// 9 october 2015 #include "test.h" struct drawtest { const char *name; void (*draw)(uiAreaDrawParams *p); // TODO mouse event }; static void drawOriginal(uiAreaDrawParams *p) { uiDrawPath *path; uiDrawBrush brush; uiDrawStrokeParams sp; brush.Type = uiDrawBrushTypeSolid; brush.A = 1; brush.R = 1; brush.G = 0; brush.B = 0; path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathNewFigure(path, p->ClipX + 5, p->ClipY + 5); uiDrawPathLineTo(path, (p->ClipX + p->ClipWidth) - 5, (p->ClipY + p->ClipHeight) - 5); uiDrawPathEnd(path); sp.Cap = uiDrawLineCapFlat; sp.Join = uiDrawLineJoinMiter; sp.Thickness = 1; sp.MiterLimit = uiDrawDefaultMiterLimit; uiDrawStroke(p->Context, path, &brush, &sp); uiDrawFreePath(path); brush.R = 0; brush.G = 0; brush.B = 0.75; path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathNewFigure(path, p->ClipX, p->ClipY); uiDrawPathLineTo(path, p->ClipX + p->ClipWidth, p->ClipY); uiDrawPathLineTo(path, 50, 150); uiDrawPathLineTo(path, 50, 50); uiDrawPathCloseFigure(path); uiDrawPathEnd(path); sp.Cap = uiDrawLineCapFlat; sp.Join = uiDrawLineJoinRound; sp.Thickness = 5; uiDrawStroke(p->Context, path, &brush, &sp); uiDrawFreePath(path); brush.R = 0; brush.G = 0.75; brush.B = 0; brush.A = 0.5; path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathAddRectangle(path, 120, 80, 50, 50); uiDrawPathEnd(path); uiDrawFill(p->Context, path, &brush); uiDrawFreePath(path); brush.A = 1; brush.R = 0; brush.G = 0.5; brush.B = 0; path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathNewFigure(path, 5.5, 10.5); uiDrawPathLineTo(path, 5.5, 50.5); uiDrawPathEnd(path); sp.Cap = uiDrawLineCapFlat; sp.Join = uiDrawLineJoinMiter; sp.Thickness = 1; sp.MiterLimit = uiDrawDefaultMiterLimit; uiDrawStroke(p->Context, path, &brush, &sp); uiDrawFreePath(path); brush.R = 0.5; brush.G = 0.75; brush.B = 0; path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathNewFigure(path, 400, 100); uiDrawPathArcTo(path, 400, 100, 50, 30. * (M_PI / 180.), // note the end angle here // in GDI, the second angle to AngleArc() is relative to the start, not to 0 330. * (M_PI / 180.)); // TODO add a checkbox for this uiDrawPathLineTo(path, 400, 100); uiDrawPathNewFigureWithArc(path, 510, 100, 50, 30. * (M_PI / 180.), 330. * (M_PI / 180.)); uiDrawPathCloseFigure(path); uiDrawPathEnd(path); sp.Cap = uiDrawLineCapFlat; sp.Join = uiDrawLineJoinMiter; sp.Thickness = 1; sp.MiterLimit = uiDrawDefaultMiterLimit; uiDrawStroke(p->Context, path, &brush, &sp); uiDrawFreePath(path); brush.R = 0; brush.G = 0.5; brush.B = 0.75; path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathNewFigure(path, 300, 300); uiDrawPathBezierTo(path, 350, 320, 310, 390, 435, 372); uiDrawPathEnd(path); sp.Cap = uiDrawLineCapFlat; sp.Join = uiDrawLineJoinMiter; sp.Thickness = 1; sp.MiterLimit = uiDrawDefaultMiterLimit; uiDrawStroke(p->Context, path, &brush, &sp); uiDrawFreePath(path); // based on https://msdn.microsoft.com/en-us/library/windows/desktop/dd756682%28v=vs.85%29.aspx path = uiDrawNewPath(uiDrawFillModeWinding); #define XO 50 #define YO 250 uiDrawPathNewFigure(path, 0 + XO, 0 + YO); uiDrawPathLineTo(path, 200 + XO, 0 + YO); uiDrawPathBezierTo(path, 150 + XO, 50 + YO, 150 + XO, 150 + YO, 200 + XO, 200 + YO); uiDrawPathLineTo(path, 0 + XO, 200 + YO); uiDrawPathBezierTo(path, 50 + XO, 150 + YO, 50 + XO, 50 + YO, 0 + XO, 0 + YO); uiDrawPathCloseFigure(path); uiDrawPathEnd(path); // first the stroke brush.Type = uiDrawBrushTypeSolid; brush.R = 0; brush.G = 0; brush.B = 0; brush.A = 1; sp.Cap = uiDrawLineCapFlat; sp.Join = uiDrawLineJoinMiter; sp.MiterLimit = uiDrawDefaultMiterLimit; sp.Thickness = 10; uiDrawStroke(p->Context, path, &brush, &sp); // and now the fill { uiDrawBrushGradientStop stops[2]; stops[0].Pos = 0.0; stops[0].R = 0.0; stops[0].G = 1.0; stops[0].B = 1.0; stops[0].A = 0.25; stops[1].Pos = 1.0; stops[1].R = 0.0; stops[1].G = 0.0; stops[1].B = 1.0; stops[1].A = 1.0; brush.Type = uiDrawBrushTypeLinearGradient; brush.X0 = 100 + XO; brush.Y0 = 0 + YO; brush.X1 = 100 + XO; brush.Y1 = 200 + YO; brush.Stops = stops; brush.NumStops = 2; uiDrawFill(p->Context, path, &brush); } #undef YO #undef XO uiDrawFreePath(path); // based on https://msdn.microsoft.com/en-us/library/windows/desktop/dd756679%28v=vs.85%29.aspx path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathNewFigure(path, 585, 235); uiDrawPathArcTo(path, 510, 235, 75, 0, // TODO why doesn't 360° work 2 * M_PI - 0.1); uiDrawPathEnd(path); // first the stroke brush.Type = uiDrawBrushTypeSolid; brush.R = 0; brush.G = 0; brush.B = 0; brush.A = 1; sp.Cap = uiDrawLineCapFlat; sp.Join = uiDrawLineJoinMiter; sp.MiterLimit = uiDrawDefaultMiterLimit; sp.Thickness = 1; uiDrawStroke(p->Context, path, &brush, &sp); // then the fill { uiDrawBrushGradientStop stops[2]; stops[0].Pos = 0.0; stops[0].R = 1.0; stops[0].G = 1.0; stops[0].B = 0.0; stops[0].A = 1.0; stops[1].Pos = 1.0; stops[1].R = ((double) 0x22) / 255.0; stops[1].G = ((double) 0x8B) / 255.0; stops[1].B = ((double) 0x22) / 255.0; stops[1].A = 1.0; brush.Type = uiDrawBrushTypeRadialGradient; // start point brush.X0 = 510; brush.Y0 = 235; // outer circle's center brush.X1 = 510; brush.Y1 = 235; brush.OuterRadius = 75; brush.Stops = stops; brush.NumStops = 2; uiDrawFill(p->Context, path, &brush); } uiDrawFreePath(path); } static const struct drawtest tests[] = { { "Original uiArea test", drawOriginal }, }; void runDrawTest(intmax_t n, uiAreaDrawParams *p) { (*(tests[n].draw))(p); }