// 6 april 2015 #ifdef __cplusplus extern "C" { #endif #include #include "controlsigs.h" extern uiInitOptions options; extern void *uiAlloc(size_t, const char *); #define uiNew(T) ((T *) uiAlloc(sizeof (T), #T)) extern void *uiRealloc(void *, size_t, const char *); extern void uiFree(void *); extern void realbug(const char *file, const char *line, const char *func, const char *prefix, const char *format, va_list ap); #define _ns2(s) #s #define _ns(s) _ns2(s) extern void _implbug(const char *file, const char *line, const char *func, const char *format, ...); #define implbug(...) _implbug(__FILE__, _ns(__LINE__), __func__, __VA_ARGS__) extern void _userbug(const char *file, const char *line, const char *func, const char *format, ...); #define userbug(...) _userbug(__FILE__, _ns(__LINE__), __func__, __VA_ARGS__) // control.c extern uiControl *newControl(size_t size, uint32_t OSsig, uint32_t typesig, const char *typenamestr); // shouldquit.c extern int shouldQuit(void); // areaevents.c typedef struct clickCounter clickCounter; // you should call Reset() to zero-initialize a new instance // it doesn't matter that all the non-count fields are zero: the first click will fail the curButton test straightaway, so it'll return 1 and set the rest of the structure accordingly struct clickCounter { uintmax_t curButton; intmax_t rectX0; intmax_t rectY0; intmax_t rectX1; intmax_t rectY1; uintptr_t prevTime; uintmax_t count; }; extern uintmax_t clickCounterClick(clickCounter *, uintmax_t, intmax_t, intmax_t, uintptr_t, uintptr_t, intmax_t, intmax_t); extern void clickCounterReset(clickCounter *); extern int fromScancode(uintptr_t, uiAreaKeyEvent *); // matrix.c extern void fallbackSkew(uiDrawMatrix *, double, double, double, double); extern void scaleCenter(double, double, double *, double *); extern void fallbackTransformSize(uiDrawMatrix *, double *, double *); #ifdef __cplusplus } #endif