// 14 may 2015 #include "uipriv_windows.h" static struct ptrArray *resizes; void initResizes(void) { resizes = newPtrArray(); } void uninitResizes(void) { while (resizes->len != 0) ptrArrayDelete(resizes, 0); ptrArrayDestroy(resizes); } void queueResize(uiControl *c) { uintmax_t i; uiControl *d; // resizing a control requires us to reocmpute the sizes of everything in the top-level window for (;;) { if (uiIsWindow(c)) break; if (uiControlParent(c) == NULL) // not in a window; don't bother resizing return; c = uiControlParent(c); } // make sure we're only queued once for (i = 0 ; i < resizes->len; i++) { d = ptrArrayIndex(resizes, uiControl *, i); if (c == d) return; } ptrArrayAppend(resizes, c); } // TODO dequeueResize void doResizes(void) { uiControl *c, *parent; intmax_t x, y, width, height; uiSizing d; uiSizingSys sys; HWND hwnd; while (resizes->len != 0) { c = ptrArrayIndex(resizes, uiControl *, 0); ptrArrayDelete(resizes, 0); parent = uiControlParent(c); if (parent == NULL) // not in a parent; can't resize continue; // this is for uiBox, etc. d.Sys = &sys; uiControlGetSizing(parent, &d); uiControlComputeChildSize(parent, &x, &y, &width, &height, &d); uiControlResize(c, x, y, width, height, &d); hwnd = (HWND) uiControlHandle(c); // we used SWP_NOREDRAW; we need to queue a redraw ourselves // TODO use RedrawWindow() to bypass WS_CLIPCHILDREN complications if (InvalidateRect(hwnd, NULL, TRUE) == 0) logLastError("error redrawing controls after a resize in doResizes()"); } } #define swpflags (SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOREDRAW) void moveWindow(HWND hwnd, intmax_t x, intmax_t y, intmax_t width, intmax_t height) { if (SetWindowPos(hwnd, NULL, x, y, width, height, swpflags | SWP_NOZORDER) == 0) logLastError("error moving window in moveWindow()"); } void moveAndReorderWindow(HWND hwnd, HWND insertAfter, intmax_t x, intmax_t y, intmax_t width, intmax_t height) { if (SetWindowPos(hwnd, insertAfter, x, y, width, height, swpflags) == 0) logLastError("error moving and reordering window in moveAndReorderWindow()"); } // from https://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing and https://msdn.microsoft.com/en-us/library/windows/desktop/bb226818%28v=vs.85%29.aspx // this X value is really only for buttons but I don't see a better one :/ #define winXPadding 4 #define winYPadding 4 void uiWindowsGetSizing(uiControl *c, uiSizing *d) { HWND hwnd; HDC dc; HFONT prevfont; TEXTMETRICW tm; SIZE size; hwnd = (HWND) uiControlHandle(c); dc = GetDC(hwnd); if (dc == NULL) logLastError("error getting DC in uiWindowsGetSizing()"); prevfont = (HFONT) SelectObject(dc, hMessageFont); if (prevfont == NULL) logLastError("error loading control font into device context in uiWindowsGetSizing()"); ZeroMemory(&tm, sizeof (TEXTMETRICW)); if (GetTextMetricsW(dc, &tm) == 0) logLastError("error getting text metrics in uiWindowsGetSizing()"); if (GetTextExtentPoint32W(dc, L"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", 52, &size) == 0) logLastError("error getting text extent point in uiWindowsGetSizing()"); d->Sys->BaseX = (int) ((size.cx / 26 + 1) / 2); d->Sys->BaseY = (int) tm.tmHeight; d->Sys->InternalLeading = tm.tmInternalLeading; if (SelectObject(dc, prevfont) != hMessageFont) logLastError("error restoring previous font into device context in uiWindowsGetSizing()"); if (ReleaseDC(hwnd, dc) == 0) logLastError("error releasing DC in uiWindowsGetSizing()"); d->XPadding = uiWindowsDlgUnitsToX(winXPadding, d->Sys->BaseX); d->YPadding = uiWindowsDlgUnitsToY(winYPadding, d->Sys->BaseY); }