// 10 february 2017 #include "../ui.h" #include "uipriv.h" // TODO figure out how to make this work on GTK+ void uiDrawCaret(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout, size_t pos, int *line) { double xoff; uiDrawTextLayoutLineMetrics m; struct caretDrawParams cdp; uiDrawPath *path; uiDrawBrush brush; if (*line < 0) *line = 0; if (*line > (uiDrawTextLayoutNumLines(layout) - 1)) *line = (uiDrawTextLayoutNumLines(layout) - 1); // TODO cap pos xoff = uiDrawTextLayoutByteLocationInLine(layout, pos, *line); while (xoff < 0) { size_t start, end; uiDrawTextLayoutLineByteRange(layout, *line, &start, &end); if (end < pos) // too far up (*line)++; else (*line)--; xoff = uiDrawTextLayoutByteLocationInLine(layout, pos, *line); } uiDrawTextLayoutLineGetMetrics(layout, *line, &m); caretDrawParams(c, m.Height, &cdp); uiDrawSave(c); path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathAddRectangle(path, // TODO add m.X? x + xoff - cdp.xoff, y + m.Y, cdp.width, m.Height); uiDrawPathEnd(path); brush.Type = uiDrawBrushTypeSolid; brush.R = cdp.r; brush.G = cdp.g; brush.B = cdp.b; brush.A = cdp.a; uiDrawFill(c, path, &brush); uiDrawFreePath(path); uiDrawRestore(c); } void drawTextBackground(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout, size_t start, size_t end, uiDrawBrush *brush, int isSelection) { int line, nLines; size_t lstart, lend; double layoutwid, layoutht; uiDrawTextLayoutExtents(layout, &layoutwid, &layoutht); nLines = uiDrawTextLayoutNumLines(layout); for (line = 0; line < nLines; line++) { uiDrawTextLayoutLineByteRange(layout, line, &lstart, &lend); if (start >= lstart && start < lend) break; } while (end - start > 0) { uiDrawTextLayoutLineMetrics m; double startx, endx; uiDrawPath *path; uiDrawTextLayoutLineByteRange(layout, line, &lstart, &lend); if (lend > end) // don't cross lines lend = end; startx = uiDrawTextLayoutByteLocationInLine(layout, start, line); // TODO explain this; note the use of start with lend endx = layoutwid; if (!isSelection || end <= lend) endx = uiDrawTextLayoutByteLocationInLine(layout, lend, line); uiDrawTextLayoutLineGetMetrics(layout, line, &m); path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathAddRectangle(path, x + startx, y + m.Y, endx - startx, m.Height); uiDrawPathEnd(path); uiDrawFill(c, path, brush); uiDrawFreePath(path); line++; start = lend; } }