// 28 april 2015 #import "uipriv_darwin.h" @interface windowDelegate : NSObject { uiWindow *w; int (*onClosing)(uiWindow *, void *); void *onClosingData; } - (uiWindow *)getuiWindow; - (void)setuiWindow:(uiWindow *)ww; - (void)setOnClosing:(int (*)(uiWindow *, void *))f data:(void *)data; @end @implementation windowDelegate - (uiWindow *)getuiWindow { return self->w; } - (void)setuiWindow:(uiWindow *)ww { self->w = ww; } - (void)setOnClosing:(int (*)(uiWindow *, void *))f data:(void *)data { self->onClosing = f; self->onClosingData = data; } - (BOOL)windowShouldClose:(id)sender { if ((*(self->onClosing))(self->w, self->onClosingData)) uiControlDestroy(uiControl(self->w)); return NO; } @end struct window { uiWindow w; NSWindow *window; windowDelegate *delegate; uiControl *bin; }; static int defaultOnClosing(uiWindow *w, void *data) { return 0; } static void windowDestroy(uiControl *c) { struct window *w = (struct window *) c; // first hide ourselves [w->window orderOut:w->window]; // now destroy the child binSetChild(w->bin, NULL); uiControlDestroy(w->child); // now destroy the bin // we do this by changing the content view to a dummy view // the window will release its reference on the bin now, then it will release its reference on the dummy view when the window itself is finally released [w->window setContentView:[[NSView alloc] initWithFrame:NSZeroRect]]; uiControlDestroy(w->bin); // now destroy the delegate [w->window setDelegate:nil]; [w->delegate release]; // now destroy ourselves // don't call the base; we use a different method [w->window close]; // see below about releasing when closed } static uintptr_t windowHandle(uiControl *c) { struct window *w = (struct window *) c; return (uintptr_t) (w->window); } static void windowCommitShow(uiControl *c) { struct window *w = (struct window *) c; [w->window makeKeyAndOrderFront:w->window]; } static void windowCommitHide(uiControl *c) { struct window *w = (struct window *) c; [w->window orderOut:w->window]; } static void windowContainerUpdateState(uiControl *c) { struct window *w = (struct window *) c; if (w->child != NULL) uiControlUpdateState(w->child); } static char *windowTitle(uiWindow *ww) { struct window *w = (struct window *) ww; return uiDarwinNSStringToText([w->window title]); } static void windowSetTitle(uiWindow *ww, const char *title) { struct window *w = (struct window *) ww; [w->window setTitle:toNSString(title)]; } static void windowOnClosing(uiWindow *ww, int (*f)(uiWindow *, void *), void *data) { struct window *w = (struct window *) ww; [w->delegate setOnClosing:f data:data]; } static void windowSetChild(uiWindow *ww, uiControl *child) { struct window *w = (struct window *) ww; binSetChild(w->bin, child); } static int windowMargined(uiWindow *ww) { struct window *w = (struct window *) ww; return binMargined(w->bin); } static void windowSetMargined(uiWindow *ww, int margined) { struct window *w = (struct window *) ww; binSetMargined(w->bin, margined); uiContainerUpdate(uiContainer(w->bin)); } static void windowResizeChild(uiWindow *ww) { complain("uiWindowResizeChild() meaningless on OS X"); } uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar) { struct window *w; NSView *binView; finalizeMenus(); w = (struct window *) uiNewControl(uiTypeWindow()); w->window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, (CGFloat) width, (CGFloat) height) styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask) backing:NSBackingStoreBuffered defer:YES]; [w->window setTitle:toNSString(title)]; // a NSWindow is not a NSView, but nothing we're doing in this function is view-specific uiDarwinMakeSingleWidgetControl(uiControl(w), (NSView *) (w->window)); // explicitly release when closed // the only thing that closes the window is us anyway [w->window setReleasedWhenClosed:YES]; w->delegate = [windowDelegate new]; [w->delegate setuiWindow:uiWindow(w)]; [w->window setDelegate:w->delegate]; w->bin = newBin(); binView = (NSView *) uiControlHandle(uiControl(w->bin)); [w->window setContentView:binView]; [w->delegate setOnClosing:defaultOnClosing data:NULL]; uiControl(w)->Handle = windowHandle; uiControl(w)->CommitDestroy = windowCommitDestroy; uiControl(w)->CommitShow = windowCommitShow; uiControl(w)->CommitHide = windowCommitHide; uiControl(w)->ContainerUpdateState = windowContainerUpdateState; uiWindow(w)->Title = windowTitle; uiWindow(w)->SetTitle = windowSetTitle; uiWindow(w)->OnClosing = windowOnClosing; uiWindow(w)->SetChild = windowSetChild; uiWindow(w)->Margined = windowMargined; uiWindow(w)->SetMargined = windowSetMargined; uiWindow(w)->ResizeChild = windowResizeChild; return uiWindow(w); } uiWindow *windowFromNSWindow(NSWindow *w) { windowDelegate *d; if (w == nil) return NULL; d = (windowDelegate *) [w delegate]; return [d getuiWindow]; }