// 18 november 2015 #include #include "uipriv_haiku.hpp" using namespace std; struct tabPage { BTab *tab; BView *view; struct singleChild *child; }; struct uiTab { uiHaikuControl c; BTabView *tabview; vector *pages; }; static void onDestroy(uiTab *); uiHaikuDefineControlWithOnDestroy( uiTab, // type name uiTabType, // type function tabview, // handle onDestroy(hthis); // on destroy ) static void onDestroy(uiTab *t) { // TODO } void uiTabAppend(uiTab *t, const char *name, uiControl *c) { uiTabInsertAt(t, name, t->pages->size(), c); } // see singlechild.cpp static void attach(void *attachTo, BLayoutItem *what) { BView *view = (BView *) attachTo; // TODO refine the interface around this view->SetLayout((BLayout *) what); } void uiTabInsertAt(uiTab *t, const char *name, uintmax_t before, uiControl *c) { struct tabPage p; p.view = new BView(NULL, B_SUPPORTS_LAYOUT); // TODO needed? p.view->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR)); p.tab = new BTab(p.view); p.child = newSingleChild(c, uiControl(t), attach, p.view); p.tab->SetLabel(name); // TODO insert in the correct place t->tabview->AddTab(p.view, p.tab); t->pages->push_back(p); } void uiTabDelete(uiTab *t, uintmax_t index) { // TODO } uintmax_t uiTabNumPages(uiTab *t) { // TODO return 0; } int uiTabMargined(uiTab *t, uintmax_t page) { // TODO return 0; } void uiTabSetMargined(uiTab *t, uintmax_t page, int margined) { // TODO } uiTab *uiNewTab(void) { uiTab *t; t = (uiTab *) uiNewControl(uiTabType()); t->tabview = new BTabView(NULL, B_WIDTH_FROM_LABEL); // TODO scrollable t->pages = new vector(); uiHaikuFinishNewControl(t, uiTab); return t; }