// 19 may 2015 #include "uipriv_windows.h" struct progressbar { uiProgressBar p; HWND hwnd; }; uiDefineControlType(uiProgressBar, uiTypeProgressBar, struct progressbar) static uintptr_t progressbarHandle(uiControl *c) { struct progressbar *p = (struct progressbar *) c; return (uintptr_t) (p->hwnd); } // via http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing #define pbarWidth 237 #define pbarHeight 8 static void progressbarPreferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height) { *width = uiWindowsDlgUnitsToX(pbarWidth, d->Sys->BaseX); *height = uiWindowsDlgUnitsToY(pbarHeight, d->Sys->BaseY); } // unfortunately, as of Vista progress bars have a forced animation on increase // we have to set the progress bar to value + 1 and decrease it back to value if we want an "instant" change // see http://stackoverflow.com/questions/2217688/windows-7-aero-theme-progress-bar-bug // it's not ideal/perfect, but it will have to do static void progressbarSetValue(uiProgressBar *pp, int value) { struct progressbar *p = (struct progressbar *) pp; if (value < 0 || value > 100) complain("value %d out of range in progressbarSetValue()", value); if (value == 100) { // because we can't 101 SendMessageW(p->hwnd, PBM_SETRANGE32, 0, 101); SendMessageW(p->hwnd, PBM_SETPOS, 101, 0); SendMessageW(p->hwnd, PBM_SETPOS, 100, 0); SendMessageW(p->hwnd, PBM_SETRANGE32, 0, 100); return; } SendMessageW(p->hwnd, PBM_SETPOS, (WPARAM) (value + 1), 0); SendMessageW(p->hwnd, PBM_SETPOS, (WPARAM) value, 0); } uiProgressBar *uiNewProgressBar(void) { struct progressbar *p; p = (struct progressbar *) uiWindowsNewSingleHWNDControl(uiTypeProgressBar()); p->hwnd = uiWindowsUtilCreateControlHWND(0, PROGRESS_CLASSW, L"", PBS_SMOOTH, hInstance, NULL, FALSE); uiControl(p)->Handle = progressbarHandle; uiControl(p)->PreferredSize = progressbarPreferredSize; uiProgressBar(p)->SetValue = progressbarSetValue; return uiProgressBar(p); }