// 7 april 2015 #include "uipriv_windows.h" struct button { uiButton b; HWND hwnd; void (*onClicked)(uiButton *, void *); void *onClickedData; void (*baseCommitDestroy)(uiControl *); }; uiDefineControlType(uiButton, uiTypeButton, struct button) static BOOL onWM_COMMAND(uiControl *c, HWND hwnd, WORD code, LRESULT *lResult) { struct button *b = (struct button *) c; if (code != BN_CLICKED) return FALSE; (*(b->onClicked))(uiButton(b), b->onClickedData); *lResult = 0; return TRUE; } static void buttonCommitDestroy(uiControl *c) { struct button *b = (struct button *) c; uiWindowsUnregisterWM_COMMANDHandler(b->hwnd); (*(b->baseCommitDestroy))(uiControl(b)); } static uintptr_t buttonHandle(uiControl *c) { struct button *b = (struct button *) c; return (uintptr_t) (b->hwnd); } // from http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing #define buttonHeight 14 static void buttonPreferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height) { struct button *b = (struct button *) c; SIZE size; // try the comctl32 version 6 way size.cx = 0; // explicitly ask for ideal size size.cy = 0; if (SendMessageW(b->hwnd, BCM_GETIDEALSIZE, 0, (LPARAM) (&size)) != FALSE) { *width = size.cx; *height = size.cy; return; } // that didn't work; fall back to using Microsoft's metrics // Microsoft says to use a fixed width for all buttons; this isn't good enough // use the text width instead, with some edge padding *width = uiWindowsWindowTextWidth(b->hwnd) + (2 * GetSystemMetrics(SM_CXEDGE)); *height = uiWindowsDlgUnitsToY(buttonHeight, d->Sys->BaseY); } static void defaultOnClicked(uiButton *b, void *data) { // do nothing } static char *buttonText(uiButton *b) { return uiWindowsControlText(uiControl(b)); } static void buttonSetText(uiButton *b, const char *text) { uiWindowsControlSetText(uiControl(b), text); } static void buttonOnClicked(uiButton *bb, void (*f)(uiButton *, void *), void *data) { struct button *b = (struct button *) bb; b->onClicked = f; b->onClickedData = data; } uiButton *uiNewButton(const char *text) { struct button *b; WCHAR *wtext; b = (struct button *) uiWindowsNewSingleHWNDControl(uiTypeButton()); wtext = toUTF16(text); b->hwnd = uiWindowsUtilCreateControlHWND(0, L"button", wtext, BS_PUSHBUTTON | WS_TABSTOP, hInstance, NULL, TRUE); uiFree(wtext); uiWindowsRegisterWM_COMMANDHandler(b->hwnd, onWM_COMMAND, uiControl(b)); b->onClicked = defaultOnClicked; uiControl(b)->Handle = buttonHandle; uiControl(b)->PreferredSize = buttonPreferredSize; b->baseCommitDestroy = uiControl(b)->CommitDestroy; uiControl(b)->CommitDestroy = buttonCommitDestroy; uiButton(b)->Text = buttonText; uiButton(b)->SetText = buttonSetText; uiButton(b)->OnClicked = buttonOnClicked; return uiButton(b); }