typedef struct uiAttributedString uiAttributedString; typedef struct uiAttributeSpec uiAttributeSpec; _UI_ENUM(uiAttribute) { uiAttributeFamily, uiAttributeSize, // use Double uiAttributeWeight, uiAttributeItalic, uiAttributeStretch, uiAttributeColor, // use R, G, B, A // TODO // TODO uiAttributeSystem, // TODO uiAttributeCustom, }; struct uiAttributeSpec { uiAttribute Type; uintptr_t Value; double Double; double R; double G; double B; double A; }; typedef int (*uiAttributedStringForEachAttributeFunc)(uiAttributedString *s, uiAttributeSpec *spec, size_t start, size_t end, void *data); // @role uiAttributedString constructor // uiNewAttributedString() creates a new uiAttributedString from // initialString. The string will be entirely unattributed. _UI_EXTERN uiAttributedString *uiNewAttributedString(const char *initialString); // @role uiAttributedString destructor // uiFreeAttributedString() destroys the uiAttributedString s. _UI_EXTERN void uiFreeAttributedString(uiAttributedString *s); // uiAttributedStringString() returns the textual content of s as a // '\0'-terminated UTF-8 string. The returned pointer is valid until // the next change to the textual content of s. _UI_EXTERN const char *uiAttributedStringString(uiAttributedString *s); // uiAttributedStringLength() returns the number of UTF-8 bytes in // the textual content of s, excluding the terminating '\0'. _UI_EXTERN size_t uiAttributedStringLen(uiAttributedString *s); _UI_EXTERN void uiAttributedStringAppendUnattributed(uiAttributedString *s, const char *str); _UI_EXTERN void uiAttributedStringInsertAtUnattributed(uiAttributedString *s, const char *str, size_t at); _UI_EXTERN void uiAttributedStringDelete(uiAttributedString *s, size_t start, size_t end); _UI_EXTERN size_t uiAttributedStringNumGraphemes(uiAttributedString *s); _UI_EXTERN size_t uiAttributedStringByteIndexToGrapheme(uiAttributedString *s, size_t pos); _UI_EXTERN size_t uiAttributedStringGraphemeToByteIndex(uiAttributedString *s, size_t pos); _UI_EXTERN void uiAttributedStringSetAttribute(uiAttributedString *s, uiAttributeSpec *spec, size_t start, size_t end); _UI_EXTERN void uiAttributedStringForEachAttribute(uiAttributedString *s, uiAttributedStringForEachAttributeFunc f, void *data); typedef struct uiDrawFontDescriptor uiDrawFontDescriptor; // TODO Minimum == 1? IIRC there is at least one font on OS X that actually has a weight of 0 // TODO Maximum == 999? IIRC there is at least one font on OS X that actually has a weight of 1000 _UI_ENUM(uiDrawTextWeight) { uiDrawTextWeightMinimum = 0, uiDrawTextWeightThin = 100, uiDrawTextWeightUltraLight = 200, uiDrawTextWeightLight = 300, uiDrawTextWeightBook = 350, uiDrawTextWeightNormal = 400, uiDrawTextWeightMedium = 500, uiDrawTextWeightSemiBold = 600, uiDrawTextWeightBold = 700, uiDrawTextWeightUltraBold = 800, uiDrawTextWeightHeavy = 900, uiDrawTextWeightUltraHeavy = 950, uiDrawTextWeightMaximum = 1000, }; _UI_ENUM(uiDrawTextItalic) { uiDrawTextItalicNormal, uiDrawTextItalicOblique, uiDrawTextItalicItalic, }; // TODO realign this so that Normal == 0? _UI_ENUM(uiDrawTextStretch) { uiDrawTextStretchUltraCondensed, uiDrawTextStretchExtraCondensed, uiDrawTextStretchCondensed, uiDrawTextStretchSemiCondensed, uiDrawTextStretchNormal, uiDrawTextStretchSemiExpanded, uiDrawTextStretchExpanded, uiDrawTextStretchExtraExpanded, uiDrawTextStretchUltraExpanded, }; struct uiDrawFontDescriptor { char *Family; // TODO rename to PointSize? double Size; uiDrawTextWeight Weight; uiDrawTextItalic Italic; uiDrawTextStretch Stretch; }; typedef struct uiDrawTextLayout uiDrawTextLayout; typedef struct uiDrawTextLayoutParams uiDrawTextLayoutParams; typedef struct uiDrawTextLayoutLineMetrics uiDrawTextLayoutLineMetrics; // TODO drop the Layout from this? _UI_ENUM(uiDrawTextLayoutAlign) { uiDrawTextLayoutAlignLeft, uiDrawTextLayoutAlignCenter, uiDrawTextLayoutAlignRight, }; struct uiDrawTextLayoutParams { uiAttributedString *String; uiDrawFontDescriptor *DefaultFont; double Width; uiDrawTextLayoutAlign Align; }; struct uiDrawTextLayoutLineMetrics { // This describes the overall bounding box of the line. // TODO figure out if X is correct regardless of both alignment and