282 lines
7.3 KiB
C++
282 lines
7.3 KiB
C++
#include "uipriv_windows.hpp"
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// TODO:
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// - is the alpha channel ignored when drawing images in tables?
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IWICImagingFactory *uiprivWICFactory = NULL;
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HRESULT uiprivInitImage(void)
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{
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return CoCreateInstance(CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER,
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IID_IWICImagingFactory, (void **) (&uiprivWICFactory));
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}
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void uiprivUninitImage(void)
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{
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uiprivWICFactory->Release();
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uiprivWICFactory = NULL;
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}
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struct uiImage {
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double width;
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double height;
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std::vector<IWICBitmap *> *bitmaps;
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};
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uiImage *uiNewImage(double width, double height)
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{
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uiImage *i;
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i = uiprivNew(uiImage);
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i->width = width;
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i->height = height;
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i->bitmaps = new std::vector<IWICBitmap *>;
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return i;
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}
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void uiFreeImage(uiImage *i)
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{
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for (IWICBitmap *b : *(i->bitmaps))
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b->Release();
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delete i->bitmaps;
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uiprivFree(i);
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}
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// to make things easier, we store images in WIC in the same way we store them in GDI (as system-endian ARGB) and premultiplied (as that's what AlphaBlend() expects (TODO confirm this))
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// but what WIC format is system-endian ARGB? for a little-endian system, that's BGRA
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// it turns out that the Windows 8 BMP encoder uses BGRA if told to (https://docs.microsoft.com/en-us/windows/desktop/wic/bmp-format-overview)
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// it also turns out Direct2D requires PBGRA for drawing (https://docs.microsoft.com/en-us/windows/desktop/wic/-wic-bitmapsources-howto-drawusingd2d)
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// so I guess we can assume PBGRA is correct...? (TODO)
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#define formatForGDI GUID_WICPixelFormat32bppPBGRA
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void uiImageAppend(uiImage *i, void *pixels, int pixelWidth, int pixelHeight, int byteStride)
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{
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IWICBitmap *b;
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WICRect r;
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IWICBitmapLock *l;
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uint8_t *pix, *data;
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// TODO WICInProcPointer is not available in MinGW-w64
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BYTE *dipp;
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UINT size;
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UINT realStride;
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int x, y;
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HRESULT hr;
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hr = uiprivWICFactory->CreateBitmap(pixelWidth, pixelHeight,
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formatForGDI, WICBitmapCacheOnDemand,
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&b);
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if (hr != S_OK)
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logHRESULT(L"error calling CreateBitmap() in uiImageAppend()", hr);
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r.X = 0;
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r.Y = 0;
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r.Width = pixelWidth;
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r.Height = pixelHeight;
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hr = b->Lock(&r, WICBitmapLockWrite, &l);
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if (hr != S_OK)
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logHRESULT(L"error calling Lock() in uiImageAppend()", hr);
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pix = (uint8_t *) pixels;
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// TODO can size be NULL?
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hr = l->GetDataPointer(&size, &dipp);
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if (hr != S_OK)
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logHRESULT(L"error calling GetDataPointer() in uiImageAppend()", hr);
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data = (uint8_t *) dipp;
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hr = l->GetStride(&realStride);
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if (hr != S_OK)
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logHRESULT(L"error calling GetStride() in uiImageAppend()", hr);
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for (y = 0; y < pixelHeight; y++) {
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for (x = 0; x < pixelWidth * 4; x += 4) {
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union {
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uint32_t v32;
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uint8_t v8[4];
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} v;
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v.v32 = ((uint32_t) (pix[x + 3])) << 24;
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v.v32 |= ((uint32_t) (pix[x])) << 16;
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v.v32 |= ((uint32_t) (pix[x + 1])) << 8;
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v.v32 |= ((uint32_t) (pix[x + 2]));
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data[x] = v.v8[0];
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data[x + 1] = v.v8[1];
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data[x + 2] = v.v8[2];
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data[x + 3] = v.v8[3];
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}
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pix += byteStride;
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data += realStride;
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}
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l->Release();
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i->bitmaps->push_back(b);
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}
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struct matcher {
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IWICBitmap *best;
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int distX;
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int distY;
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int targetX;
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int targetY;
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bool foundLarger;
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};
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// TODO is this the right algorithm?
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static void match(IWICBitmap *b, struct matcher *m)
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{
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UINT ux, uy;
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int x, y;
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int x2, y2;
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HRESULT hr;
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hr = b->GetSize(&ux, &uy);
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if (hr != S_OK)
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logHRESULT(L"error calling GetSize() in match()", hr);
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x = ux;
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y = uy;
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if (m->best == NULL)
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goto writeMatch;
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if (x < m->targetX && y < m->targetY)
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if (m->foundLarger)
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// always prefer larger ones
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return;
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if (x >= m->targetX && y >= m->targetY && !m->foundLarger)
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// we set foundLarger below
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goto writeMatch;
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// TODO
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#define abs(x) ((x) < 0 ? -(x) : (x))
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x2 = abs(m->targetX - x);
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y2 = abs(m->targetY - y);
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if (x2 < m->distX && y2 < m->distY)
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goto writeMatch;
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// TODO weight one dimension? threshhold?
