#pragma once #include typedef struct uiDrawContext uiDrawContext; struct uiDrawContext : public QPainter { uiDrawContext(QPaintDevice *device) : QPainter(device) { } }; #include struct uiDrawPath : QPainterPath { uiDrawPath(uiDrawFillMode mode) { switch (mode) { case uiDrawFillModeWinding: setFillRule(Qt::WindingFill); break; case uiDrawFillModeAlternate: setFillRule(Qt::OddEvenFill); break; default: qWarning("Unknown uiDrawFillMode: %d", mode); } } }; extern QTransform m2t(const uiDrawMatrix *m); struct uiDrawTextFont : public QFont { uiDrawTextFont(const QFont &font) : QFont(font) {} };