// 6 april 2015 #import "uipriv_darwin.h" @interface uiApplication : NSApplication @end @implementation uiApplication // hey look! we're overriding terminate:! // we're going to make sure we can go back to main() whether Cocoa likes it or not! // and just how are we going to do that, hm? // (note: this is called after applicationShouldTerminate:) - (void)terminate:(id)sender { // yes that's right folks: DO ABSOLUTELY NOTHING. // the magic is [NSApp run] will just... stop. // for debugging NSLog(@"in terminate:"); } @end @interface uiAppDelegate : NSObject @end @implementation uiAppDelegate - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)app { // for debugging NSLog(@"in applicationShouldTerminate:"); return NSTerminateNow; } - (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)app { return NO; } @end // we are not in control of the actual lifetimes and refcounts of NSViews (see http://stackoverflow.com/a/29523141/3408572) // when we're done with a view, it'll be added as a subview of this one, and this one will be released on application shutdown // we need this separate view because it's possible for controls to have no parent but still be alive NSView *destroyedControlsView; uiInitOptions options; const char *uiInit(uiInitOptions *o) { options = *o; [uiApplication sharedApplication]; // don't check for a NO return; something (launch services?) causes running from application bundles to always return NO when asking to change activation policy, even if the change is to the same activation policy! // see https://github.com/andlabs/ui/issues/6 [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; [NSApp setDelegate:[uiAppDelegate new]]; // always do this so we always have an application menu [NSApp setMainMenu:makeMenubar()]; // we can use a stock NSView for this destroyedControlsView = [[NSView alloc] initWithFrame:NSZeroRect]; return NULL; } void uiFreeInitError(const char *err) { }