382 lines
17 KiB
C
382 lines
17 KiB
C
// uiAttributedString represents a string of UTF-8 text that can
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// optionally be embellished with formatting attributes. libui
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// provides the list of formatting attributes, which cover common
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// formatting traits like boldface and color as well as advanced
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// typographical features provided by OpenType like superscripts
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// and small caps. These attributes can be combined in a variety of
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// ways.
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//
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// In addition, uiAttributedString provides facilities for moving
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// between grapheme clusters, which represent a character
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// from the point of view of the end user. The cursor of a text editor
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// is always placed on a grapheme boundary, so you can use these
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// features to move the cursor left or right by one "character".
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//
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// uiAttributedString does not provide enough information to be able
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// to draw itself onto a uiDrawContext or respond to user actions.
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// In order to do that, you'll need to use a uiDrawTextLayout, which
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// is built from the combination of a uiAttributedString and a set of
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// layout-specific properties.
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typedef struct uiAttributedString uiAttributedString;
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// uiAttribute specifies the types of possible attributes that can be
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// applied to a uiAttributedString. For every byte in the
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// uiAttributedString, at most one value of each attribute type can
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// be applied.
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// TODO just make a separate field in uiAttributeSpec for everything? or make attribute objects opaque instead?
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_UI_ENUM(uiAttribute) {
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// uiAttributeFamily changes the font family of the text it is
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// applied to. Use the Family field of uiAttributeSpec.
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// TODO case-sensitive?
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uiAttributeFamily,
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// uiAttributeSize changes the size of the text it is applied to,
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// in typographical points. Use the Double field of
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// uiAttributeSpec.
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uiAttributeSize,
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// uiAttributeWeight changes the weight of the text it is applied
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// to. Use the Value field of uiAttributeSpec and the
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// uiDrawTextWeight constants.
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uiAttributeWeight,
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// uiAttributeItalic changes the italicness of the text it is applied
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// to. Use the Value field of uiAttributeSpec and the
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// uiDrawTextItalic constants.
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uiAttributeItalic,
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// uiAttributeStretch changes the stretch of the text it is applied
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// to. Use the Value field of uiAttributeSpec and the
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// uiDrawTextStretch constants.
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uiAttributeStretch,
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// uiAttributeColor changes the color of the text it is applied to.
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// Use the R, G, B, and A fields of uiAttributeSpec.
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uiAttributeColor,
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// uiAttributeBackground changes the color of the text it is
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// applied to. Use the R, G, B, and A fields of uiAttributeSpec.
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uiAttributeBackground,
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// uiAttributeUnderline changes the underline style of the text
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// it is applied to. Use the Value field of uiAttributeSpec and the
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// uiDrawUnderlineStyle constants.
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uiAttributeUnderline,
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// uiAttributeUnderlineColor changes the color of any underline
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// on the text it is applied to, regardless of the style. Use the
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// Value field of uiAttributeSpec and the uiDrawUnderlineColor
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// constants (refer to its documentation for more information).
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//
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// If an underline style is applied but no underline color is
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// specified, the text color is used instead.
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uiAttributeUnderlineColor,
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// uiAttributeFeatures changes the OpenType features of the
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// text it is applied to. Use the Features field of uiAttributeSpec.
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uiAttributeFeatures,
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};
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_UI_ENUM(uiDrawUnderlineStyle) {
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uiDrawUnderlineStyleNone,
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uiDrawUnderlineStyleSingle,
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uiDrawUnderlineStyleDouble,
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uiDrawUnderlineStyleSuggestion, // wavy or dotted underlines used for spelling/grammar checkers
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};
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_UI_ENUM(uiDrawUnderlineColor) {
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uiDrawUnderlineColorCustom, // also use R/G/B/A fields
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uiDrawUnderlineColorSpelling,
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uiDrawUnderlineColorGrammar,
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uiDrawUnderlineColorAuxiliary, // for instance, the color used by smart replacements on OS X
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};
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// uiOpenTypeFeatures represents a set of OpenType feature
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// tag-value pairs, for applying OpenType features to text.
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// OpenType feature tags are four-character codes defined by
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// OpenType that cover things from design features like small
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// caps and swashes to language-specific glyph shapes and
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// beyond. Each tag may only appear once in any given
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// uiOpenTypeFeatures instance. Each value is a 32-bit integer,
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// often used as a Boolean flag, but sometimes as an index to choose
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// a glyph shape to use.
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//
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// If a font does not support a certain feature, that feature will be
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// ignored. (TODO verify this on all OSs)
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//
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// See the OpenType specification at
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// https://www.microsoft.com/typography/otspec/featuretags.htm
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// for the complete list of available features, information on specific
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// features, and how to use them.