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return;
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writeMatch:
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// must set this here too; otherwise the first image will never have ths set
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if (x >= m->targetX && y >= m->targetY && !m->foundLarger)
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m->foundLarger = true;
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m->best = b;
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m->distX = abs(m->targetX - x);
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m->distY = abs(m->targetY - y);
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}
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IWICBitmap *uiprivImageAppropriateForDC(uiImage *i, HDC dc)
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{
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struct matcher m;
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m.best = NULL;
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m.distX = INT_MAX;
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m.distY = INT_MAX;
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// TODO explain this
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m.targetX = MulDiv(i->width, GetDeviceCaps(dc, LOGPIXELSX), 96);
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m.targetY = MulDiv(i->height, GetDeviceCaps(dc, LOGPIXELSY), 96);
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m.foundLarger = false;
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for (IWICBitmap *b : *(i->bitmaps))
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match(b, &m);
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return m.best;
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}
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// TODO this needs to center images if the given size is not the same aspect ratio
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HRESULT uiprivWICToGDI(IWICBitmap *b, HDC dc, int width, int height, HBITMAP *hb)
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{
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UINT ux, uy;
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int x, y;
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IWICBitmapSource *src;
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BITMAPINFO bmi;
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VOID *bits;
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BITMAP bmp;
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HRESULT hr;
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hr = b->GetSize(&ux, &uy);
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if (hr != S_OK)
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return hr;
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x = ux;
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y = uy;
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if (width == 0)
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width = x;
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if (height == 0)
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height = y;
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// special case: don't invoke a scaler if the size is the same
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if (width == x && height == y) {
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b->AddRef(); // for the Release() later
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src = b;
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} else {
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IWICBitmapScaler *scaler;
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WICPixelFormatGUID guid;
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IWICFormatConverter *conv;
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hr = uiprivWICFactory->CreateBitmapScaler(&scaler);
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if (hr != S_OK)
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return hr;
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hr = scaler->Initialize(b, width, height,
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// according to https://stackoverflow.com/questions/4250738/is-stretchblt-halftone-bilinear-for-all-scaling, this is what StretchBlt(COLORONCOLOR) does (with COLORONCOLOR being what's supported by AlphaBlend())
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WICBitmapInterpolationModeNearestNeighbor);
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if (hr != S_OK) {
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scaler->Release();
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return hr;
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}
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// But we are not done yet! IWICBitmapScaler can use an
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// entirely different pixel format than what we gave it,
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// and by extension, what GDI wants. See also:
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// - https://stackoverflow.com/questions/28323228/iwicbitmapscaler-doesnt-work-for-96bpprgbfloat-format
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// - https://github.com/Microsoft/DirectXTex/blob/0d94e9469bc3e6080a71145f35efa559f8f2e522/DirectXTex/DirectXTexResize.cpp#L83
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hr = scaler->GetPixelFormat(&guid);
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if (hr != S_OK) {
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scaler->Release();
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return hr;
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}
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if (IsEqualGUID(guid, formatForGDI))
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src = scaler;
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else {
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hr = uiprivWICFactory->CreateFormatConverter(&conv);
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if (hr != S_OK) {
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scaler->Release();
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return hr;
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}
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hr = conv->Initialize(scaler, formatForGDI,
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// TODO is the dither type correct in all cases?
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WICBitmapDitherTypeNone, NULL, 0, WICBitmapPaletteTypeMedianCut);
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scaler->Release();
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if (hr != S_OK) {
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conv->Release();
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return hr;
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}
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src = conv;
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}
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}
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ZeroMemory(&bmi, sizeof (BITMAPINFO));
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bmi.bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
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bmi.bmiHeader.biWidth = width;
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bmi.bmiHeader.biHeight = -((int) height);
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bmi.bmiHeader.biPlanes = 1;
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bmi.bmiHeader.biBitCount = 32;
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bmi.bmiHeader.biCompression = BI_RGB;
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*hb = CreateDIBSection(dc, &bmi, DIB_RGB_COLORS,
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&bits, NULL, 0);
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if (*hb == NULL) {
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logLastError(L"CreateDIBSection()");
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hr = E_FAIL;
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goto fail;
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}
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// now we need to figure out the stride of the image data GDI gave us
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// TODO find out if CreateDIBSection() fills that in bmi for us
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// TODO fill in the error returns here too
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if (GetObject(*hb, sizeof (BITMAP), &bmp) == 0)
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logLastError(L"error calling GetObject() in uiprivWICToGDI()");
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hr = src->CopyPixels(NULL, bmp.bmWidthBytes,
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bmp.bmWidthBytes * bmp.bmHeight, (BYTE *) bits);
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fail:
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if (*hb != NULL && hr != S_OK) {
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// don't bother with the error returned here
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DeleteObject(*hb);
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*hb = NULL;
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}
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src->Release();
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return hr;
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}
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