// 6 april 2015 #include "ui.h" #include #include // TODO convert to using the new conversion macros int onClosing(uiWindow *w, void *data) { printf("in closing!\n"); uiQuit(); return 1; } uiEntry *e; static void getWindowText(uiButton *b, void *data) { char *text; text = uiWindowTitle(uiWindow(data)); uiEntrySetText(e, text); uiFreeText(text); } static void setWindowText(uiButton *b, void *data) { char *text; text = uiEntryText(e); uiWindowSetTitle(uiWindow(data), text); uiFreeText(text); } static void getButtonText(uiButton *b, void *data) { char *text; text = uiButtonText(uiButton(data)); uiEntrySetText(e, text); uiFreeText(text); } static void setButtonText(uiButton *b, void *data) { char *text; text = uiEntryText(e); uiButtonSetText(uiButton(data), text); uiFreeText(text); } static void getCheckboxText(uiButton *b, void *data) { char *text; text = uiCheckboxText(uiCheckbox(data)); uiEntrySetText(e, text); uiFreeText(text); } static void setCheckboxText(uiButton *b, void *data) { char *text; text = uiEntryText(e); uiCheckboxSetText(uiCheckbox(data), text); uiFreeText(text); } uiWindow *w; #define nStacks 11 uiStack *stacks[nStacks]; uiCheckbox *spaced; static void setSpaced(int spaced) { int i; uiWindowSetMargined(w, spaced); for (i = 0; i < nStacks; i++) uiStackSetPadded(stacks[i], spaced); } static void toggleSpaced(uiCheckbox *c, void *data) { int s; s = uiCheckboxChecked(spaced); printf("toggled %d\n", s); setSpaced(s); } // these will also be used to test if setting checks will trigger events static void forceSpacedOn(uiButton *b, void *data) { uiCheckboxSetChecked(spaced, 1); } static void forceSpacedOff(uiButton *b, void *data) { uiCheckboxSetChecked(spaced, 0); } static void showSpaced(uiButton *b, void *data) { char msg[] = { 'm', ' ', '0', ' ', 'p', ' ', '0', '\0' }; if (uiWindowMargined(w)) msg[2] = '1'; if (uiStackPadded(stacks[0])) msg[6] = '1'; uiEntrySetText(e, msg); } static void showControl(uiButton *b, void *data) { uiControlShow(uiControl(data)); } static void hideControl(uiButton *b, void *data) { uiControlHide(uiControl(data)); } static void enableControl(uiButton *b, void *data) { uiControlEnable(uiControl(data)); } static void disableControl(uiButton *b, void *data) { uiControlDisable(uiControl(data)); } static void getLabelText(uiButton *b, void *data) { char *text; text = uiLabelText(uiLabel(data)); uiEntrySetText(e, text); uiFreeText(text); } static void setLabelText(uiButton *b, void *data) { char *text; text = uiEntryText(e); uiLabelSetText(uiLabel(data), text); uiFreeText(text); } uiStack *firstStack; uiStack *secondStack; uiLabel *movingLabel; static void moveToFirst(uiButton *b, void *data) { uiStackDelete(secondStack, 1); uiStackAppend(firstStack, uiControl(movingLabel), 1); } static void moveToSecond(uiButton *b, void *data) { uiStackDelete(firstStack, 1); uiStackAppend(secondStack, uiControl(movingLabel), 1); } int main(int argc, char *argv[]) { uiInitOptions o; int i; const char *err; uiButton *getButton, *setButton; uiLabel *label; uiTab *tab; int page2stack; memset(&o, 0, sizeof (uiInitOptions)); for (i = 1; i < argc; i++) if (strcmp(argv[i], "leaks") == 0) o.debugLogAllocations = 1; else { fprintf(stderr, "%s: unrecognized option %s\n", argv[0], argv[i]); return 1; } err = uiInit(&o); if (err != NULL) { fprintf(stderr, "error initializing ui: %s\n", err); uiFreeInitError(err); return 1; } w = uiNewWindow("Hello", 320, 240); uiWindowOnClosing(w, onClosing, NULL); stacks[0] = uiNewVerticalStack(); e = uiNewEntry(); uiStackAppend(stacks[0], uiControl(e), 0); i = 1; stacks[i] = uiNewHorizontalStack(); getButton = uiNewButton("Get Window Text"); uiButtonOnClicked(getButton, getWindowText, w); setButton = uiNewButton("Set Window Text"); uiButtonOnClicked(setButton, setWindowText, w); uiStackAppend(stacks[i], uiControl(getButton), 1); uiStackAppend(stacks[i], uiControl(setButton), 1); uiStackAppend(stacks[0], uiControl(stacks[i]), 0); i++; stacks[i] = uiNewHorizontalStack(); getButton = uiNewButton("Get Button Text"); uiButtonOnClicked(getButton, getButtonText, getButton); setButton = uiNewButton("Set Button Text"); uiButtonOnClicked(setButton, setButtonText, getButton); uiStackAppend(stacks[i], uiControl(getButton), 