writing direction double X; double Y; double Width; double Height; // This describes the typographic bounds of the line. double BaselineY; double Ascent; double Descent; double Leading; // This describes any additional whitespace. // TODO come up with better names for these. double ParagraphSpacingBefore; double LineHeightSpace; double LineSpacing; double ParagraphSpacing; // Height should equal ParagraphSpacingBefore + LineHeightSpace + Ascent + Descent + Leading + LineSpacing + ParagraphSpacing. // The above values are listed in vertical order, from top to bottom. // Ascent + Descent + Leading will give you the typographic bounds of the text. // BaselineY will be the boundary between Ascent and Descent. // X, Y, and BaselineY are all in the layout's coordinate system, so the start point of the baseline will be at (X, BaselineY). // All values will be nonnegative. // TODO trailing whitespace? }; // TODO // - allow creating a layout out of a substring // - allow marking compositon strings // - allow marking selections, even after creation // - add the following functions: // - uiDrawTextLayoutHeightForWidth() (returns the height that a layout would need to be to display the entire string at a given width) // - uiDrawTextLayoutRangeForSize() (returns what substring would fit in a given size) // - uiDrawTextLayoutNewWithHeight() (limits amount of string used by the height) // - some function to fix up a range (for text editing) _UI_EXTERN uiDrawTextLayout *uiDrawNewTextLayout(uiDrawTextLayoutParams *params); _UI_EXTERN void uiDrawFreeTextLayout(uiDrawTextLayout *tl); _UI_EXTERN void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y); _UI_EXTERN void uiDrawTextLayoutExtents(uiDrawTextLayout *tl, double *width, double *height); _UI_EXTERN int uiDrawTextLayoutNumLines(uiDrawTextLayout *tl); _UI_EXTERN void uiDrawTextLayoutLineByteRange(uiDrawTextLayout *tl, int line, size_t *start, size_t *end); _UI_EXTERN void uiDrawTextLayoutLineGetMetrics(uiDrawTextLayout *tl, int line, uiDrawTextLayoutLineMetrics *m); // TODO number of lines visible for clipping rect, range visible for clipping rect? // TODO rewrite all this documentation // uiDrawTextLayoutHitTest() returns the byte offset and line closest // to the given point. The point is relative to the top-left of the layout. // If the point is outside the layout itself, the closest point is chosen; // this allows the function to be used for cursor positioning with the // mouse. Do keep the returned line in mind if used in this way; the // user might click on the end of a line, at which point the cursor // might be at the trailing edge of the last grapheme on the line // (subject to the operating system's APIs). _UI_EXTERN void uiDrawTextLayoutHitTest(uiDrawTextLayout *tl, double x, double y, size_t *pos, int *line); // uiDrawTextLayoutByteLocationInLine() returns the point offset // into the given line that the given byte position stands. This is // relative to the line's X position (as returned by // uiDrawTextLayoutLineGetMetrics()), which in turn is relative to // the top-left of the layout. This function can be used for cursor // positioning: if start and end are the start and end of the line // (as returned by uiDrawTextLayoutLineByteRange()), you will get // the correct offset, even if pos is at the end of the line. If pos is not // in the range [start, end], a negative value will be returned, // indicating you need to move the cursor to another line. // TODO make sure this works right for right-aligned and center-aligned lines and justified lines and RTL text _UI_EXTERN double uiDrawTextLayoutByteLocationInLine(uiDrawTextLayout *tl, size_t pos, int line); _UI_EXTERN void uiDrawCaret(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout, size_t pos, int *line); // TODO allow blinking typedef struct uiFontButton uiFontButton; #define uiFontButton(this) ((uiFontButton *) (this)) // TODO document this returns a new font _UI_EXTERN void uiFontButtonFont(uiFontButton *b, uiDrawFontDescriptor *desc); // TOOD SetFont, mechanics _UI_EXTERN void uiFontButtonOnChanged(uiFontButton *b, void (*f)(uiFontButton *, void *), void *data); _UI_EXTERN uiFontButton *uiNewFontButton(void);