206 lines
8.4 KiB
C
206 lines
8.4 KiB
C
typedef struct uiAttributedString uiAttributedString;
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typedef struct uiAttributeSpec uiAttributeSpec;
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_UI_ENUM(uiAttribute) {
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uiAttributeFamily,
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uiAttributeSize, // use Double
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uiAttributeWeight,
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uiAttributeItalic,
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uiAttributeStretch,
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uiAttributeColor, // use R, G, B, A
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uiAttributeBackground, // use R, G, B, A
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// TODO
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// TODO uiAttributeSystem,
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// TODO uiAttributeCustom,
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};
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struct uiAttributeSpec {
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uiAttribute Type;
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uintptr_t Value;
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double Double;
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double R;
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double G;
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double B;
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double A;
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};
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typedef int (*uiAttributedStringForEachAttributeFunc)(uiAttributedString *s, uiAttributeSpec *spec, size_t start, size_t end, void *data);
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// @role uiAttributedString constructor
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// uiNewAttributedString() creates a new uiAttributedString from
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// initialString. The string will be entirely unattributed.
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_UI_EXTERN uiAttributedString *uiNewAttributedString(const char *initialString);
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// @role uiAttributedString destructor
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// uiFreeAttributedString() destroys the uiAttributedString s.
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_UI_EXTERN void uiFreeAttributedString(uiAttributedString *s);
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// uiAttributedStringString() returns the textual content of s as a
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// '\0'-terminated UTF-8 string. The returned pointer is valid until
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// the next change to the textual content of s.
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_UI_EXTERN const char *uiAttributedStringString(uiAttributedString *s);
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// uiAttributedStringLength() returns the number of UTF-8 bytes in
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// the textual content of s, excluding the terminating '\0'.
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_UI_EXTERN size_t uiAttributedStringLen(uiAttributedString *s);
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_UI_EXTERN void uiAttributedStringAppendUnattributed(uiAttributedString *s, const char *str);
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_UI_EXTERN void uiAttributedStringInsertAtUnattributed(uiAttributedString *s, const char *str, size_t at);
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_UI_EXTERN void uiAttributedStringDelete(uiAttributedString *s, size_t start, size_t end);
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_UI_EXTERN size_t uiAttributedStringNumGraphemes(uiAttributedString *s);
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_UI_EXTERN size_t uiAttributedStringByteIndexToGrapheme(uiAttributedString *s, size_t pos);
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_UI_EXTERN size_t uiAttributedStringGraphemeToByteIndex(uiAttributedString *s, size_t pos);
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_UI_EXTERN void uiAttributedStringSetAttribute(uiAttributedString *s, uiAttributeSpec *spec, size_t start, size_t end);
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_UI_EXTERN void uiAttributedStringForEachAttribute(uiAttributedString *s, uiAttributedStringForEachAttributeFunc f, void *data);
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typedef struct uiDrawFontDescriptor uiDrawFontDescriptor;
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// TODO Minimum == 1? IIRC there is at least one font on OS X that actually has a weight of 0
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// TODO Maximum == 999? IIRC there is at least one font on OS X that actually has a weight of 1000
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_UI_ENUM(uiDrawTextWeight) {
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uiDrawTextWeightMinimum = 0,
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uiDrawTextWeightThin = 100,
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uiDrawTextWeightUltraLight = 200,
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uiDrawTextWeightLight = 300,
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uiDrawTextWeightBook = 350,
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uiDrawTextWeightNormal = 400,
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uiDrawTextWeightMedium = 500,
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uiDrawTextWeightSemiBold = 600,
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uiDrawTextWeightBold = 700,
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uiDrawTextWeightUltraBold = 800,
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uiDrawTextWeightHeavy = 900,
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uiDrawTextWeightUltraHeavy = 950,
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uiDrawTextWeightMaximum = 1000,
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};
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_UI_ENUM(uiDrawTextItalic) {
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uiDrawTextItalicNormal,
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uiDrawTextItalicOblique,
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uiDrawTextItalicItalic,
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};
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// TODO realign this so that Normal == 0?
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_UI_ENUM(uiDrawTextStretch) {
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uiDrawTextStretchUltraCondensed,
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uiDrawTextStretchExtraCondensed,
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uiDrawTextStretchCondensed,
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uiDrawTextStretchSemiCondensed,
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uiDrawTextStretchNormal,
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uiDrawTextStretchSemiExpanded,
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uiDrawTextStretchExpanded,
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uiDrawTextStretchExtraExpanded,
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uiDrawTextStretchUltraExpanded,
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};
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struct uiDrawFontDescriptor {
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char *Family;
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// TODO rename to PointSize?
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double Size;
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uiDrawTextWeight Weight;
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uiDrawTextItalic Italic;
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uiDrawTextStretch Stretch;
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};
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typedef struct uiDrawTextLayout uiDrawTextLayout;
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typedef struct uiDrawTextLayoutParams uiDrawTextLayoutParams;
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typedef struct uiDrawTextLayoutLineMetrics uiDrawTextLayoutLineMetrics;
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// TODO drop the Layout from this?
