// 19 may 2015 #include "uipriv_windows.h" struct progressbar { uiProgressBar p; HWND hwnd; }; uiDefineControlType(uiProgressBar, uiTypeProgressBar, struct progressbar) static uintptr_t progressbarHandle(uiControl *c) { struct progressbar *p = (struct progressbar *) c; return (uintptr_t) (p->hwnd); } // via http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing #define pbarWidth 237 #define pbarHeight 8 static void progressbarPreferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height) { struct label *l = (struct label *) c; *width = uiWindowsDlgUnitsToX(pbarWidth, d->Sys->BaseX); *height = uiWindowsDlgUnitsToY(pbarHeight, d->Sys->BaseY); } // TODO bypass Aero animations static void progressbarSetValue(uiProgressBar *pp, int value) { struct progressbar *p = (struct progressbar *) pp; SendMessageW(p->hwnd, PBM_SETPOS, (WPARAM) value, 0); } uiProgressBar *uiNewProgressBar(void) { struct progressbar *p; p = (struct progressbar *) uiWindowsNewSingleHWNDControl(uiTypeProgressBar()); p->hwnd = uiWindowsNewSingleHWNDControl(0, PROGRESS_CLASSW, L"", PBS_SMOOTH, hInstance, NULL, FALSE); uiControl(p)->Handle = progressbarHandle; uiControl(p)->PreferredSize = progressbarPreferredSize; uiProgressBar(p)->SetValue = progressbarSetValue; return uiProgressBar(p); }