// 14 april 2016 #include "uipriv_windows.hpp" // TODO really migrate? (TODO what did I mean by this?) IDWriteFactory *dwfactory = NULL; HRESULT initDrawText(void) { // TOOD use DWRITE_FACTORY_TYPE_ISOLATED instead? return DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof (IDWriteFactory), (IUnknown **) (&dwfactory)); } void uninitDrawText(void) { dwfactory->Release(); } fontCollection *loadFontCollection(void) { fontCollection *fc; HRESULT hr; fc = uiNew(fontCollection); // always get the latest available font information hr = dwfactory->GetSystemFontCollection(&(fc->fonts), TRUE); if (hr != S_OK) logHRESULT(L"error getting system font collection", hr); fc->userLocaleSuccess = GetUserDefaultLocaleName(fc->userLocale, LOCALE_NAME_MAX_LENGTH); return fc; } WCHAR *fontCollectionFamilyName(fontCollection *fc, IDWriteFontFamily *family) { IDWriteLocalizedStrings *names; WCHAR *str; HRESULT hr; hr = family->GetFamilyNames(&names); if (hr != S_OK) logHRESULT(L"error getting names of font out", hr); str = fontCollectionCorrectString(fc, names); names->Release(); return str; } WCHAR *fontCollectionCorrectString(fontCollection *fc, IDWriteLocalizedStrings *names) { UINT32 index; BOOL exists; UINT32 length; WCHAR *wname; HRESULT hr; // this is complex, but we ignore failure conditions to allow fallbacks // 1) If the user locale name was successfully retrieved, try it // 2) If the user locale name was not successfully retrieved, or that locale's string does not exist, or an error occurred, try L"en-us", the US English locale // 3) And if that fails, assume the first one // This algorithm is straight from MSDN: https://msdn.microsoft.com/en-us/library/windows/desktop/dd368214%28v=vs.85%29.aspx // For step 2 to work, start by setting hr to S_OK and exists to FALSE. // TODO does it skip step 2 entirely if step 1 fails? rewrite it to be a more pure conversion of the MSDN code? hr = S_OK; exists = FALSE; if (fc->userLocaleSuccess != 0) hr = names->FindLocaleName(fc->userLocale, &index, &exists); if (hr != S_OK || (hr == S_OK && !exists)) hr = names->FindLocaleName(L"en-us", &index, &exists); // TODO check hr again here? or did I decide that would be redundant because COM requires output arguments to be filled regardless of return value? if (!exists) index = 0; hr = names->GetStringLength(index, &length); if (hr != S_OK) logHRESULT(L"error getting length of font name", hr); // GetStringLength() does not include the null terminator, but GetString() does wname = (WCHAR *) uiAlloc((length + 1) * sizeof (WCHAR), "WCHAR[]"); hr = names->GetString(index, wname, length + 1); if (hr != S_OK) logHRESULT(L"error getting font name", hr); return wname; } void fontCollectionFree(fontCollection *fc) { fc->fonts->Release(); uiFree(fc); }