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// TODO invalid features
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typedef struct uiOpenTypeFeatures uiOpenTypeFeatures;
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// uiOpenTypeFeaturesForEachFunc is the type of the function
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// invoked by uiOpenTypeFeaturesForEach() for every OpenType
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// feature in otf. Refer to that function's documentation for more
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// details.
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typedef uiForEach (*uiOpenTypeFeaturesForEachFunc)(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value, void *data);
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// @role uiOpenTypeFeatures constructor
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// uiNewOpenTypeFeatures() returns a new uiOpenTypeFeatures
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// instance, with no tags yet added.
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_UI_EXTERN uiOpenTypeFeatures *uiNewOpenTypeFeatures(void);
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// @role uiOpenTypeFeatures destructor
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// uiFreeOpenTypeFeatures() frees otf.
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_UI_EXTERN void uiFreeOpenTypeFeatures(uiOpenTypeFeatures *otf);
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// uiOpenTypeFeaturesClone() makes a copy of otf and returns it.
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// Changing one will not affect the other.
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_UI_EXTERN uiOpenTypeFeatures *uiOpenTypeFeaturesClone(const uiOpenTypeFeatures *otf);
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// uiOpenTypeFeaturesAdd() adds the given feature tag and value
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// to otf. The feature tag is specified by a, b, c, and d. If there is
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// already a value associated with the specified tag in otf, the old
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// value is removed.
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_UI_EXTERN void uiOpenTypeFeaturesAdd(uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value);
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// uiOpenTypeFeaturesRemove() removes the given feature tag
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// and value from otf. If the tag is not present in otf,
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// uiOpenTypeFeaturesRemove() does nothing.
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_UI_EXTERN void uiOpenTypeFeaturesRemove(uiOpenTypeFeatures *otf, char a, char b, char c, char d);
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// uiOpenTypeFeaturesGet() determines whether the given feature
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// tag is present in otf. If it is, *value is set to the tag's value and
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// nonzero is returned. Otherwise, zero is returned.
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//
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// Note that if uiOpenTypeFeaturesGet() returns zero, value isn't
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// changed. This is important: if a feature is not present in a
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// uiOpenTypeFeatures, the feature is NOT treated as if its
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// value was zero anyway. Script-specific font shaping rules and
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// font-specific feature settings may use a different default value
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// for a feature. You should likewise not treat a missing feature as
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// having a value of zero either. Instead, a missing feature should
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// be treated as having some unspecified default value.
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_UI_EXTERN int uiOpenTypeFeaturesGet(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t *value);
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// uiOpenTypeFeaturesForEach() executes f for every tag-value
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// pair in otf. The enumeration order is unspecified. You cannot
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// modify otf while uiOpenTypeFeaturesForEach() is running.
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_UI_EXTERN void uiOpenTypeFeaturesForEach(const uiOpenTypeFeatures *otf, uiOpenTypeFeaturesForEachFunc f, void *data);
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// uiOpenTypeFeaturesEqual() returns nonzero if a is equal to b.
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// a is defined as equal to b if and only if both have exactly the same
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// tags with exactly the same values, or if both are NULL.
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_UI_EXTERN int uiOpenTypeFeaturesEqual(const uiOpenTypeFeatures *a, const uiOpenTypeFeatures *b);
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typedef struct uiAttributeSpec uiAttributeSpec;
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// TODO note that pointers are copied
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// TODO add a function to uiAttributedString to get an attribute's value at a specific index or in a specific range, so we can edit
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// (TODO related to above: what about memory consumption during a read-modify-write cycle due to copying?)
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struct uiAttributeSpec {
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uiAttribute Type;
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const char *Family;
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uintptr_t Value;
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double Double;
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double R;
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double G;
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double B;
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double A;
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const uiOpenTypeFeatures *Features;
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};
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// uiAttributedStringForEachAttributeFunc is the type of the function
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// invoked by uiAttributedStringForEachAttribute() for every
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// attribute in s. Refer to that function's documentation for more
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// details.
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typedef uiForEach (*uiAttributedStringForEachAttributeFunc)(const uiAttributedString *s, const uiAttributeSpec *spec, size_t start, size_t end, void *data);
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// @role uiAttributedString constructor
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// uiNewAttributedString() creates a new uiAttributedString from
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// initialString. The string will be entirely unattributed.
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_UI_EXTERN uiAttributedString *uiNewAttributedString(const char *initialString);
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// @role uiAttributedString destructor
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// uiFreeAttributedString() destroys the uiAttributedString s.
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_UI_EXTERN void uiFreeAttributedString(uiAttributedString *s);
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// uiAttributedStringString() returns the textual content of s as a
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// '\0'-terminated UTF-8 string. The returned pointer is valid until
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// the next change to the textual content of s.