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_UI_ENUM(uiDrawTextLayoutAlign) {
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uiDrawTextLayoutAlignLeft,
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uiDrawTextLayoutAlignCenter,
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uiDrawTextLayoutAlignRight,
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};
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struct uiDrawTextLayoutParams {
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uiAttributedString *String;
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uiDrawFontDescriptor *DefaultFont;
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double Width;
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uiDrawTextLayoutAlign Align;
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};
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struct uiDrawTextLayoutLineMetrics {
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// This describes the overall bounding box of the line.
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// TODO figure out if X is correct regardless of both alignment and writing direction
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double X;
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double Y;
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double Width;
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double Height;
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// This describes the typographic bounds of the line.
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double BaselineY;
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double Ascent;
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double Descent;
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double Leading;
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// This describes any additional whitespace.
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// TODO come up with better names for these.
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double ParagraphSpacingBefore;
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double LineHeightSpace;
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double LineSpacing;
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double ParagraphSpacing;
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// Height should equal ParagraphSpacingBefore + LineHeightSpace + Ascent + Descent + Leading + LineSpacing + ParagraphSpacing.
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// The above values are listed in vertical order, from top to bottom.
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// Ascent + Descent + Leading will give you the typographic bounds of the text.
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// BaselineY will be the boundary between Ascent and Descent.
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// X, Y, and BaselineY are all in the layout's coordinate system, so the start point of the baseline will be at (X, BaselineY).
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// All values will be nonnegative.
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// TODO trailing whitespace?
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};
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// TODO
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// - allow creating a layout out of a substring
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// - allow marking compositon strings
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// - allow marking selections, even after creation
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// - add the following functions:
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// - uiDrawTextLayoutHeightForWidth() (returns the height that a layout would need to be to display the entire string at a given width)
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// - uiDrawTextLayoutRangeForSize() (returns what substring would fit in a given size)
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// - uiDrawTextLayoutNewWithHeight() (limits amount of string used by the height)
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// - some function to fix up a range (for text editing)
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_UI_EXTERN uiDrawTextLayout *uiDrawNewTextLayout(uiDrawTextLayoutParams *params);
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_UI_EXTERN void uiDrawFreeTextLayout(uiDrawTextLayout *tl);
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_UI_EXTERN void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y);
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_UI_EXTERN void uiDrawTextLayoutExtents(uiDrawTextLayout *tl, double *width, double *height);
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_UI_EXTERN int uiDrawTextLayoutNumLines(uiDrawTextLayout *tl);
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_UI_EXTERN void uiDrawTextLayoutLineByteRange(uiDrawTextLayout *tl, int line, size_t *start, size_t *end);
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_UI_EXTERN void uiDrawTextLayoutLineGetMetrics(uiDrawTextLayout *tl, int line, uiDrawTextLayoutLineMetrics *m);
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// TODO number of lines visible for clipping rect, range visible for clipping rect?
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// TODO rewrite all this documentation
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// uiDrawTextLayoutHitTest() returns the byte offset and line closest
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// to the given point. The point is relative to the top-left of the layout.
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// If the point is outside the layout itself, the closest point is chosen;
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// this allows the function to be used for cursor positioning with the
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// mouse. Do keep the returned line in mind if used in this way; the
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// user might click on the end of a line, at which point the cursor
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// might be at the trailing edge of the last grapheme on the line
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// (subject to the operating system's APIs).
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_UI_EXTERN void uiDrawTextLayoutHitTest(uiDrawTextLayout *tl, double x, double y, size_t *pos, int *line);
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// uiDrawTextLayoutByteLocationInLine() returns the point offset
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// into the given line that the given byte position stands. This is
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// relative to the line's X position (as returned by
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// uiDrawTextLayoutLineGetMetrics()), which in turn is relative to
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// the top-left of the layout. This function can be used for cursor
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// positioning: if start and end are the start and end of the line
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// (as returned by uiDrawTextLayoutLineByteRange()), you will get
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// the correct offset, even if pos is at the end of the line. If pos is not
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// in the range [start, end], a negative value will be returned,
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// indicating you need to move the cursor to another line.
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// TODO make sure this works right for right-aligned and center-aligned lines and justified lines and RTL text
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_UI_EXTERN double uiDrawTextLayoutByteLocationInLine(uiDrawTextLayout *tl, size_t pos, int line);
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_UI_EXTERN void uiDrawCaret(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout, size_t pos, int *line);
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// TODO allow blinking
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typedef struct uiFontButton uiFontButton;
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#define uiFontButton(this) ((uiFontButton *) (this))
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// TODO document this returns a new font
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_UI_EXTERN void uiFontButtonFont(uiFontButton *b, uiDrawFontDescriptor *desc);
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// TOOD SetFont, mechanics
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_UI_EXTERN void uiFontButtonOnChanged(uiFontButton *b, void (*f)(uiFontButton *, void *), void *data);
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_UI_EXTERN uiFontButton *uiNewFontButton(void);
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