// 6 april 2015 #include "uipriv_windows.h" // TODO http://blogs.msdn.com/b/oldnewthing/archive/2005/04/08/406509.aspx when adding accelerators, TranslateMessage() before IsDialogMessage() static void msgloop_else(MSG *msg) { TranslateMessage(msg); DispatchMessageW(msg); } void uiMain(void) { MSG msg; int res; HWND active; for (;;) { SetLastError(0); res = GetMessageW(&msg, NULL, 0, 0); if (res < 0) logLastError("error calling GetMessage() in uiMain()"); if (res == 0) // WM_QUIT break; active = GetActiveWindow(); if (active == NULL) { msgloop_else(&msg); continue; } // TODO find documentation that says IsDialogMessage() calls CallMsgFilter() for us, because that's what's happening // TODO rewrite this whole function to compensate if (IsDialogMessage(active, &msg) != 0) continue; msgloop_else(&msg); } } void uiQuit(void) { PostQuitMessage(0); }