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_UI_EXTERN const char *uiAttributedStringString(const uiAttributedString *s);
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// uiAttributedStringLength() returns the number of UTF-8 bytes in
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// the textual content of s, excluding the terminating '\0'.
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_UI_EXTERN size_t uiAttributedStringLen(const uiAttributedString *s);
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// uiAttributedStringAppendUnattributed() adds the '\0'-terminated
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// UTF-8 string str to the end of s. The new substring will be
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// unattributed.
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_UI_EXTERN void uiAttributedStringAppendUnattributed(uiAttributedString *s, const char *str);
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// uiAttributedStringAppendUnattributed() adds the '\0'-terminated
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// UTF-8 string str to s at the byte position specified by at. The new
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// substring will be unattributed; existing attributes will be moved
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// along with its text.
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_UI_EXTERN void uiAttributedStringInsertAtUnattributed(uiAttributedString *s, const char *str, size_t at);
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// TODO add the Append and InsertAtExtendingAttributes functions
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// TODO and add functions that take a string + length
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// uiAttributedStringDelete() deletes the characters and attributes of
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// s in the range [start, end).
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_UI_EXTERN void uiAttributedStringDelete(uiAttributedString *s, size_t start, size_t end);
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// TODO const correct this somehow (the implementation needs to mutate the structure)
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_UI_EXTERN size_t uiAttributedStringNumGraphemes(uiAttributedString *s);
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// TODO const correct this somehow (the implementation needs to mutate the structure)
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_UI_EXTERN size_t uiAttributedStringByteIndexToGrapheme(uiAttributedString *s, size_t pos);
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// TODO const correct this somehow (the implementation needs to mutate the structure)
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_UI_EXTERN size_t uiAttributedStringGraphemeToByteIndex(uiAttributedString *s, size_t pos);
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_UI_EXTERN void uiAttributedStringSetAttribute(uiAttributedString *s, uiAttributeSpec *spec, size_t start, size_t end);
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// TODO document this
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// TODO possibly copy the spec each time to ensure it doesn't get clobbered
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_UI_EXTERN void uiAttributedStringForEachAttribute(uiAttributedString *s, uiAttributedStringForEachAttributeFunc f, void *data);
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typedef struct uiDrawFontDescriptor uiDrawFontDescriptor;
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// TODO Minimum == 1? IIRC there is at least one font on OS X that actually has a weight of 0
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// TODO Maximum == 999? IIRC there is at least one font on OS X that actually has a weight of 1000
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_UI_ENUM(uiDrawTextWeight) {
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uiDrawTextWeightMinimum = 0,
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uiDrawTextWeightThin = 100,
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uiDrawTextWeightUltraLight = 200,
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uiDrawTextWeightLight = 300,
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uiDrawTextWeightBook = 350,
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uiDrawTextWeightNormal = 400,
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uiDrawTextWeightMedium = 500,
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uiDrawTextWeightSemiBold = 600,
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uiDrawTextWeightBold = 700,
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uiDrawTextWeightUltraBold = 800,
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uiDrawTextWeightHeavy = 900,
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uiDrawTextWeightUltraHeavy = 950,
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uiDrawTextWeightMaximum = 1000,
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};
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_UI_ENUM(uiDrawTextItalic) {
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uiDrawTextItalicNormal,
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uiDrawTextItalicOblique,
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uiDrawTextItalicItalic,
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};
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_UI_ENUM(uiDrawTextStretch) {
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uiDrawTextStretchUltraCondensed,
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uiDrawTextStretchExtraCondensed,
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uiDrawTextStretchCondensed,
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uiDrawTextStretchSemiCondensed,
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uiDrawTextStretchNormal,
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uiDrawTextStretchSemiExpanded,
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uiDrawTextStretchExpanded,
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uiDrawTextStretchExtraExpanded,
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uiDrawTextStretchUltraExpanded,
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};
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struct uiDrawFontDescriptor {
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char *Family;
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double Size;
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uiDrawTextWeight Weight;
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uiDrawTextItalic Italic;
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uiDrawTextStretch Stretch;
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};
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typedef struct uiDrawTextLayout uiDrawTextLayout;
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typedef struct uiDrawTextLayoutParams uiDrawTextLayoutParams;
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typedef struct uiDrawTextLayoutLineMetrics uiDrawTextLayoutLineMetrics;
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_UI_ENUM(uiDrawTextAlign) {
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uiDrawTextAlignLeft,
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uiDrawTextAlignCenter,
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uiDrawTextAlignRight,
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};
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struct uiDrawTextLayoutParams {
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uiAttributedString *String;
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uiDrawFontDescriptor *DefaultFont;
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double Width;
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uiDrawTextAlign Align;
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};
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// Height will equal ParagraphSpacingBefore + LineHeightSpace + Ascent + Descent + Leading + LineSpacing + ParagraphSpacing.