1); uiStackAppend(stacks[i], uiControl(setButton), 1); uiStackAppend(stacks[0], uiControl(stacks[i]), 0); i++; // this will also be used to make sure tab stops work properly when inserted out of creation order, especially on Windows spaced = uiNewCheckbox("Spaced"); uiCheckboxOnToggled(spaced, toggleSpaced, NULL); stacks[i] = uiNewHorizontalStack(); getButton = uiNewButton("Get Checkbox Text"); uiButtonOnClicked(getButton, getCheckboxText, spaced); setButton = uiNewButton("Set Checkbox Text"); uiButtonOnClicked(setButton, setCheckboxText, spaced); uiStackAppend(stacks[i], uiControl(getButton), 1); uiStackAppend(stacks[i], uiControl(setButton), 1); uiStackAppend(stacks[0], uiControl(stacks[i]), 0); i++; label = uiNewLabel("Label"); stacks[i] = uiNewHorizontalStack(); getButton = uiNewButton("Get Label Text"); uiButtonOnClicked(getButton, getLabelText, label); setButton = uiNewButton("Set Label Text"); uiButtonOnClicked(setButton, setLabelText, label); uiStackAppend(stacks[i], uiControl(getButton), 1); uiStackAppend(stacks[i], uiControl(setButton), 1); uiStackAppend(stacks[0], uiControl(stacks[i]), 0); i++; stacks[i] = uiNewHorizontalStack(); uiStackAppend(stacks[i], uiControl(spaced), 1); getButton = uiNewButton("On"); uiButtonOnClicked(getButton, forceSpacedOn, NULL); setButton = uiNewButton("Off"); uiButtonOnClicked(setButton, forceSpacedOff, NULL); uiStackAppend(stacks[i], uiControl(getButton), 0); uiStackAppend(stacks[i], uiControl(setButton), 0); setButton = uiNewButton("Show"); uiButtonOnClicked(setButton, showSpaced, NULL); uiStackAppend(stacks[i], uiControl(setButton), 0); uiStackAppend(stacks[0], uiControl(stacks[i]), 0); i++; stacks[i] = uiNewHorizontalStack(); getButton = uiNewButton("Button"); uiStackAppend(stacks[i], uiControl(getButton), 1); setButton = uiNewButton("Show"); uiButtonOnClicked(setButton, showControl, getButton); uiStackAppend(stacks[i], uiControl(setButton), 0); setButton = uiNewButton("Hide"); uiButtonOnClicked(setButton, hideControl, getButton); uiStackAppend(stacks[i], uiControl(setButton), 0); setButton = uiNewButton("Enable"); uiButtonOnClicked(setButton, enableControl, getButton); uiStackAppend(stacks[i], uiControl(setButton), 0); setButton = uiNewButton("Disable"); uiButtonOnClicked(setButton, disableControl, getButton); uiStackAppend(stacks[i], uiControl(setButton), 0); uiStackAppend(stacks[0], uiControl(stacks[i]), 0); i++; stacks[i] = uiNewHorizontalStack(); setButton = uiNewButton("Show Stack"); uiButtonOnClicked(setButton, showControl, stacks[i - 1]); uiStackAppend(stacks[i], uiControl(setButton), 1); setButton = uiNewButton("Hide Stack"); uiButtonOnClicked(setButton, hideControl, stacks[i - 1]); uiStackAppend(stacks[i], uiControl(setButton), 1); setButton = uiNewButton("Enable Stack"); uiButtonOnClicked(setButton, enableControl, stacks[i - 1]); uiStackAppend(stacks[i], uiControl(setButton), 1); setButton = uiNewButton("Disable Stack"); uiButtonOnClicked(setButton, disableControl, stacks[i - 1]); uiStackAppend(stacks[i], uiControl(setButton), 1); uiStackAppend(stacks[0], uiControl(stacks[i]), 0); i++; uiStackAppend(stacks[0], uiControl(label), 0); tab = uiNewTab(); uiWindowSetChild(w, uiControl(tab)); uiTabAddPage(tab, "Page 1", uiControl(stacks[0])); page2stack = i; stacks[i] = uiNewVerticalStack(); uiTabAddPage(tab, "Page 2", uiControl(stacks[i])); i++; stacks[i] = uiNewHorizontalStack(); firstStack = stacks[i]; getButton = uiNewButton("Move Here"); uiButtonOnClicked(getButton, moveToFirst, NULL); uiStackAppend(stacks[i], uiControl(getButton), 0); movingLabel = uiNewLabel("This label moves!"); uiStackAppend(stacks[i], uiControl(movingLabel), 1); uiStackAppend(stacks[page2stack], uiControl(stacks[i]), 0); i++; stacks[i] = uiNewHorizontalStack(); secondStack = stacks[i]; getButton = uiNewButton("Move Here"); uiButtonOnClicked(getButton, moveToSecond, NULL); uiStackAppend(stacks[i], uiControl(getButton), 0); uiStackAppend(stacks[page2stack], uiControl(stacks[i]), 0); i++; if (i != nStacks) { fprintf(stderr, "forgot to update nStacks (expected %d)\n", i); return 1; } uiWindowShow(w); uiMain(); printf("after uiMain()\n"); return 0; }