// 16 august 2015 #import "uipriv_darwin.h" void uiDarwinControlSyncEnableState(uiDarwinControl *c, int state) { (*(c->SyncEnableState))(c, state); } void uiDarwinControlSetSuperview(uiDarwinControl *c, NSView *superview) { (*(c->SetSuperview))(c, superview); } BOOL uiDarwinControlHugsTrailingEdge(uiDarwinControl *c) { return (*(c->HugsTrailingEdge))(c); } BOOL uiDarwinControlHugsBottom(uiDarwinControl *c) { return (*(c->HugsBottom))(c); } void uiDarwinControlChildEdgeHuggingChanged(uiDarwinControl *c) { (*(c->ChildEdgeHuggingChanged))(c); } NSLayoutPriority uiDarwinControlHuggingPriority(uiDarwinControl *c, NSLayoutConstraintOrientation orientation) { return (*(c->HuggingPriority))(c, orientation); } void uiDarwinControlSetHuggingPriority(uiDarwinControl *c, NSLayoutPriority priority, NSLayoutConstraintOrientation orientation) { (*(c->SetHuggingPriority))(c, priority, orientation); } void uiDarwinSetControlFont(NSControl *c, NSControlSize size) { [c setFont:[NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:size]]]; } #define uiDarwinControlSignature 0x44617277 uiDarwinControl *uiDarwinAllocControl(size_t n, uint32_t typesig, const char *typenamestr) { return uiDarwinControl(uiAllocControl(n, uiDarwinControlSignature, typesig, typenamestr)); } BOOL uiDarwinShouldStopSyncEnableState(uiDarwinControl *c, BOOL enabled) { int ce; ce = uiControlEnabled(uiControl(c)); // only stop if we're going from disabled back to enabled; don't stop under any other condition // (if we stop when going from enabled to disabled then enabled children of a disabled control won't get disabled at the OS level) if (!ce && enabled) return YES; return NO; } void uiDarwinNotifyEdgeHuggingChanged(uiDarwinControl *c) { uiControl *parent; parent = uiControlParent(uiControl(c)); if (parent != NULL) uiDarwinControlChildEdgeHuggingChanged(uiDarwinControl(parent)); }