y = [self bounds].origin.y + self->marginTop;
width = [self bounds].size.width - (self->marginLeft + self->marginRight);
height = [self bounds].size.height - (self->marginTop + self->marginBottom);
d.xPadding = macXPadding;
d.yPadding = macYPadding;
uiControlResize(self->mainControl, x, y, width, height, &d);
}
@end
static void parentDestroy(uiParent *pp)
{
uipParent *p = (uipParent *) (pp->Internal);
[p retain]; // to avoid destruction upon removing from superview
[p uipDestroyMainControl];
[p removeFromSuperview];
[destroyedControlsView addSubview:p];
[p release];
}
static uintptr_t parentHandle(uiParent *p)
{
return (uintptr_t) (p->Internal);
}
static void parentSetMainControl(uiParent *pp, uiControl *mainControl)
{
uipParent *p = (uipParent *) (pp->Internal);
[p uipSetMainControl:mainControl parent:pp];
}
static void parentSetMargins(uiParent *pp, intmax_t left, intmax_t top, intmax_t right, intmax_t bottom)
{
uipParent *p = (uipParent *) (pp->Internal);
[p uipSetMarginLeft:left top:top right:right bottom:bottom];
}
static void parentUpdate(uiParent *pp)
{
uipParent *p = (uipParent *) (pp->Internal);
[p uipUpdate];
}
uiParent *uiNewParent(uintptr_t osParent)
{
uiParent *p;
uipParent *pp;
p = uiNew(uiParent);
pp = [[uipParent alloc] initWithFrame:NSZeroRect];
// don't use osParent; we'll need to call specific selectors to set the parent view
p->Internal = pp;
p->Destroy = parentDestroy;
p->Handle = parentHandle;
p->SetMainControl = parentSetMainControl;
p->SetMargins = parentSetMargins;
p->Update = parentUpdate;
return p;
}