// 25 february 2015 #include "uipriv_windows.h" // uncomment the following line to enable debug messages #define tableDebug // uncomment the following line to halt on a debug message #define tableDebugStop #ifdef tableDebug #include HRESULT logLastError(const char *context) { DWORD le; WCHAR *msg; BOOL parenthesize = FALSE; BOOL localFreeFailed = FALSE; DWORD localFreeLastError; le = GetLastError(); fprintf(stderr, "%s: ", context); if (FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, le, 0, (LPWSTR) (&msg), 0, NULL) != 0) { fprintf(stderr, "%S (", msg); if (LocalFree(msg) != NULL) { localFreeFailed = TRUE; localFreeLastError = GetLastError(); } parenthesize = TRUE; } fprintf(stderr, "GetLastError() == %I32u", le); if (parenthesize) fprintf(stderr, ")"); if (localFreeFailed) fprintf(stderr, "; local free of system message failed with last error %I32u", localFreeLastError); fprintf(stderr, "\n"); #ifdef tableDebugStop DebugBreak(); #endif SetLastError(le); // a function does not have to set a last error // if the last error we get is actually 0, then HRESULT_FROM_WIN32(0) will return S_OK (0 cast to an HRESULT, since 0 <= 0), which we don't want // prevent this by returning E_FAIL, so the rest of the Table code doesn't barge onward if (le == 0) return E_FAIL; return HRESULT_FROM_WIN32(le); } HRESULT logHRESULT(const char *context, HRESULT hr) { WCHAR *msg; BOOL parenthesize = FALSE; BOOL localFreeFailed = FALSE; DWORD localFreeLastError; fprintf(stderr, "%s: ", context); // this isn't technically documented, but everyone does it, including Microsoft (see the implementation of _com_error::ErrorMessage() in a copy of comdef.h that comes with the Windows DDK) if (FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, (DWORD) hr, 0, (LPWSTR) (&msg), 0, NULL) != 0) { fprintf(stderr, "%S (", msg); if (LocalFree(msg) != NULL) { localFreeFailed = TRUE; localFreeLastError = GetLastError(); } parenthesize = TRUE; } fprintf(stderr, "HRESULT == 0x%I32X", hr); if (parenthesize) fprintf(stderr, ")"); if (localFreeFailed) fprintf(stderr, "; local free of system message failed with last error %I32u", localFreeLastError); fprintf(stderr, "\n"); #ifdef tableDebugStop DebugBreak(); #endif return hr; } HRESULT logMemoryExhausted(const char *reason) { fprintf(stderr, "memory exhausted %s\n", reason); #ifdef tableDebugStop DebugBreak(); #endif return E_OUTOFMEMORY; } #else HRESULT logLastError(const char *reason) { DWORD le; le = GetLastError(); // we shouldn't need to do this, but let's do this anyway just to be safe SetLastError(le); if (le == 0) return E_FAIL; return HRESULT_FROM_WIN32(le); } HRESULT logHRESULT(const char *reason, HRESULT hr) { return hr; } HRESULT logMemoryExhausted(const char *reason) { return E_OUTOFMEMORY; } #endif