// 2 may 2019 #include typedef int64_t timerDuration; typedef int64_t timerTime; #define timerTimeMax ((timerTime) INT64_MAX) #define timerDurationMin ((timerDuration) INT64_MIN) #define timerDurationMax ((timerDuration) INT64_MAX) #define timerNanosecond ((timerDuration) 1) #define timerMicrosecond ((timerDuration) 1000) #define timerMillisecond ((timerDuration) 1000000) #define timerSecond ((timerDuration) 1000000000) extern timerTime timerMonotonicNow(void); extern timerDuration timerTimeSub(timerTime end, timerTime start); // The Go algorithm says 32 should be enough. // We use 33 to count the terminating NUL. #define timerDurationStringLen 33 extern void timerDurationString(timerDuration d, char buf[timerDurationStringLen]); typedef uint64_t timerSysError; #ifdef _WIN32 #define timerSysErrorFmt "0x%08I32X" #define timerSysErrorFmtArg(x) ((uint32_t) x) #else #include #define timerSysErrorFmt "%s (%d)" #define timerSysErrorFmtArg(x) strerror((int) x), ((int) x) #endif extern timerSysError timerRunWithTimeout(timerDuration d, void (*f)(void *data), void *data, int *timedOut); extern timerSysError timerSleep(timerDuration d);