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// The above values are listed in vertical order, from top to bottom.
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// Ascent + Descent + Leading will give you the typographic bounds
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// of the text. BaselineY is the boundary between Ascent and Descent.
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// X, Y, and BaselineY are all in the layout's coordinate system, so the
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// start point of the baseline will be at (X, BaselineY). All values are
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// nonnegative.
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struct uiDrawTextLayoutLineMetrics {
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// This describes the overall bounding box of the line.
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double X;
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double Y;
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double Width;
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double Height;
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// This describes the typographic bounds of the line.
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double BaselineY;
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double Ascent;
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double Descent;
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double Leading;
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// This describes any additional whitespace.
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// TODO come up with better names for these.
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double ParagraphSpacingBefore;
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double LineHeightSpace;
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double LineSpacing;
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double ParagraphSpacing;
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// TODO trailing whitespace?
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};
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// TODO
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// - allow creating a layout out of a substring
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// - allow marking compositon strings
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// - allow marking selections, even after creation
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// - add the following functions:
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// - uiDrawTextLayoutHeightForWidth() (returns the height that a layout would need to be to display the entire string at a given width)
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// - uiDrawTextLayoutRangeForSize() (returns what substring would fit in a given size)
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// - uiDrawTextLayoutNewWithHeight() (limits amount of string used by the height)
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// - some function to fix up a range (for text editing)
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_UI_EXTERN uiDrawTextLayout *uiDrawNewTextLayout(uiDrawTextLayoutParams *params);
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_UI_EXTERN void uiDrawFreeTextLayout(uiDrawTextLayout *tl);
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_UI_EXTERN void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y);
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_UI_EXTERN void uiDrawTextLayoutExtents(uiDrawTextLayout *tl, double *width, double *height);
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_UI_EXTERN int uiDrawTextLayoutNumLines(uiDrawTextLayout *tl);
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_UI_EXTERN void uiDrawTextLayoutLineByteRange(uiDrawTextLayout *tl, int line, size_t *start, size_t *end);
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_UI_EXTERN void uiDrawTextLayoutLineGetMetrics(uiDrawTextLayout *tl, int line, uiDrawTextLayoutLineMetrics *m);
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// TODO number of lines visible for clipping rect, range visible for clipping rect?
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// TODO rewrite all this documentation
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// uiDrawTextLayoutHitTest() returns the byte offset and line closest
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// to the given point. The point is relative to the top-left of the layout.
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// If the point is outside the layout itself, the closest point is chosen;
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// this allows the function to be used for cursor positioning with the
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// mouse. Do keep the returned line in mind if used in this way; the
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// user might click on the end of a line, at which point the cursor
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// might be at the trailing edge of the last grapheme on the line
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// (subject to the operating system's APIs).
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_UI_EXTERN void uiDrawTextLayoutHitTest(uiDrawTextLayout *tl, double x, double y, size_t *pos, int *line);
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// uiDrawTextLayoutByteLocationInLine() returns the point offset
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// into the given line that the given byte position stands. This is
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// relative to the line's X position (as returned by
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// uiDrawTextLayoutLineGetMetrics()), which in turn is relative to
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// the top-left of the layout. This function can be used for cursor
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// positioning: if start and end are the start and end of the line
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// (as returned by uiDrawTextLayoutLineByteRange()), you will get
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// the correct offset, even if pos is at the end of the line. If pos is not
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// in the range [start, end], a negative value will be returned,
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// indicating you need to move the cursor to another line.
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// TODO make sure this works right for right-aligned and center-aligned lines and justified lines and RTL text
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_UI_EXTERN double uiDrawTextLayoutByteLocationInLine(uiDrawTextLayout *tl, size_t pos, int line);
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_UI_EXTERN void uiDrawCaret(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout, size_t pos, int *line);
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// TODO allow blinking
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// TODO allow secondary carets
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typedef struct uiFontButton uiFontButton;
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#define uiFontButton(this) ((uiFontButton *) (this))
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// TODO have a function that sets an entire font descriptor to a range in a uiAttributedString at once, for SetFont?
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_UI_EXTERN void uiFontButtonFont(uiFontButton *b, uiDrawFontDescriptor *desc);
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// TOOD SetFont, mechanics
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_UI_EXTERN void uiFontButtonOnChanged(uiFontButton *b, void (*f)(uiFontButton *, void *), void *data);
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_UI_EXTERN uiFontButton *uiNewFontButton(void);
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